Traditional Culture Encyclopedia - Weather inquiry - What are all the weather commands in DOTA?
What are all the weather commands in DOTA?
In-depth explanation of all DOTA commands
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1. Basic information about DOTA game modes: The game mode must be entered before the 15th second after the start, otherwise "regular mode" will be automatically selected. The first player enters these commands to select the game mode. You can check the player list to determine who is the first player, the one at the top. DOTA game mode commands are entered in one sentence. You can enter them continuously, such as "-dmaridsc", or you can enter "-dm –ar –id –sc" separated by spaces. The order in which the above commands are entered is not important. If it's not the right combination, you can have another chance to enter it again. -wtf mode and -test mode must be entered separately and cannot be in the same sentence as other commands. If you need to input a lot and move slowly, it is recommended to pause first to avoid being scolded by everyone after the time has passed.
DOTA Entertainment Mode and Test Mode
Must be entered separately from other mode commands. But it still has to be 15 seconds ago.
DOTA entertainment mode: -wtf When a skill is used, the cooling time is reset and the energy value is reset to full. Therefore, the skills of all heroes and items have 0 cooldown and consume 0 energy. Some triggered skills appear to have no cooldown, but don't really have that effect until its normal cooldown has passed. (An example is Retrospective)
DOTA test mode: -test is only used in multiplayer games. After using it, each player can use the commands in single-player mode (see below), which can make many tests more convenient. Simpler.
The main game modes below the DOTA main game modes can only be selected one per round. Some main modes and secondary game modes cannot be *saved and are listed. Regular mode: If nothing is entered, 15 Automatically defaults to normal mode after seconds. Players can only choose heroes from their own tavern. All selection mode: -ap/-allpick. Players can choose heroes from all taverns. All random mode: -ar/-allrandom. Players automatically get a random hero from all taverns. Not compatible with reverse mode. Team random mode: -tr/-teamrandom The player randomly gets a hero from his own tavern. Incompatible with reverse mode and deathmatch mode. DOTA mode random: -mr/-moderandom randomly selects a mode from all random mode, all selection mode, team random mode and regular mode. Incompatible with reverse mode and deathmatch mode. League mode: -lm/-leaguemode requires 10 players. Teams alternately select heroes in the order of (1-2-2-2-2-1). The first player's team is random. Each player has 20 minutes to choose a hero, otherwise a hero will be randomly generated. You can only choose heroes in your own tavern. Incompatible with other than the following secondary modes, exceptions: shuffle mode, swap prohibited mode, reselect prohibited mode, snow terrain mode. DOTA random draft mode: -rd/-randomdraft 22 random heroes are selected from all taverns and placed in 2 taverns (2 each for Guards and Scourge). The remaining heroes and taverns have been removed. Players then select these heroes according to the league mode. Incompatible with Mirror Race Mode, Deathmatch Mode, Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, and Reverse Mode. DOTA random lineup election mode: –vr/-voterandom 3 random competition modes will be selected, and each player can vote. The number of players on both sides needs to be the same to use this mode. Incompatible with Mirror Mode, Deathmatch Mode, Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, and Reverse Mode.
When the random lineup election mode is selected, each player can vote within 30 seconds. If they do not vote, they will automatically vote randomly. If the vote is a tie, an option will be randomly selected. Each player can only cast one vote. Enter -option 1 or -option 2 or -option 3 to vote. DOTA extended league mode: -xl/-extendedleague requires 10 players. In the first 20 seconds, the team leaders of both parties (blue and pink players) can remove 3 heroes from all heroes. Then players select heroes like in league mode. Incompatible with other than the following secondary modes, exceptions: shuffle mode, swap prohibited mode, reselect prohibited mode, snow terrain mode.
DOTA6.50’s new mode: I’ll just call it the Chinese name before it’s decided
Limited lineup election mode (actually I still prefer to call it the single-choice plan mode): -singledraft or - sd (swiss) The system randomly gives out one hero each of three types: strength, agility, and intelligence. You must enter -pick 1/2/3 to pick one from them. Currently, this mode is very popular abroad and is different from other major modes. Compatible
DOTA Secondary Game Mode
To select the following secondary game mode, it should be entered in the same sentence as the main game mode. Deathmatch: -dm/-deathmatch If your hero dies, you will choose a new hero when the resurrection time is up. If the main game mode is random, then you will get that hero randomly. If a team has 44 deaths, or the base is demolished, the team loses. Incompatible with Full Agility Hero Mode, Full Intelligence Hero Mode, Full Strength Hero Mode, Same Hero Mode, Reverse Mode, and Mirror Race Mode.
