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Red Alert War Strategy for Conquering the World 5068 teaches you how to conquer the world

The Red Alert War can conquer the world. Below, 5068 will teach you how to conquer the world and recreate the glory of the war of the past! There is an important rule in the group barracks in the battle system: soldiers from the population explosion base are put in and cannot get out. Regarding this rule, players now have two choices: 1. Give up the population explosion and put the soldiers from the base into the group barracks for protection: In this way, When there are not many resources, you can abandon your own palace, and if your base is pushed back, you can retain your counterattack troops for an effective counterattack. This gameplay is suitable for players who cannot pass the defense level 30 and do not have many resources. Most of these players are civilians, small RMB players, and players below level 25. 2. Continue to explode the population: Put some of the troops into the group barracks to do the conquest system tasks. If you can't come out, don't come out. If the bank is there, you can do the conquest system tasks and pass the defense level 30. But in order to continue to pass the next period At level 30 of defense, you still have to surrender, otherwise the base will be pushed back to before liberation overnight. This kind of gameplay is suitable for players who have the ability to pass the defense level 30. Most of these players are big RMB players with levels above level 28. At present, most of the players who choose self-gong are large RMB players with levels above level 28. They have soldiers and resources, and they cannot play without self-gong. Commoners, small RMB players, and players below level 25 don't need self-grooming. Unless they catch the self-gating, there will be no place to use the resources. Therefore, from the perspective of the palace, the group barracks is a good building for civilians and players with a small RMB and a level below level 25. It is of little significance for players with a large RMB and a level above level 28. Generally speaking, the group barracks provides players with two ways to play. As for how to play, everyone needs to make specific choices based on their own circumstances. Something is better than nothing. If you should be in the palace, quickly cut the troops, and if you are not in the palace, quickly release the troops. Go in. Notes on the battle system: If the special forces must be put in for protection, it is best not to go into battle, because after losing blood, medals are needed to replenish HP. Huaqing is very clever. Ordinary soldiers use oil and metal to replenish their HP. In addition, if the HP of a unit is not repaired, it cannot be used in the base. In this way, if the special forces have lost HP, they must spend medals to replenish their HP before they can be used. This is really cruel. To reach the later levels, I have a few experiences: It is best to choose units that attack in groups. My combination is Manxing Apocalypse (the main attack force, the walking speed must not be fast) + Manxing Thunder (or Black Eagle). Currently, I have beaten Level 34 experience, this activity mainly depends on who strikes first with the fastest speed and thickest blood. Using thunder, you can attack the opponent twice before the ground troops come into contact. It is a group attack. NPC troops are all gathered together. When NPCs also arrive, During the Apocalypse, the Thunder can fight back and forth for 3 rounds, and the damage is very manageable. My troop allocation is such that all generals have 4 Apocalypses each, and the remaining Thunder are all.