Traditional Culture Encyclopedia - Weather inquiry - Collapse 3 abyss gameplay daquan

Collapse 3 abyss gameplay daquan

Many friends who crashed 3 hand games don't know how to play abyss activities and how to reward them, and they don't know what abyss games are. Today, Bian Xiao will take you to the Crash 3 Abyss game.

Collapse 3 abyss gameplay daquan;

As the name implies, "Abyss Lab" is a small activity to test the new abyss gameplay of ships. As far as this "experiment" is concerned, the biggest feature is that by raising the level limit, specific roles will have great advantages.

The earliest abyss: mainly compare the damage ability.

Dirac Abyss: In addition to damage ability, adjust the weather.

Quantum abyss: adding a certain operating mechanism, replacing the weather with quantum skills, without reverse weakening, only strengthening.

This Abyss Lab: Based on the weather, it emphasizes the application of "accumulated value", and some new enemies need specific operating mechanisms to deal with them.

Checkpoint layout

1 level is divided into three difficulties: original sin → pain → red lotus, which are the same as the basic mechanism of the abyss.

Each difficulty is divided into four areas, and the above three areas are all the same weather, and the difficulty is increasing, which needs to be unlocked in turn. The following 1 area is independent weather, and you can challenge (or not fight) after clearing the 1 area.

All areas are limited to 5 minutes. If you quit halfway or fail to complete all the battles, you will get the battle score of the current progress. Among them, the BOSS distinguishes 4000, and the faster the customs clearance, the higher the score; The other three districts can get all 6000 points as long as they clear customs within 5 minutes.

▲ If the customs clearance is not completed, the score will be calculated according to the current progress.

The battle in each area is divided into 5 waves, and the BOSS area is 3 waves. The overall layout is similar to the sea of Dirac -4, with 5 waves in each area. According to the progress score, BOSS needs a game. Comparatively speaking, the Abyss Lab didn't jump off a building, but it didn't run a map, and each area spent less time.

Weather system

Compared with Dirac Abyss, the weather system of Abyss Laboratory is more unique:

1, the enemy attributes are single and fixed, such as the motor area, which are all mechanical enemies.

2, the damage is very violent, and it is the final damage bonus (Dirac is vulnerable). For example, the lightning damage bonus in the field of motors is multiplied by the element vulnerability.

3. Injury reduction is also very violent. For example, in the field of motors, physical injuries have been reduced by 50%.