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Swordsman Swordsman, how do thieves play and share their development ideas?

In the game, players can choose more openings, and what kind of career they become depends on their choice. So how do swordsman thieves play? Players who don't know yet take a look at the gameplay development ideas brought by deep space high play.

Game development ideas sharing

No matter what you start, digging a hole in the game to make money is the first step. After you have a certain amount of funds, you can spend 10000 to form an alliance with ninja thieves, so that you can use their initial training facilities, buy things from them at half price and buy a thief backpack from them.

Gather a few partners and then save 20,000 to 30,000 yuan to buy a house in the city. Try to find a big town, click on the abandoned house, and the information column in the lower left corner will show how much it costs. After buying a house and repairing it, you can start scientific and technological training. Is buying books in the store the biggest expense, or do you need to make money? Two or three people dig mines, one learns science and technology, and begins to train a professional thief;

Stealing things is also an income. You can't sell stolen things to primitive forces. Fight if you catch it, and send it to the official. The hapless slave trader will take you away when he sees it! So the equipment needs to be sold to other troops, or washed and then sold. For example, if the stolen armor is put in its own armor box, the stolen items will no longer be displayed. Just put the weapon in the weapon cabinet, and the exclusive items can be washed in the corresponding box.

When you can't upgrade technology 3, you need to explore it at this time. Before that, you can start to build your own base, even if it is only a temporary base. The selection of the base follows four principles: it can provide energy, has abundant mineral resources, can farm land, and can do business in places not too far from big cities. Ps: When you fence off your base, no one will disturb your development and come to you (caravan). If you don't have a fence, you can take people away and leave them a blank city. They will go for a ride. Or you hire a bunch of mercenaries to protect your base, and if someone bothers you, you can also beat them with mercenaries to improve your ability;

Pay attention to take good equipment when exploring in case of bad weather. If there is no place to hide in case of acid rain, people will die in a few minutes. If it really doesn't work, build a shed and wait for the rain to stop.

Many blueprints of weapons and armor are unique in different towns. When you arrive in a town, go in and see if there is a blueprint to buy research, and you can also sell the spoils you got on the way to promote economic development.

Ancient laboratories are publishing places for scientific and technological books, AI cores and engineering drawings, which are generally dangerous places. If you can't win, you can outsmart them, lure monsters away to steal from others, or professional thieves can touch them in the dark;

Bodies attract carnivores, such as bone wolves and beaked animals. Beaks are very strong, but beaks have more than 4000 eggs. Beaked beasts also produce skin and meat, which is a good thing. You can fight if you have the ability, but you can't be strong. If you fall, they will eat your body and give you no chance to get up.

When you reach the highest level of science and technology, I believe that your expedition is outstanding in ability and well-equipped. Then think about who is unhappy, attack him, or start collecting the strongest weapon-Ming blade, or take some people to slaughter Leviathan.

Every force has a hostile force. Give the leader of one hostile force to the other, and then one side will make enemies with you, and the other side will form an alliance with you. Hostile forces will attack your base occasionally. The three strongest forces are: the Kingdom of SmithKline, the Holy Kingdom and United City.