Traditional Culture Encyclopedia - Travel guide - Ghost Dancer 3 process guide
Ghost Dancer 3 process guide
Onimusha 3 strategy:
Zomasuke - Prologue: The Incident at Honnoji Temple
After Mitsuhide Akechi launched the Incident at Honnoji Temple, Akechi Zuomasuke was responsible for leading the troops Attack Nobunaga's Honnoji Temple. First, go right and break the wooden planks blocking the road, rush up to kill the phantom ashigaru, and then defeat the guard at the door. After entering the main hall of Honnoji Temple and defeating Mori Ranmaru in human form, the plot unfolds and Nobunaga is transported to Paris, France through the time tunnel.
Jack - Prologue: Paris
The Paris guards were almost completely destroyed by a sudden phantom attack, and Jack came to support them. As long as they keep firing with machine guns, the Phantom Demon can't get close enough to attack. It's very easy to destroy them all. After triggering the plot, Zomasuke appears.
Zomajie - Paris
After Zuomajie rescued Jack who had run out of bullets, Jack also disappeared through the time and space tunnel. First go to the Arc de Triomphe. Fight your way through, enter the underground passage, and follow the path to the left to the top. When you get to the Arc de Triomphe, there is a phantom in front of the door. You can ignore it and directly investigate the object in the middle. After getting the weapon, you leave. You will find Michelle. After talking to her, Michelle rushes in. Michelle rushes into the door on the right, and a plot happens. , Michelle was knocked down, Zuomasuke rescued Michelle and killed two phantoms, then went up the stairs. There was a treasure chest (power stone) with a puzzle on the way. Finally, when you get to the top of the building, you have to fight the BOSS. As long as you attack him once, he will defend. You can use this to lure him to defend and attack when he fires missiles. You should be able to win easily.
Jack - Hiei Mountain in Ancient Japan
After Jack wakes up, he finds himself in the forest. Walk forward along the road to get the plot. After that, you can use the Phantom Whip to fight. After that, Jack can get help from the elf Al. If you keep walking, you will see Zomasuke who was on Mount Hiei 11 years ago. He will fight with Jack. After all the monsters are destroyed, you can get some treasure chests by controlling the fairies. There is a passage in the middle of the ancient building to go up the mountain. You can see a tower-shaped building on the mountain. At this time, Zuomajie left. Jack walked to the right. There were some flying phantoms there, so be careful. After passing by, you can see the shining point in the sky on the mountain cliff. Use the R1 key + ○ key to use the whip to hook the shining point and swing over it. Keep opening treasure chests to reveal new shining points. After reaching the pedal on the head of the Buddha statue, you can climb down the ladder, and inside you can find a special treasure - a mirror. In the waterfall in the mountain, you can control the elves to get the hidden treasure chest. Then go back to the tower building and use the mirror to get a new weapon - the snake sword.
After you have the snake sword, you can go back to the path in front of Mount Hiei and kill the plant monster. Get the key from the treasure chest. Then go back to the tower-like building, kill the plants on the left side of the recording point and move forward. You can meet Zuomajie again. After killing all the phantoms, you can use the elves to get items, and then use the key to enter the building. At this time Mori Ranmaru appeared and summoned a BOSS. At this time, Zomaji left again to track Mori Ranmaru. There is a bright spot in the middle of the room. When the BOSS uses electric shock, you can swing up to avoid it. After victory, the screen will turn to the left horse.
Zou Majie—Paris
When Michelle woke up, the elf Al appeared in front of Zuo Majie. Michelle asked Zuo Majie to help him find his son, so the two Enter the sewer. The water channel key was found on the corpse in front of the sewer door, and you can use the key to enter the sewer. The enemies in the sewers are very difficult to tremble. After being defeated, they transform into six leeches. So pay attention to where you knock down the enemy and try to crush the leech to death in one go. If you keep going forward, a plot will happen. After that, you can turn on the power in the house and lower the suspension bridge outside the door. Keep walking until you reach another room. There are props in the passage on the left. In the passage on the right, you can use the elf to get the treasure chest. Climb all the way up the ladder to get a piece of information. Read it carefully and you will learn that the password is 314 (difficulty). After that, you can leave by entering the door in the middle and find a puzzle treasure chest (ghost stone) on the right. Go down the stairs into the water and you will find an upward staircase. Climb up and you will get an iron runner. Return to the room with the password door again, go up the stairs and use the iron wheel on the machine, and the door below will open. Keep walking and two powerful phantoms will appear. Be careful to defend yourself. After killing the phantom, turn on the power, open the door and exit. After crossing the suspension bridge, you will encounter a phantom. After killing it, go to the end to get the treasure chest. After cutting the chain, the stone fell down and the passage was opened. The plot happens after going down the stairs, and then Zuomasuke has to fight the phantom while holding the iron ball. After reaching the exit, you can climb the stairs, meet Michelle's companion and get the key. After going up, the scene will happen and the scene will switch to Jack's side.