Additional notes: The first player can enter the following commands within 15 seconds after selecting the deathmatch mode, and they need to be entered separately. Cancel the death timer -nd When the hero dies, you can immediately choose the next hero without the need for resurrection time. Maximum number of lives –lives # Set how many lives each side has, replace the previous # with the desired number, the minimum is 10, the maximum is 44. Reverse mode: -rv/-reverse The Guards player chooses the hero for the Scourge team, and the Scourge chooses the hero for the Guards team. The number of players on both sides needs to be the same. And deathmatch mode, the same hero mode is not compatible. Mirror mode: -mm/-mirrormatch requires the same number of players on both sides. After 1 minute, the hero of each pair of players (for example, player 1 and player 6 are a pair) will be replaced by one of their heroes, so the same hero is used, and the team's lineup will be the same. Deathmatch is not compatible with the same hero. Duplicate mode: -du/-duplicatemode After a player selects a hero, the hero will not be removed from the tavern, and other players can still select it. Shuffle mode: -sp/-shuffleplayers The team will be randomly shuffled, including the color, team ownership, and team number, which may be changed. Very effective against black shops. Same hero mode: -sh/-samehero. All players' heroes will be the hero selected by the first player. Incompatible with mirror mode, reverse mode, and deathmatch. All-agility hero mode: -aa/-allagility Only agile heroes can be selected. Incompatible with full intelligence mode, full strength mode, and death match mode. All-intelligence hero mode: -ai/-allintelligence Only intelligence-based heroes can be selected. Incompatible with full agility mode, full strength mode, and deathmatch mode. Full strength hero mode: -as/-allstrength Only strength heroes can be selected. Incompatible with full intelligence mode, full agility mode, and deathmatch mode.
Extended game mode Item drop mode: -id/-itemdrop When your hero dies, something in a random item slot in your inventory will drop to the ground. As compensation, you do not lose money upon death. Easy mode: -em/-easymode The tower will be weaker, the experience points will increase faster, and you will get more fixed money per time. Disabled rune mode: -np/-nopowerups. Runes will not be generated in the river. Super soldier mode: -sc/-supercreeps. At certain times, each side will generate super soldiers to follow the minions to attack. The weakest one is the siege puppet, the stronger one is the terrifying monster fish, and the strongest one is the ancient hydra. Mid lane mode: -om/-onlymid Neither the upper or lower lane sends troops, and the tower is invincible. Equal to -ntnb. No troops on the top lane mode: -nt/-notop No troops are sent on the top (left) lane, and the tower is invincible. No troops in the middle lane mode: -nm/-nomid No troops are sent out in the middle lane, and the tower is invincible. Bottom lane troop ban mode: -nb/-nobot The bottom (right) lane does not send troops, and the tower is invincible. Swap disable mode –ns/-noswap The swap-swap command cannot be used. Disable reselection mode –nr/-norepick The reselection-repick command cannot be used. Snow terrain mode –ts/-terrainsnow will convert the current terrain to snow terrain. It's still in the experimental stage.
2. DOTA game commands
Every player can use these commands in the game.
Display lineup: -ma/-matchup displays the heroes and levels controlled by the opponent, and also displays the offline time of offline players.
Show movement speed: -ms/-movespeed Displays your hero's current movement speed.
Display the number of enemies killed: -cs/-creepstats Display the number of enemies you killed and the number of denies
Display the kill score version: -cson Display kills in the default panel Number of enemies
Hide enemy kill score version: -csoff hides the number of enemy kills in the default panel
Disable malicious help skills: -disablehelp makes teammate Chen Paladin's loyalty test unable to be transmitted You, your teammate Furion's Prophet's Germination cannot be used on you, and your teammate Harbinger's Destruction cannot imprison you.
