Traditional Culture Encyclopedia - Travel guide - How to play Team Training Brawl Pk

How to play Team Training Brawl Pk

PK specific operations:

1. Team leaders know how to promptly discover or create marketing "nodes" that increase team morale and double performance.

2. Release the PK notice (brainwashing + building momentum--why PK is needed)

3. Agree on the PK time (start and end dates)

4. Announce the PK Object (who competes with whom)

5. Announce the PK method (specific indicators and reward and punishment methods)

Specific PK plan:

1. Honor and emotional PK -Red and black flags, in weekly units (Monday 8:30-Saturday 16:30 is the cycle, and will be announced next Monday morning)

The champion team issues a red flag-"The champion team is unstoppable ", the individual champion will be given 3 trophies (1 for himself, 1 to stay in the company, and 1 to be sent to his parents at home)

The last team will be given a black flag - "The general is incompetent and the entire army is exhausted." , shame inspires a gambling spirit that refuses to admit defeat, and will definitely not get the last place next time.

2. Material PK: Put a big turntable on the company podium - write various small gifts on the partitions, daily small rewards - weekly grand prizes - monthly big prizes

Let every day's excellence Participants come up to the stage to share, and at the same time play the wheel to get small gifts;

Give weekly individual champions cash rewards, team champions cash rewards, and let them share their experiences;

Give monthly Cash rewards for individual champions, cash prizes for team champions, and group photos at the same time, with representatives sharing their experiences

Purpose--to cultivate the championship habits of all employees and the team and the feeling of small successes, and ultimately form a PK culture in the company.

3. Cash betting PK: courageous and domineering team members and leaders

Employees of the same level PK: put their respective PK money in advance to a fair person to show authenticity.

Team and boss PK: A certain percentage of the team’s excess performance will be directly awarded to the team.

An employee competes with his boss: set a standard, and if the standard is reached, the boss will reward him with a specific amount of money or items.

4. Tourism PK: If the quarterly indicators reach the set standards, you will participate in the travel reward program, and the pictures will be displayed on the company culture wall to show that the real results must be fulfilled.