Jack - Ancient Japanese Port
In the Port where Jack and Zuoma came, enter the shop with the tiger in front of the door. A plot will occur, and then talk to the child next to the water tank. Finally, go to the watermelon shop on the right side of the village and talk to the person next to it to get the watermelon. Then go back and give the watermelon to the child. After the child leaves, attack the cocoon and a flash point will appear. Through it, you can swing up to the roof and then enter the antique shop. Found the clerk talking to someone. There is a key to the training ground next to it. If you swing down, there is an elf treasure chest in the house. If you go out the back door, you can get the elf's white feather fabric. After exiting through the main entrance, a phantom will appear. Defeat the phantom, go down the road to the watermelon shop, and reach the training ground. After opening the door with the key, a fairy treasure chest will appear. Investigate the blue place to get the lightning gun. Then return to the village, defeat the phantom and come to the port. Use the lightning gun to attack the seal to unlock the seal.
There is a puzzle treasure chest (power stone) in the door blocked by the cocoon. Don't forget to get it. After entering the sealed room, you can get the rumor about getting Hideyoshi. After getting the treasure box and leaving, a plot will happen. After destroying the monster, you encounter Zomajie. After going out, enter the stairs opened by it and go upstairs to find Heihachiro Honda. After fighting him once he will leave. After Jack gets on the boat and destroys the phantom, a flashing point will appear. If you swing up, you can find a puzzle treasure chest (power stone). After returning to the deck and entering the door, go all the way back to see a painting. After smashing it, you will find a treasure chest. When you open the treasure chest, a ghost doll will appear. You can get the key by destroying it. On the right is (Shendai Muren). After going out, the plot screen will turn to the left horse.
Zuo Majie—Paris
Zuo Majie received a call from Amway and decided to go to the church. There are several treasure chests in the church. Investigate the stone platform in the front and center of the church to find the cave entrance. There is a mechanism in the cave entrance to master the actual breakthrough of the rotating knife formation. Enter a narrow passage and press the switch. The knife array will stop rotating and a door will appear. There is a puzzle treasure chest (power stone) here. Enter the door you just opened and you will get soul-absorbing charms along the way. After getting all the soul-absorbing talismans, leave. At this time, you can use the soul-absorbing talismans on those statues filled with black mist to absorb the poisonous black mist. It should be noted that they must be absorbed in a certain order. There are 4 lights in front of the statue, whichever one is on is the one that is lit. After success, the weapon Empty Tooth Knife will appear inside the eagle's beak on the left side. Then go downstairs, use the hollow tooth knife to attack the seal to unlock it, and enter the door. When you encounter the rotating knife formation again, you still have to pass carefully. A ladder can be found in one of the treasure chests. Go back to the end of the passage on the right and use the ladder. Climb down and open the treasure chest to get the Golden Skull. Return to where you just got the ladder and use the Golden Skull on the door that cannot be opened to open the door. After entering the door, a plot will occur and you will enter a forced battle. They can be easily defeated by taking advantage of their slow response. After victory, you can get the book by investigating the room, then enter the transfer point ahead and enter another scene. Go straight along the road and enter a gate. Next to it you can get the Book of Teleportation. Here you can transfer items to Jack. After going up the stairs, take the Yellow Dragon Plate in the Yellow Flame Tower, and send the Yellow Dragon Plate to Jack's scene through the teleport point.
