Traditional Culture Encyclopedia - Weather inquiry - Red alert 2 Yuri's revenge strategy
Red alert 2 Yuri's revenge strategy
The first time was misplaced.
Location: San Francisco, California
Task 1: occupy the power plant to provide power for the time machine.
Task 2: Defend the Time Machine.
Task 3: Destroy the spiritual dominator of Oakes.
Mission description: Yuri is about to launch his spiritual dominator on Devil's Island. Our only chance now is to use the time machine provided by Professor Einstein to go back to the past and stop him before he completes the worldwide network of spiritual dominators.
This level is a hands-on task, which is relatively simple. After entering the mission, there is not enough electricity to supply the time machine, so you have to occupy at least four power plants, just at the lower left of the map. Yuri's soldiers occupied the houses along the road, so be careful. After being occupied by engineers, Tan Ya will enter the time machine, the time machine will start, and time will start to turn back ... and stop. It has gone back to the past, but it used to seem to be the base of the Soviet army. The Soviet army began a large-scale attack, paying attention to the maintenance of giant guns, and its extremely long range could destroy most fearless warships. At the same time, empty boats will appear in Kirov, so it is necessary to produce more heavy soldiers to destroy these empty boats. Then Tanya came out of the time machine, directed her to swim across the sea to Devil's Island, and blew up the spiritual dominator to complete the task.
The second floor of Hollywood, a dream
Venue: Hollywood Los Angeles
Mission 1: Destroy all the army recycling factories in the city.
Task 2: Destroy all Yuri's buildings.
Task Tip: Not all hostages are controlled by mind, and some of them may even help you in the coming battle.
Mission description: Yuri has taken control of the people of Los Angeles and sent them to the army recycling factory in exchange for resources to supply his huge spiritual domination project. If these military recycling factories can be destroyed, Yuri will lose a huge resource supply base.
After entering the mission, the computer will prompt you to occupy Los Angeles in the lower left corner of the map and seek paratroopers' assistance. There are four crocodile guns around. Don't hit them at first. Pay attention to Yuri's crocodile tank in battle. Allied infantry units are simply vulnerable to it, and occupying buildings with American soldiers can play an effective defense role. After that, with two battle fortresses and ten heavy soldiers, you can easily kill crocodile guns around Los Angeles. In the mission, Yuri has two bases, one on the upper left and the other on the upper middle. After destroying all the army recycling factories with phantom cover (several battle fortresses can be added at the same time), first destroy its headquarters, chariot factory and barracks, and then easily clean up its remains. However, special attention should be paid: when you meet the enemy, you must first hit the mind control unit.
The third level of power competition
Location: Seattle
Task 1: Destroy Yuri's nuclear silo.
Task 2: Save the giant soft park.
Mission brief: Because we have cut off Yuri's resources, now this madman intends to take a more direct approach. He built a nuclear bomb silo in Seattle and used it to extort money from Giant Software Company to help it compile mind control software.
Our mission is to save Seattle and Giant Software from Yuri's nuclear threat. The boss of the giant soft company (looks like Bill! After sending us a distress message, it is now in Yuri's hand. Attention should be paid to several power plants in China, and it is best to ensure the power supply of the weather controller. Every power plant should have one or two snipers loaded with infantry vehicles to defend Yuri's mind control unit and virus snipers. Prepare a dozen tanks (including Phantom, Grizzly Bear, infantry vehicle loaded with snipers, and a few smooth edges if you have money), first clean up the enemy buildings and units around the nuclear bomb silo with lightning storm, and rush to level the nuclear bomb silo. It should be noted that the enemy's first nuclear attack will blow up our chariot factory. There is also a chariot factory in the lower right corner of the map, but it needs to be occupied, so that we can reproduce the chariots.
A raid on the ancient tomb of the fourth pass
Location: Egypt
Mission 1: Destroy Yuri's biochemical reactor next to the Great Pyramid and rescue Einstein.
Task 2: Destroy Yuri's base.
Mission Description: Yuri has captured Professor Einstein and tried to get him to speed up the completion of their spiritual domination technology. Now we must immediately rescue Professor Einstein and destroy all Yuri's armed forces in Egypt.
