Traditional Culture Encyclopedia - Weather forecast - What are the skills of Baokemeng Sword Shield Roller Skating Doll?

What are the skills of Baokemeng Sword Shield Roller Skating Doll?

What's the skill of Bao Meng Ke Jian Dun roller skating doll? There are many kinds of cute treasures in the game, each treasure has different skills, ethnic values and characteristics, and the intensity will be different. Next, Bian Xiao will introduce you to the skills, ethnic values and characteristics of the ice tread doll in the dream shield of the treasure. Players who want to know come and have a look.

A detailed introduction to the skills and ethnic values of skating dolls

Skating doll

attribute

Ice/superpowers

Racial value

Qi and blood value 80

Physical attack 85

Physical defense 75

Special attack 1 10

Special defense 100

Speed 70

Total 520

characteristic

Stumbling/ちどりぁし/tangledfeet

In a chaotic state, the escape rate will increase.

Feature 2

Obstacles/バリバフリ _/screencleaner removal /バリビフリ

When we come out, the effect of light wall, reflection wall and polar light curtain on both sides will disappear.

Hidden features

Frozen body/ァィスボディ/icebody

In hail weather, it will slowly return to HP.

Skill table

Learning method, skill, name, attribute, ability category, pphits no. describe

Lv- 1 pretend to cry evil-change 20 1003 13 pretend to cry. Make the opponent at a loss, thus greatly reducing the opponent's special defense.

Lv- 1 generally lazy-change 10-303 lazy to rest. Restore half of your maximum blood volume.

Lv- 1 Please ask General-Gai 15-495 to support our or our opponents' actions and let them act immediately after this move.

Lv- 1 is usually in the way-change to 5-335 and open your hands to block the other side's retreat so that he can't escape.

Lv- 1 imitate the general-change 20-383 to imitate the opponent's just move and make the same move. If the opponent doesn't act, he will fail.

Lv- 1, do it again, generally-change it to 5 100227, let the opponent accept it again and make the last move three times in a row.

Lv- 1 Play Super Power-Change 10-272 Play your opponent, and make yourself the same as your opponent.

Lv- 1 hold the general-change 10- 182 completely resist the opponent's attack. Continuous use is easy to fail.

Lv- 1 Recycle General-Exchange 10-278 Regenerate the property you consumed in the battle and use it again.

Lv- 1 Imitate General-Change 10- 102 You can turn the last move used by your opponent into your own in battle.

Lv- 1 light wall super power-change 30- 1 13 use magic wall to weaken the damage from the opponent's special attack in 5 rounds.

Lv- 1 Reflective Wall Superpower-Change 20- 1 15 Use the magic wall to weaken the damage of the opponent's physical attack within 5 rounds.

Lv- 1 is a mysterious guardian-bian 25-2 19 is guarded by divine power within 5 rounds and will not fall into an abnormal state.

Lv- 1 Magic Shining Fairy 80 Special 10 100605 sends strong light to opponents and causes damage.

Lv- 1 Fog Fairy-Change 10-58 1 5 round, the treasure dream on the ground will not fall into an abnormal state. Dragon attribute moves damage will also be halved.

Lv- 1 slapping is generally 40 physical 35 100 1 slapping an opponent with a long tail or hand to attack.

Lv- 1 high speed rotation. Generally 20 physics 40 100229 attacks opponents by rotating. You can get rid of tying, tying, parasitic seeds and other moves You can also improve your speed.

Lv- 1 Connecting rod universal-Replace 40-226 and replace it with spare abalone connecting rod. The changed Pockmarked Dream can directly inherit the change of its ability.

Lv- 1 ice gravel ice 40 physical 30 100420 instantly makes ice cubes and quickly throws them at opponents. Must be able to attack first.

Lv- 12 psychic force 50 special 25 10093 sends weak psychic force to the opponent to attack. Sometimes it confuses opponents.

Lv- 16 exchange venue super power-change 15-502 use magical power to move instantly and exchange positions with your partner.

Lv-20 frozen wind and ice 55 special 1595 196 blows frozen cold air to attack the opponent. Will slow your opponent down.

Lv-24 Duble Sidekick Fighting 30 Physics 30 10024 Kick your opponent to attack. Hurt twice in a row.

Lv-28 Phantom Power 65 Special 20 10060 emits phantom light to attack opponents. Sometimes it confuses opponents.

Lv-32 hypnotic superpower-change 206095 to induce drowsiness and put the opponent into sleep.

The specular reflection ability of Lv-36 has changed greatly. Damage caused by a special attack from an opponent will be returned to the same opponent twice.

Lv-40 attacks Evil 70 Physics 5 100389 can attack before the opponent. If the opponent's moves are not aggressive, it will fail.

