Traditional Culture Encyclopedia - Weather forecast - Ninja Village War 3.16 White Guide
Ninja Village War 3.16 White Guide
Hero positioning
Killing ability: 200 attributes, QRDQ***10000 damage with all moves. Strong killing ability
Restricted abilities: Q group stun, D freezing for 3 seconds, R ignoring armor and fixing magic ban for more than 8 seconds. Three-move limit, strong restriction ability
Auxiliary abilities: W can effectively help teammates resist any physical attacks, and E can help teammates improve their A-level abilities. Moderate auxiliary ability
Demolition ability: Small attribute skill Q can cause full damage to buildings. Strong ability to destroy houses
All-around type
Strategy Analysis
White is extremely weak in the early stage, so he should fight as clumsily as possible. Start by buying a blood card and adding a little Q, and use A to pull the jungler. Since it is a long-range attack, it is generally not life-threatening. Then wait for the opportunity to use the Q to get the wilder's money! If the calculation is accurate, A can get Ono's money. Anyway, I am usually very lucky ~ Learn W at level 2 and invite most heroes to duel! With W body protection, you have to believe that you are the dazzling Xinchun brother! After you have the money for blue cards, go to the side lane to buy a blue card, and then mix experience in the middle lane while watching to replenish troops. But because there are all kinds of heroes in the middle, it may not be easy to get troops, not to mention that Bai is a long-range player, which is even more difficult. The effect of replenishing troops will be better, but it is also more dangerous, it depends on the consciousness. If you find it really difficult to farm money, just go to the side lane decisively! Don't be stingy with skills. If you see a trace of blood, take it out with Q. Be careful that it's a trace of blood. Level 1 Q has low damage, so not all red blood ones can be taken. Don't let anyone go, there is one. Don't accept the invitation. Unless your troop control ability is very strong, White's Q in the early stage is a useless move that is not very sharp in terms of immobilization and blood loss. You can only treat him as a The soldiers attacking the high point will A together.
If you have earned enough 2000 with one blood and one blue, look at the time. If it is almost daytime, buy a pair of shoes, and wait until daytime to buy Chunin. If it’s still early, buy one blood, one blue and one pair of shoes and go out to make money! For WS flow, shoes are a must, and you can run away quickly if you have something to do! To add points before level 6, it is recommended to use QWEQER instead of W. If the opponent has a card, Yueguang and others can consider adding a little W at level 5. Of course, if you find that the opponent's Kaka Moonlight is killing people everywhere, then don't rush to add E, just add more W. White's WE adds a little bit of presence, which is relatively high. Okay, at 6, it's best to choose to go to the side lane to farm money at this time, because Bai will basically die if he encounters a second-person type at this time. If there is a small friction in the middle, it is best to ignore it for now. Anyway, your R does low damage in the early stage. If your teammates don't signal, it is best to go to the side lane to make money with peace of mind. Now the level 2 Q can probably take out nearly half of the minion's health. It will also be much easier to make money. If you have the strength, try to take in all the soldiers in a wave. This way, the money you make will not be less than in the middle. After all the soldiers are destroyed, you can go to the middle to collect some soldiers and gain experience. At level 8, I have upgraded to level 3 Q and level 4 E. It can be said that there is basically no difficulty in making money. If you have money, just buy the certificate! Bai's full proof period is the truly useful period. It is recommended to have two chunin and the remaining jounin. Of course, the shoes must be upgraded. One *** adds 50 points of all attributes. It is no problem to be an instant soldier. If there is a snowy day, you can also invite people (not the instant type) . If you have such equipment, come to the middle lane! You can already become a good combat force. By the way, one more thing, you must pay attention to the mini map when replenishing troops on the side in the early stage. Because teammates are usually in the middle, they have a field of vision in the middle. If you find heroes from other villages on the high ground here, run away decisively! Bonus points for levels 7-10: 10QR for 7Q8E9.