Entering the mission, it is a piece of yellow sand. At the beginning, we should make good defense and quickly mobilize four tank killers, so we can successfully resist the initial attack of Yuri tank. Using American soldiers to occupy the small golden pagoda above the base can greatly improve the defense capability of the base. After that, Tanya and several engineers can be airlifted to occupy the oil well in the lower right corner of the map, and several towers with smooth edges can be built at the two entrances for defense. Build a remote control center and produce more than a dozen remote control tanks (not controlled by Yuri's mind unit and mind control tower). Let's go! First, clear the power plant and Gator gun next to the Great Pyramid, rescue Professor Einstein, and then destroy Yuri's base. If the weather controller can be built, it will be easier to clean the enemy base with lightning first.
Fifth-level Sydney replication war
Venue: Sydney, Australia
Task 1: Find and destroy Yuri's replication center.
Task 2: Destroy Yuri's remaining armed forces.
Mission Description: Yuri established a replication center in Sydney, Australia, intending to replicate and replace world leaders. We must destroy the replication center at all costs before it achieves its goal.
After entering the mission, three or five destroyers will be produced to cope with the attack of the coming Thunder submarine, while paying attention to the air defense on the shore. Produce some houses occupied by American soldiers on the right side of the base. Please note that many houses have been occupied by Yuri recruits. Stay away from them. Then build several networked prism towers on the edge of the base to make ground defense. Then build spy satellites and teleports, send four or five light blades and a battle fortress (carrying a seal and four heavy soldiers) to the rear of Yuri's base, and find a place far away from the mind control tower to start the attack. Concentrate fire, kill the nearest mind control tower and mind control unit first, and advance step by step to sweep all its buildings.
Sixth-level offensive and defensive alliance treaty
Venue: London, UK
Mission 1: Defend the British Parliament.
Task 2: Destroy Yuri's base.
Mission Description: As the plan to clone the world leader failed, Yuri plans to catch the real leader. Now they (including the Soviet Prime Minister) are negotiating and signing an offensive and defensive alliance treaty against Yuri in the British Parliament Building. Our task is to protect parliament from being destroyed.
Yuri's attack will be in full swing in 17 minutes. We have to guard three places, that is, the bridgehead of three bridges, and the task is arduous. You can produce twenty American soldiers to occupy the two buildings on the left side of the base first, so that the defense on the left side is 70% sure. Then, two prism towers and three bunkers are built at each bridge head through the extension of the building, so that there is no big problem in ground defense. Better pay attention to the building near the sea, not the power plant. When Yuri's laser flying saucer approaches the power plant, the base will be blacked out. Build four or five Patriot missiles on each side of the bridge (or build a naval base to produce three or five Aegis cruisers). When Yuri's laser UFO attacks, it can be destroyed before approaching the power plant. The capitol is guarded successfully! There are a lot of resources in the upper left corner of the map. Collect funds to build spy satellites and space-time launchers to generate five light blades, which will be transmitted to the upper right corner of Yuri base when the mind control tank attacks us. Destroy the enemy chariot factory as soon as possible under the condition of smooth edge safety, and prevent it from reproducing mind control tanks. Then, whatever!
The seventh level is the end of Yuri.
Location: South Pole
Task 1: build a Soviet radar station.
Task 2: Destroy Yuri's spiritual dominator in Antarctica.
Task 3: Destroy all Yuri's armed forces.
Mission Description: In the last mission, Yuri has the last mind master in Antarctica, under the full protection of Yuri's troops. Your task is to fly to the South Pole, return the abandoned Soviet base to control, then set up a Soviet radar station, find the exact location of Yuri's army, and determine the entry point of the allies. Let lightning storms and nuclear bombs really end Yuri's mind control plan.
Occupy the Soviet base with airborne engineers, repair the buildings on the edge of the base, produce some mobilized soldiers to occupy it, build a battle bunker at each entrance, and send mobilized soldiers to station, so as to make good defense first. Then you can build a radar. After a while, the allied base car arrived at the lower left of the map, and there were some tanks. Move to the lower right immediately and lay the base car above the next ramp. Yuri's mind control tower and Gator gun are on the right. Sweep it away with a smooth edge. Start the initial construction, and quickly build five or six anti-aircraft guns at the lower right of the Soviet base, because enemy laser UFOs will harass you in the near future. Three battle bunkers, three giant artillery pieces and several anti-aircraft guns or Patriot missiles were built in front of the Allied base. Pay attention to the extension of the allied base building to the entrance, and build some magnetic explosion coils and anti-aircraft guns on the edge of the cliff. Produce more mining vehicles to provide sufficient resources. The construction of our base basically cut off the enemy's harassment of the mining area behind us.