Lv-44 Freeze-dried Ice 70 Special 20 100573 freezes opponents rapidly, sometimes causing them to fall into a frozen state. It is also very effective for water properties.

Lv-48 Special Function 90 Special 10 10094 sends powerful special functions to the opponent to attack. Sometimes it lowers the opponent's special defense.

Lv-52 is swinging-the change is 20 100298, which makes the baby around me fall into chaos.

Tm00,000,000 tons of boxing is generally 80 physics 20855, attacking opponents with powerful fists.

TM0 1 10,000 tons of heavy kicks are common 120 physics 57525, which makes endless heavy kicks fly to attack opponents.

TM04 Frozen Fist Ice 75 Physics 15 1008 Attacks opponents with fists full of cold. Sometimes it will put the opponent into a frozen state.

TM08 destroys light, generally 150, and specially 59063 emits strong light to attack opponents. I can't move in the next round.

The ultimate impact of TM09 is generally 150 physics 5904 16, and the opponent is surprised with all his strength. I can't move in the next round.

TM 1 1 Sunlight sokcho 120 1 0076 collects all sunlight in1round, and launches a beam attack in the second round.

TM 14 electromagnetic wave electro-transformer 209086 sends a weak electric shock to the opponent, thus paralyzing the opponent.

TM 16' s harsh voice is just so-called 4085 103, which makes people want to cover their ears, thus greatly reducing the opponent's defense.

TM 17 Lightwall Superpower-Change 30- 1 13 Use the magic wall to weaken the damage from the opponent's special attack within 5 rounds.

TM 18 Superpower of the Reflecting Wall-Change 20- 1 15 Use the magic wall to weaken the damage of the opponent's physical attack within 5 rounds.

TM 19 Mysterious Guardian General-Changed to 25-2 19 5 rounds and was guarded by divine power to avoid falling into an abnormal state.

TM2 1 sleep super power-change 10- 156 sleep for 2 rounds continuously. Restore all your health and cure all abnormal situations.

TM23 Thief Evil 60 Physics 25 100 168 Steal props while attacking. When you carry props, you won't steal them.

TM24 snoring is generally 50 special 15 100 173. When you sleep, you make noise to attack. Sometimes it makes opponents cringe.

TM25 took the total transformer 10- 182 and completely resisted the opponent's attack. Continuous use is easy to fail.

TM27 freezing wind and ice 55 special 1595 196 blowing frozen air conditioning to attack opponents. Will slow your opponent down.

TM29 coquetry demonizes 20 100204 lovely gaze, which induces the opponent's negligence, thus greatly reducing the opponent's attack.

TM3 1 generally charming-change 15 102 13 ♂ temptation ♀ or ♀ temptation ♂ to fascinate opponents. It will be difficult for the opponent to make a move.

TM33 Begging for Rain-Change 5-240 It has been raining for 5 rounds, thus improving the power of water properties. The power of fire attribute movement is reduced.

TM34 Sunlight Fire-Change 5-24 1 to make the sun stronger in 5 rounds, thus improving the power of fire attributes. The power of water property movement is reduced.

TM35 Hail Ice Change 10-258 has had five rounds of hail, and the deicing property is beyond Baokemeng, causing damage to all Baokemeng.

TM39 Hard Support General 70 Physics 20 100263 When you are in a state of poisoning, paralysis and burns, if you make this move against your opponent, your strength will double.

TM4 1 Help General-Change to 20-270 Help Partner. After helping Bao, his movements became more powerful than usual.

TM43 Tile-splitting Fighting 75 Physics 15 100280 will violently attack the opponent with a hand knife. It can also destroy lightweight walls and reflective walls.

TM47 pretend to cry-change it to 20 1003 13 pretend to cry. Make the opponent at a loss, thus greatly reducing the opponent's special defense.

TM5 1 Ice Cone Ice 25 Physical 30 100333 launches sharp icicles at opponents to attack. Attack 2 ~ 5 times in a row.

TM57 strikes back with 50 physics 10 1007 1 Xu Li. If you can attack behind your opponent's back, the power of the move will double.

TM59' s fast throwing props throw evil into physical 10 100374 attacks. According to different props, the power and effect will change.

TM60 Power Exchange Superpowers-Change 10-384 Exchange your superpowers for your own and your opponent's attacks and special attacks.

TM6 1 Defense Exchange Superpower-Change 10-385 Exchange Superpower for the change of defense and special defense ability of ourselves and the other side.

TM63 Boxing Sucking Fighting 75 Physics 10 100409 Sucking the opponent's strength with fists. Can restore HP that causes half of the damage to the opponent.

TM64 Avalanche Ice 60 Physics 10 1004 19 If you are attacked by an opponent's moves, you can give your opponent a double attack.

TM70 Magic Space Superpower-Change 5-433 Create Dream Space. In round 5, Slow Pockmarked Dream can act first.

