Traditional Culture Encyclopedia - Travel guide - klz’s team composition

klz’s team composition

The normal configuration of KLZ is 2 T. The T can be wild D, defensive warrior, and defensive knight. In addition, warriors with other talents can be used as 2T.

3 treatment, at least 1~2 MS or 74, can dispel magic.

At least one MS is required in the team, which can be AM or treatment.

At least one SS is required in the team, so that it is more convenient to fight the evil hoof.

At least one hunter needs to be in the team, so it is more convenient to mislead in many cases.

For other professions, at least one FS is required as an AOE profession.

At least one DZ or SM is required to act as a man and woman in the opera house to interrupt the woman's spellcasting.