Pay special attention: don't let any land infantry units be exposed outside the building, because they will suddenly become beasts within the effective range of genetic mutants. If the genetic variant has been deployed and you have to produce infantry units, then build a bunker at the barracks exit first! At the same time, we should always pay attention to the deployment status of the Mind Dominator. Before the deployment is completed, we must move the vehicle unit to a certain range outside the base building, because if you have a vehicle unit, it will generally become the target of its attack, otherwise the target will become a chariot factory. At the same time, because the mind wave of the Mind Dominator has nuclear destructive power on the building, it can generally avoid the loss of adjacent buildings by staying away from the vehicle unit. You should continue to move the vehicle unit (choose a fast moving speed) to avoid the attack of the mind master, you can succeed!
This is a protracted war. Knocking down Yuri's special weapon with our special weapon is one of the keys to winning. How to fight after that is up to you!
Soviet raider
First-order time shift time period
Location: San Francisco, California
Mission 1: Destroy Allied Navy and Jupao.
Task 2: Destroy four machine gun bunkers around the teleport and occupy the teleport.
Task 3: Occupy four power plants to provide electricity for the time machine.
Task 4: Control the Soviet base and then destroy the spiritual dominator.
Mission Description: The world is being destroyed, and Yuri calmly controls people who have no resistance at all. Now, only the Allies are planning a brave operation. They intend to go back through time tunnel and destroy Yuri.
However, Yuri should pay for his betrayal of the Soviets, not for the Allies. So we have to occupy the time machine and go back to the past ourselves.
The first task is very simple, not much to say. After washing away the navy and cannons, your troops landed on a large scale. One of them is a Soviet special soldier Boris, who can summon MiG fighters, so you just need to escort him to the time machine, and he can do the rest. After occupying the time machine and enough power plants, the time machine began to move, but unfortunately there was a little mistake, and you had to face a group of dinosaurs. After returning from Jurassic, Boris was transported to the island by a troop carrier, and his laser guidance instrument was aimed at the dominator. everything is over ...
The second level, Degawa seems familiar.
Venue: Black Forest
Mission 1: Destroy the outpost defending the German border.
Task 2: Destroy Einstein's laboratory and his transporter.
Mission Description: In the Black Forest, the Allies defeated us for the first time, and finally won the whole war with the help of Einstein and his transporter. However, this time, we are not allowed to fail again. We must destroy Einstein's space-time launcher and his laboratory to ensure that we can win the final victory.
At the beginning of this level, you will easily occupy the three allied bases on the upper right, but the allied base in the middle is a little helpless because its prism towers seem to be countless: (
But we can take a roundabout tactic and go around the back. You will find that there is almost no defense in the back. Ok, bomb the power plant and occupy its base. So you can wash Einstein out of the light. It doesn't matter if you can't take it. Make Kinov rush in, because your goal is only two.
Three-level brainwashing brainwashing
Venue: London, UK
Task 1: Destroy the spiritual lighthouse.
Task 2: Destroy Yuri's dominator.
Task 3: Kill all the armed forces of Yuri.
Mission Description: Allied forces discovered Yuri's dominator in London, England. Unfortunately, Yuri has taken control of them and asked them to help protect his still intact dominator. What we have to do now is to destroy the spiritual lighthouse, liberate the allied forces and let them join in the action against Yuri. However, it should be noted that DOMINATOR may be put into operation at any time.
In fact, this level is not difficult, but there are certain skills. It only took me ten minutes to finish this task. First, the bridge was guarded by tanks, and then Boris was carried by troop carriers. You must be very careful here, because you will encounter several tanks when landing, but Boris is an expert in tank warfare and should be able to cope. Then go around behind the psychic beacon and ask the MIG fighter to blow it up. Now Tanya will fight alongside Boris.