Jack
Jack puts the yellow dragon disk back to its original place, then enters the door of yellow flames, swings in through the flash point, enters the door directly in front, investigates the treasure chest, and a plot appears. Mori Ranmaru appears and summons the phantom. After victory, go to another room through the blue teleportation point in the room. After killing the phantom, you will get the stone book. After using it on the bookshelf in front of you, a simple number puzzle will appear. After solving it, the door will open. After entering the door, open the treasure chest on the right side and a shining point will appear. You can swing to the upper floor. Then you can get the Dragon's Horn in the treasure chest and the book on the ground. There is a mage at the end of the right asking you if you want to enter the phantom space. You can choose whether to enter based on your own strength (there is no yellow soul to increase blood in the phantom space). Go back to the initial flash point and use the Dragon Horn on the door on the right as the water drops down. After returning to the lobby, the screen switches to the left horse.
Zomasuke
After Zuomasuke enters the yellow room, he will fight the BOSS Mori Ranmaru Genma. After defeating it, you can get the Blue Dragon Disk and use it on the Blue Flame Tower. Enter the Blue Flame Room. After entering, the glass will break. Quickly enter the room before the water pours in. Defeat the Phantom Swordsman inside and go up the stairs. After entering another room, you can get the dragon's horn. At this time, come down and place the horn on the door on the left, and the water will recede. Return the way you came and give the blue dragon's plate to the fairy. The scene switches to Jack Fang.
Jack
Enter the Blue Dragon Gate and get the Ice Crushing Ball at the very end. Then go back to the door sealed by ice and use Ice Shattering Autumn to break the seal. After opening it, you can get the hidden elf treasure chest. After returning to the lobby, switch to the left horse. Enter the Qinglong Gate, go to the Sealed Gate to get the Broken Wing, then return to the hall, transfer the Broken Wing to Jack, and the screen will change to Jack again. Exit the hall, return to the ship, and swing up through the flash point. Go to the power room, use the remaining wings you just obtained to make the flash point fly, then swing to the inside of the power room and take out the power device. Go back the way you came and transfer the power unit to Zuomasuke. The scene switches to Ma Jiefang on the left.
Zo Majie
After Zuo Majie gets the power unit, he can absorb the fog on the door and enter the power room to install the power unit. At this time the mechanism will start. Get close to the mechanism and attack when it retracts. Repeat this to get out. After going out, go down and smash the barrel to get the ground blast axe. Go back to the hall, enter the Yellow Dragon Gate, go all the way down, and return to the entrance of the fantasy space. You can use the ground blasting ax to unlock the seal. Enter to get Huang Yuzhi, the Book of the Great Hall, and the Red Dragon Plate. Return to the hall and transfer the Red Dragon Plate to Jack.
Jack
Use the Dragon Holding Plate to enter the Red Dragon Gate. Along the way, you will see the BOSS, the two-headed beast. Be careful to use more flash points to avoid its freezing air. After victory, a plot will occur. Water will rush into the room, so you must escape quickly. A plot will occur after entering the train, and the elf A'er returns to Zomajie again. After entering the Red Dragon Gate, I followed the road to the place where Jack entered just now, but fell into a trap designed by Mori Ranmaru. The scene switches to Michelle.
Michelle—Paris
Because Michelle’s basic attack power is very high, it is not difficult to deal with ordinary phantoms.
Finally, you will encounter giant phantoms, use grenades with super high attack power to kill them. Research reports can be obtained where the demon appears. After the plot happens, you come to the zoo and fight along the way without any difficulty. It's dark in the house at the end so be careful. After going out from the back door of the house, you will come to a hall not far away. Go down the stairs. There will be 4 levers corresponding to two phantoms, one is a powerful machine gun and a key. After returning to the record point, go down the path on the right and you will find a ship. Use the key you just obtained to activate the ship and a plot will occur. There will be phantoms coming constantly on the way, so deal with them carefully. Come to the other side of the zoo. Go up the stairs to the right and kill the 2 monsters at the door. And get the elf treasure chest, then enter the building and use grenades to destroy the plant monsters. When entering the basement, a plot occurs. After destroying the phantom, investigate the controller of the cell containing Amway and Zomaji to open the prison. Drama occurs. Switch to Zomaji and get the Soul Bracelet on the ground. It can transform all the souls absorbed by Michelle into Zomajie.