TM7 1 Fantastic Space Superpower-Change 10-472 Create a Fantastic Space. 5 rounds, exchange all precious defenses and special defenses.

TM72 Magic Space Superpower-Change 10-478 Create a weird space. In the fifth round, the effect of carrying props in Pockmarked Dream all disappeared.

TM76 generally 60 special 15 100496 attacks opponents with songs. Companions can also continue to use mellow singing, and their strength will increase.

TM89 Fog Fairy-Change 10-58 1 5 rounds, the Poké mon on the ground will not fall into an abnormal state. Dragon attribute moves damage will also be halved.

TM9 1 psychic powers-change10-678 After 5 rounds, the treasure dreams on the ground will not be attacked by preemptive moves. The power of moves with super power attribute will be enhanced.

TM98 stamped 75 physics 10 100707 turned regret into the power of attack. If you miss the last move, your strength will be doubled.

TR0 1 Taishan coping generally 85 physics 15 10034 uses the whole body to press the opponent to attack. Sometimes you paralyze your opponent.

TR05 Frozen Beam Ice 90 Special 10 10058 launches a frozen beam at the opponent to attack. Sometimes it will put the opponent into a frozen state.

TR06 Blizzard Ice 1 10 Special 57059 blows violent snowstorms to attack opponents. Sometimes it will put the opponent into a frozen state.

Tr080000 Volt 90 T 15 10085 sends a powerful electric shock to the opponent to attack. Sometimes you paralyze your opponent.

TR09 Thunder 1 10 Special 107087 Attacks opponents. Sometimes you paralyze your opponent.

TR 1 1 mind 90 special 10 10094 sends powerful mind to the opponent to attack. Sometimes it lowers the opponent's special defense.

TR 14 flick your fingers generally-change 1 0-18 flick your fingers to stimulate your brain, and you can use them at will from all moves1.

TR20 is a double general-change 10- 164. Cut a little of your own HP and be in two places at once. A doppelganger becomes his own body, body double.

TR25 psychic shock super power 80 special 10 100473 attacks opponents with magical mind waves. Give physical damage.

TR26 Hang in there-change to 10-203. Even if attacked, at least 1HP will remain. Continuous use is easy to fail.

TR27 Talk in a Dream-Change 10-2 14 Take 1 from the moves you have learned. You can only use it when you sleep.

Generally, the connecting rod of TR29 is changed to 40-226, and the spare package is used instead. The changed Pockmarked Dream can directly inherit the change of its ability.

It's normal for TR30 to be used more than once-change it to 5 100227 to let the opponent accept it once more and make the last move three times in a row.

TR33 Shadow Ball Ghost 80 Special 15 100247 Projection Attack. Sometimes it lowers the opponent's special defense.

TR34 predicts the future superpower 1201kloc-0/00248. After using the move for 2 rounds, send a set of mental attacks to the opponent.

TR35 Noisy General 90 Special10100253 attacked his opponent with riots in the third round. In the meantime, no one can sleep.

TR37 provoke evil-change 20 100269 provoke opponents' anger. In three rounds, let the opponent only make actions that cause harm.

TR38 unique ability-change 10 10027 1 seize the gap of your opponent and exchange your belongings with him.

TR40 Feature Exchange Super Power-Change 10-285 Exchange your own and your opponent's features with super power.

TR46 iron wall steel-change 15-334 will make the skin as hard as iron, thus greatly improving your defense.

TR49 Meditation Super Power-Change 20-347 Meditation to enhance your special attack and special defense.

TR64 Zhenqi Bullet Fight 120 Special 5704 1 1 Enhance the momentum and release all the strength. Sometimes it lowers the opponent's special defense.

TR65 energy Bulbous grass 90 is dedicated to 10 1004 12 to radiate vitality collected from nature. Sometimes it lowers the opponent's special defense.

TR68 Trick Evil-Change the plot trick of 20-4 17 and activate the mind. Greatly improve your attack.

TR69 Hammer of the Mind Super Power 80 Physics 1590428 concentrates the power of missing on the forehead to attack. Sometimes it makes opponents cringe.

TR77 has a special change when cutting grass and knotting. 20 100447 entangle and trip your opponent with grass. The heavier the opponent, the greater the strength.

TR8 1 Xiexie 95 Physics 15 100492 Use the opponent's strength to attack. The opponent who is fighting with himself, the higher the attack, the greater the damage.

TR82 Auxiliary Power Superpower 20 Special 10 100500 Attacks opponents with cumulative power. The more you improve your ability, the greater your strength.

TR83 Exchange venue superpowers-change 15-502 Use magical power to move instantly and exchange positions between yourself and your companions.

TR92 Magic Shining Fairy 80 Special 10 100605 sends strong light to opponents and causes damage.

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