If you use the mainstream method of keeping W and adding points, I personally recommend adding only 1 point of W after reaching level 11, because the difference between 1 point of W and level 4 W is only the increased armor, duration and deceleration. The effect is the same. In the absence of heroes with general damage, the general defense is just to prevent A from slowing down, and level 1 is enough. Of course, if there is a gale card, it is better to fill up W. Okay, QQ money, AA money, if you see a fake character typing somewhere, go over and see if there is an opportunity to make a Q, and happily take the head. If you have enough money, you can buy two jounin, one with wind shoes and one with armor. If you had this equipment 20 years ago, you would be pretty good. Because Bai leveled up very quickly, he was already 20 before he knew it, haha. Then, if you can’t help but tear down your home, start preparing for jade outfits! Destroying the family is the way to go~ If your teammates are aware, they may raise you, so just raise it. It will be healthier to raise it. In most cases, jade is produced. When jade is produced, W must be filled up, otherwise it will increase the skill. Then go to the wall of the home of the obscene Q! It's very fast~ and moves around so few people can guard it. If someone comes up, can you take advantage of all Bai's moves~ But if the situation on the field is deadlocked, and there are heroes like Kai and Fatty who can attack the wall as easily as chopping vegetables, then it's best not to use jade equipment. Change to sword armor and cooperate with your teammates to fight a war of attrition! Anyway, we rely on attributes, the further back, the more advantageous~ If the battle continues, he will produce jade, then keys, etc. He is sharp at destroying homes and killing people. He is a very bad hero in the later stage.
A brief analysis of the duel
As for the duel, because White is always very fragile, you have to be cautious when accepting a duel~ The following are all cases where the equipment is the same.
1J duel: If such an extreme situation really occurs - such as making an appointment with someone else, 1J adds some W. Anyway, it is basically controlling the opponent's minion A. Use a shield and slow down, it's not that easy to die.
Basically, as long as the opponent is not GS, you win - - (2D and TT may not necessarily lose, it depends on the operation)
Preferred target for bullying: When adding W, all heroes except GS. Add Q, DS, XL.
5J duel: all kinds of tragedy. Q the opponent, stun him a little, then follow the minion to A him! The one who encounters fixed damage should lose.
Preferred targets for bullying: DS, XL
10J duel: QRQ combo without explanation. As long as he doesn't have health equipment and strength, he can usually get red and yellow blood even if he can't be killed, and then A-attack him! He is the key to releasing minion A during R. It only lasts for ten seconds! If everything goes well, it can be done in seconds. You will basically lose if you encounter the instant type, but some of them can be defeated. For example, CT, if she wants to kill you, you must use R, but when she R you, you can also R her, then you will not be hurt but she will be. There is also ZZ. The starting hand is usually Chidori, so you can directly QRQ him. Be careful to keep your distance from him to prevent him from spraying you directly with an R first. The chance of winning increases on a snowy day. Even without minion A, you can still be smart in seconds.
Preferred targets for bullying: ZZ, CT
15J duel: golden period. You can laugh when you encounter those like Gale and Kaka who rely on basic attacks. If you set a loop, R will not take you a quarter of a second. He didn't explain the counter-second. Don't be afraid when you encounter someone like NC who also has powerful attributes. QRQ can easily kill him in a row, Q can't easily dodge him, and R has no chance of being released. If he wants to go back to heaven and gossip about you, the happiest thing is to meet an NC like this. When he goes back to heaven, you run away and he chases you. When he goes back to heaven, you R him, and then comes down with a Q, and he dies. A really powerful NC, if you encounter Bai, I will give you the QR company. You can't attack first after R. I will attack first, and then I can R you with peace of mind. In short, before you R, NC is saved, and you basically win. (If you use BUG, ??it will be easy to fight, but it is not recommended)
Preferred targets for bullying: CT, ZZ, KK, ZBZ (non-fog weather)
19J duel: why do you say What about this level? Because no one at this level has 20, and the damage of basic attacks is no longer worth mentioning, and the attributes have reached the golden stage, so a set of QRQ35 attributes can be said to be almost every second. This level of White Bull X Incomparable.
Preferred targets for bullying: almost all heroes
1-on-1 at 20J and after: The 20 ultimate move appears, and then the best players also appear one after another. At this time, Bai needs to be cautious. 4D, NC, GS, Kabuto, XL, XY, and CT are not supported in single combat. Of course, this also depends on the skill. If the skill is good, the opponent will not have any chance to breathe after a set, and it will be instantly defeated, then there will be no one to be afraid of. Bai is very sharp in one-on-one combat in the late stage, with an agility attribute of 143 at level 25. Calculating if he just wears it and proves that the equipment attribute reaches 200, the QDRQ will also cause 2003003002000=10000 in normal weather. Damage, even with armor, will cause 700 damage~ And Bai with normal development should be close to 300 at 25~ So as long as the equipment is not a mess, one set of moves can kill all heroes.
(Tsunade, those who have both life angles are not included)
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