Zomajie - Paris
Take the boat back to the zoo, go to the innermost room on the opposite side of the bridge and use the level 2 empty tooth knife to unlock the seal. After entering, you can get the laboratory key, and then take a boat to the laboratory building. Kill the phantom guarding the door and use the lab key to enter. The puzzle treasure chest (ghost stone) inside must be obtained. Go through the door on the right and finally fight the Phantom Demon Guiltenstein. After winning, you can save Jack and Michelle. A plot ensues and the role switches to Jack.
Jack
Jack came to the train station and handed the meson to the goblin, and the story happened after the goblin took the meson away. As soon as Jack gets out of the car, he will meet Heihachi Honda, and a woman suddenly appears during the fierce fight. Arriving at the entrance of the castle, Jack used the flash of light to swing to the upper level and enter the castle. Walk to the central part of the garden and you can see 4 torches on the pillars. Use the tactical shell of the Flame Snake Sword to quickly light them all. At this point the gate opens and the key to the gate is obtained. After entering through the door on the left, you can get herbs from the rescued people. Send the key to Zuomasuke through the transfer point. Switch to Zuo Ma Jie Fang.
Zuomajie
Zuomajie uses the door key to open the innermost door on the map. Enter the castle, kill the plant monster at the end of the road, and get the Sun Pattern from the treasure chest. Open the gate with the Seal of the Sun, pay attention to the puzzle treasure chest (red eye stone) inside, and pass it to Jack. Cut to Jack.
Jack
After Jack gets the red eye stone, enter through the door on the left side of the record point. Place the stone on the sheep's head and follow the prompts to walk 3 times to solve the puzzle. There will be a passage ahead. Kill along the passage and go to the bottom wooden door and destroy the monsters. After breaking the wooden box, a flash point will appear. Return to the bridge and use the flash point to swing up. You will come to an alley and destroy the plant monsters. You can get the Power Stone later. After returning to the transfer point, switch to the left horse player.
Zuomajie
Zuomajie keeps walking forward. There is a door on the right side of the road, which can teleport Zuomajie to Paris. Get the key at the Arc de Triomphe. Return through the teleport point. Return to the teleport point and teleport the key to Jack.
Jack
Jack got the key and returned to the place where he hit the plant and got the power stone, and opened the door next to it. After rescuing people, you will meet Heihachiro Honda when you leave. Knowing the truth, he gave Jack a key. Go to the bottom floor and use the key to open the door. After rescuing the trapped people, you find the seeds of the devil plant. Once outside plant the plant seeds next to another plant. After going upstairs, the screen switches to Zuo Ma Jie Fang.
Zuo Majie
Zuo Majie came to Jack's teleportation point, climbed down along the leftmost devil plant, and got the gear inside the wooden door. Climb up and transfer the gear to Jack.
Jack
Jack gets the gear and uses it in the gear gap of the middle door. Then go to the switch next to the door to enter the door. There is a plant monster in the middle. After killing it, you can get the secret medicine. After continuing down the door on the right and entering the door, the plot screen changes to Michelle and Amway.
Michelle
Equip basic weapons and enter the door. Kill the Phantom with a grenade at the castle gate. A scene will take place on the top of the building, then enter the door in the middle. After going downstairs, I found Amway decrypting the password. Amway then told Jack the password. After Jack escaped from danger, the group left the house, and the plot then switched to Zomaji.
Zomajie
You have to fight the two-headed beast from the beginning. This time, all its attacks are indefensible. Keeping distance and not attacking continuously is the key to defeating it. After victory, switch to Jack.
Jack
Go out from the door where you just entered the password, and a plot will happen. Zuomasuke and Heihachiro Honda appear. After the conversation, Zuomajie joined the team and took action together. Go all the way back to the right and a piece of icy water will appear. Use the ice floe to get across it, kill the phantom with the flash point, and smash all the wooden boxes. After reaching the shore, enter the door in the middle and a plot will appear. The wooden barrier was put down. Zuomajie was locked outside. Enter the house. There is a flash point on the left. Use a weapon of the corresponding color to pull it down. Enter the front door. You can get a treasure chest at the end. Use a weapon to pull down the flash point. Run out quickly and enter the door to the right of the first flash point. Continue. Going forward, there is a phantom. After killing it, you can enter the interior. There is a treasure chest inside. Go back outside, use your weapon to pull down the flash point, and enter the door on the right side of the room with the second flash point. At this time, a flash point will appear inside, swing over.