Unlock the forbidden malicious help skill: -enablehelp Cancel -disablehelp
Command to get out of being stuck in the terrain: -unstuck teleports your hero back to base after 60 seconds (this command is temporarily prohibited in 6.51 )
Regain Control Commands: -recreate Deals with certain loss of control issues with N'aix Ghouls, Terrorblade Soul Guards, Dragon Knights and Banehallows. 200 seconds.
Display hero death information command: -showmsg is turned on by default and displays information when a hero dies.
Hide hero death information command: -hidemsg No text is displayed when a hero dies.
Show deny exclamation mark: -showdeny When denying, the player's exclamation mark will appear on the object being denied.
Hide the deny exclamation mark: -hidedeny is turned on by default, turn off -showdeny.
Weather command: -weather rain/snow/moonlight/wind/random/off Commands for various weather conditions
Denying exclamation mark and number of enemy kills command: -di is equivalent to input -showdeny and -cson
Show the death timer panel: -don/-deathon is turned on by default. When the hero dies, the death timer panel is displayed
Hide the death timer panel: -doff /-deathoff does not display the death timer panel
Generate random number command: -roll # where # is an integer with a minimum of 0 and a maximum of 2000, generating a random integer from 0 (inclusive) to # p>
Hide hero name command: -hhn/-hideheronames When a player is chatting, hide the type name of the player's hero
Disable dubbing when killing heroes continuously: -mute does not issue a double kill Class sounds
Randomly select a hero: -random randomly selects a hero without consuming money.
Reselect a hero: -repick costs a certain amount of money to let you give up the selected hero and choose again. Can only be used once, usually costs 150 gold, but costs 400 in -ar and -tr. If it is a random hero mode, the new heroes are also random. This command cannot be used in reselection-disable mode.
Display the current game mode information: -gameinfo Display the currently used game mode and its detailed information
Swap hero command: -swap/-swaphero Display a hero list, you can follow the prompts Know the serial number of the hero you want to swap.
-swap 1/2/3/4/5 Submit a swap request to the player whose hero number you want to swap. If he also submits a request to you, the exchange is successful. The exchange command can be used multiple times, but it can only be used before 90 seconds after the start. This command cannot be used in swap-disabled mode.
Check the stacked strength number of the Butcher: -fs/-fleshstr Only for Butcher players, shows how many Strength attributes have been obtained through its passive skills.
DOTA6.50 new commands
DOTA anti-cheating commands: -ah, -antihack
Use this command for anti-cheating
There will be two modes to choose from
-mode1 basic mode, if mode2 does not work, use this one
-mode2 recommended mode, suitable for most occasions (the principles in 6.50 and 6.51 are different )
Clear displayed information command: -clear Clear the information displayed on the left side of the screen
View apm command: -apm View the player's current hand speed, that is, the average number of operations per minute
p>
Look at each person's idle time: -afk
Look at how long each person's afk (away from keyboard) has not performed any operations on their own units
Eliminate Hang up player: -kickafk # When a player's AFK reaches the rated value, any player who enters this command can take him out of the game
Set the hang up value: -setafk
Setting How long does it take for afk to be kicked
Messenger shortcut icon: -courier
Turn off/enable the idle courier icon, which is in the form of an idle farmer
Swap all heroes :-swapall
Request hero swap from everyone including the enemy
Prohibit hero swap: -swapcancel
Prohibit hero swap, it will be automatically entered after the swap is successful
Karl skill command: -invokelist
DOTA single-player game command
Can only be used in single-player games or test mode. Available throughout the game.
Level up: -lvlup Increase your hero's level by one level
Refresh hero status: -refresh Refresh the cooldown time of your hero's skills and items, and restore life and magic.
Troop command: -spawncreeps Two parties send troops, without interfering with normal troop dispatch
Generate magic runes command: -powerup Refresh the magic runes, without interfering with the normal production of magic runes. Note that a new one will not be generated if there is already one or there was one less than 5 seconds ago.
Refresh neutral monsters command: -neutrals Refresh neutral monsters. Note that if there are units near a camp that can prevent the refresh, it will not refresh.
Suicide command: -kill makes your hero die immediately
Money addition command: -gold # Increase #money
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