Command them to Yuri base, preferably followed by one or two tanks, just in case. Use Boris to hit the defensive guns, Tanya to hit the soldiers nearby, and then use Tanya to blow up the power plant after the defensive guns are fixed, so that all the defensive guns will fail. You can order Boris to get rid of the dominator now, and then Yuri's soldiers will rush in, but they will certainly be fine. It's that simple.
Romanov's Normanov on the Sun, the fourth level on the Sun.
Venue: Morocco
Task 1: Find Prime Minister Nomanov and protect him.
Task 2: Destroy Yuri's base and defend the airport.
Task 3: Take Prime Minister Nomanov to the airport after the airport is safe.
Mission briefing: The Prime Minister was shot down by Yuri's air defense forces, so we must find him as soon as possible and take him to the airport. But Yuri has established a solid base to guard the airport, so we must clean him first, and then let the Prime Minister arrive at the airport safely. Okay, let's get started.
Remember to build some scary robots at the beginning of this level. This is very effective for brute force and Yuri. As for Normanov, you can look for him or not. Anyway, Yuri won't kill him when he finds him, just control him. But Yuri's base is really hard to fight. Don't blow it up with the bomb disposal truck easily, it will be controlled. It is suggested to build ten missile launch vehicles, which I think should be enough, and then line up, bomb two mind control towers and two defense guns at the intersection, and then attack with the apocalypse. It's not difficult, but you must be careful to be controlled by Yuri.
Escape velocity of the fifth floor
Location: An unknown island in the Pacific Ocean.
Task 1: Select the landing area and establish the base.
Task 2: Find and destroy Yuri's submarine factory.
Task 3: Destroy all the remaining troops of Yuri.
Mission Description: We have discovered Yuri's secret submarine base, which is located on an unknown island in the Pacific Ocean. The threat of Yuri's submarine to us must be eliminated, and now is the time.
The map of this checkpoint is really annoying, and it's all narrow paths, so the fine-tuning of this checkpoint is very important. Pay attention to grab the mine and grab the oil well. Money is important at this level. Terror robots are still useful, because there are too many Yuri. If you are a micromanipulator, you can use a new weapon-siege helicopter to destroy its base, but it needs at least a dozen. Of course, the apocalypse is also a necessary condition for winning. This is a painful and long process. Use the computer to grind it slowly.
Sixth, go to the moon, go to the moon
Location: Moon
Task 1: Find a place to build a base.
Task 2: Find and destroy Yuri's Moon Command.
Task 3: Destroy the rest of Yuri's base.
Mission Description: After launching mind control waves covering the whole earth, Yuri intends to launch himself to the moon. Now we must build a base on the moon and build the necessary armed forces to destroy his command and control center on the moon.
The task of this level is relatively much easier than the previous level, because there will be a lot of money when you come out, just send troops to wash it. It is basically invincible to use the moon soldiers to cooperate with the apocalypse. Before long, Yuri's troops will disappear on the moon. Yuri's base is in the middle left, middle right and upper right.
The seventh level head game
Venue: Transylvania
Mission: Destroy Yuri's fortress.
Mission Description: In order to avoid our fierce attack, Yuri has fled back to his hometown, Tracy Vaina. We can't give him any respite, or he will rally and make a comeback. We can't let him threaten us again. Destroy him now and let him disappear in front of us forever.
The last level is slightly less difficult than the last level of the allied forces, but it is not easy either. My style of play is to blow up the spiritual lighthouse that controls the allied forces with a nuclear bomb, create ten smooth edges and go straight to the Huanglong behind the scenes. However, it is already the middle and late stage to fight two special weapons, so the initial defense is essential, and a slow and steady counterattack is the safest strategy. If you just rush ahead, it will not solve the problem. Because the three houses on the map have strong defensive strength.
When Guang Leng rushed into Yuri's lair, the task of the Soviet army was finally completed. Yuri still wants to escape the fate of failure, but the time machine has made him a dinosaur's belly, which is really great! ! !
Now the red flag of the Soviet Union is flying high, even the satellites in the outer sky bear the imprint of the Soviet Union, and the Soviet Union finally conquered the world.
Generally speaking, this information piece has inherited the consistent characteristics of the Red Alert series, and the operation has not changed much, but the new tasks and arms have injected some new ideas into this old game. Whether you have played Red Alert before or not, Command and Conquer 2: Yuri's Revenge is not to be missed. What are you waiting for? Let's go, commander!
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