The yellow flash points need to be pulled down with a weapon. Go back to the intersection you entered in front, enter the innermost part and pull down the blue flashing dot, a door will appear. Quickly enter the blue door on the right, then turn left and enter the yellow door. If you don't act quickly, the door will be closed. Cut open the Buddha statue hanging on the door. Enter the gate and enter the hole on the right. After killing the two phantoms inside, a flash point will appear. Swing into it and investigate the statue at the front. A plot will occur. Zuomasuke will appear and you will get the Ghost Army Bead.
Zoma Jie used the Ghost Army Pearl to summon the ghost army to fight, and Jack also killed it. The number of ghost demons here is large but very weak, and he can easily obtain a large number of souls. Enter the door on the left side of the map. Use the glitter on the ground in front of the door to swing up and enter the door ahead. After entering, go up the road and swing up to a high point. There is a treasure chest on the right, which you can swing up to get. After entering the door directly in front, he met Heihachiro Honda again, and Mori Ranmaru appeared. Heihachiro went to chase Mori Ranmaru alone. Jack enters the elevator and goes upstairs. After killing some phantoms, he enters through the window on the right. There will be a puzzle treasure chest below. Use the flash point to swing up and engage in a BOSS battle. This BOSS is very simple, as long as you pay more attention to its electric attacks, you should be able to defeat it easily. After victory, enter the window on the left. There is a treasure chest under the stairs on the left. After going upstairs, you will meet Nohime. Use defense more and don't just attack. After victory, there will be a staircase leading upstairs. When you go upstairs, there will be an incident where Heihachiro Uehondo was killed by Ranmaru Mori and Genma. Later, he switched to Zuo Ma Jie Fang.
Zuomajie
There is a puzzle treasure chest on the right. Press the red control button to enter the elevator. Then press the red control button inside to start the elevator and eliminate the phantoms on the way. Press the red control button on the left again, a ladder will appear, climb up. After killing the phantom, climb up another long ladder. After going up, there is a corridor. Go down the left side first and you will find the Elf Treasure Box. Don't enter the black time and space teleportation point along the road, otherwise you will be teleported downstairs. After going upstairs, the machine phantom appears again. After easily defeating the machine demon, go to the back of the house and eliminate the generator machine. You can attack it when its defense is open, but not when it is closed.
Then go back to the middle, get rid of all the monsters, enter the door in the middle where the explosion black spot has just disappeared, go in and go up the road. From the innermost road to the monster's arm, continue up the right side and kill all the way up. When you reach the top, there will be 2 treasure chests. Continue going up the stairs inside. There is an elf treasure box on the far right. Go back to the stairs after coming up. Next to it is the elevator. Press the red button and the elevator will start. There is a phantom inside. After destroying it, press the red button inside again. The elevator will reach the top floor and go up the stairs. . During the plot, Mori Ranmaru Genma appeared and defeated him again, and he fled back to Honnoji Temple.
Jack
After Jack met Mori Ranmaru Genma, he quickly eliminated him and avenged Heihachiro. Open the treasure chest on the left and a shining point will appear. Swing up and get the secret medicine. Entering the hall and seeing the scene in the prologue where Zomasuke was knocked down, Jack took action to kill Nobunaga. Just as the time machine was activated and Jack was about to leave, Nobunaga suddenly killed Zuomasuke. Powerless Jack had to return to his own time.
Zomasuke
After the plot, Zuomasuke returned to Japan again. After absorbing the defeated Zomasuke, he transformed into a true Onimusha and easily defeated Nobunaga in his first form. Then fight Nobunaga's second form in the summoning space. As long as he absorbs 5 protective souls and transforms, he can break Nobunaga's defensive barrier. Then you have to attack him from behind more often. Be sure to absorb it in time when his sword falls. After evolving to its final form, you can win as long as you keep attacking.
I forgot to mention it just now: come here to take a look: /a/20040307/000009.htm
Detailed strategy for Onimusha 3
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