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The second update of Jedi Survival Season 9

Survival of the Jedi June 2020 165438+ 10/8 Update the second round of the ninth season. Do you know anything new in the second round of the ninth season? What game systems have been adjusted? The following small series brings you the update of the second round of the ninth season of Jedi Survival. Let's have a look.

Jedi Survival Season 9 Update 2

Game part

New function: off-road motorcycle

The new vehicle to meet you in this updated off-road motorcycle is a single vehicle. When you hear this, you may mistakenly think that it is just a mini version of the original motorcycle, but this is not the case. Off-road motorcycles are equipped with an independent clutch system to increase speed and a top suspension specially designed for off-road riding. Although small, but powerful, take you to do all kinds of cool stunts! Cross-country motorcycles will be refreshed on all maps except Caraghin, accounting for 50% of the original motorcycles. We are very much looking forward to seeing videos of various new stunts made by off-road motorcycles in the future! Go start the car and experience the thrill of the front wheel off the ground!

L cross-country motorcycle is a new type of single motorcycle;

L except the Caraghin map of the vehicle, all other maps will refresh the off-road motorcycle;

L cross-country motorcycles will appear in regular races and customized races, and will also be refreshed in the training ground;

trait

L the off-road motorcycle has excellent acceleration ability, with the top speed as high as 130 km;

The suspension system of off-road motorcycle is specially designed for unpaved ground, which can play a better role than other existing vehicles on rugged terrain.

L cross-country motorcycles are famous for their excellent handling. Different from the existing vehicles, when the hand brake is used, the clutch can be put down to prevent the vehicle from automatically shifting gears, thus achieving high-speed cornering while maintaining high speed;

L press the Shift key or Ctrl key when accelerating/decelerating to make the off-road motorcycle move forward or backward;

New function: driver's seat shooting

The driver's seat shooting function that players have been calling for for a long time is finally online! After this new function is updated, players can use sub-weapons even when driving a vehicle. However, it must be difficult to do this at the same time. In this case, the change speed of firearms and the control of vehicles will become a bit slow. In the future, players will be able to shoot while driving in most vehicles, and we are very much looking forward to developing more novel gameplay in the future. Please actually use the shooting function while driving and tell us your opinion!

L In the future, players can also use sub-weapons freely while driving the vehicle;

L the handling sensitivity of the vehicle will become a little slow during the ammunition changing process;

L all vehicles except ships and amphibious armored vehicles can shoot while driving;

Optimization of aiming convenience

L When aiming in the future, all people who take the vehicle will not move with the movement of the vehicle;

L In order to make it easier and more accurate for players to shoot, we have adjusted the angle of view to make the player's angle of view closer to the role when riding the vehicle;

L The shooting direction and shooting angle of the driver's seat may be limited according to the shape of the vehicle and whether there are passengers.

* For example, sitting in a covered vehicle will not be able to shoot vertically, and sitting in the back seat of a motorcycle will not be able to shoot backwards;

L When the vehicle rolls over in the future, the viewing angle will not be forced to rotate. Never take your eyes off the enemy in the future!

The sub-weapons that players sitting in the driver's seat can use are as follows:

L desert eagle

l P 18C

l P 19 1 1

l P92

l R 1895

l R45

L scorpion pistol

L signal gun

I saw a shotgun.

* However, sawed shotguns can only be used in the driver's seat of motorcycle vehicles;

Gun balance adjustment: sub-weapon

With the introduction of the driver's seat shooting function, we adjusted the balance of auxiliary weapons accordingly. The damage coefficient, aiming and moving speed of all sub-weapons have been greatly improved. We expect that through the balance adjustment of firearms, relatively neglected sub-weapons can not only be used by players during driving, but also play a role in other more diverse situations. The list of details of the adjustment is a bit long, I hope everyone will read it carefully ~

Balance adjustment of firearms

1) All auxiliary weapons

L Increase of head injury coefficient: 2.0 rarr2. 1

L arm/leg injury coefficient increased:1.0 rarr; 1.05

The line-of-sight diffusion coefficient decreases.

With the decrease of the diffusion coefficient of the above-mentioned sights, in order to prevent players from getting too high aiming coefficient correction when shooting down with laser sights, we have also made the following changes;

* The diffusion coefficient of laser sight is improved: 0.3 rarr0.5.

* Diffusion coefficient increases in creep state: 0.6 rarr0.8

L The moving speed coefficient in the aiming state is improved:1.8 rarr; 2.0

L The moving speed coefficient increases when the mirror is opened:1.6 rarr; 2.0

L When aiming with a sub-weapon while moving, the minimum moving speed of the sight will increase:160 rarr; 200

L improves the stability of aiming with the mirror open when moving.

* Left wheel: 0.2 rarr0.9

* Ordinary pistol: 0.2 rarr0.8

* automatic pistol: 0.2 rarr0.7

2) revolver

When l moves, the collimation diffusion coefficient decreases:1.7 rarr; 1.4

L When aiming with a sub-weapon while moving, the minimum moving speed of the sight will increase:160 rarr; 250

3)R 1895:

L damage increased: 62 rarr64

L increase of firing rate:150 rpm rarr; 300 rpm

L The line-of-sight diffusion coefficient is greatly reduced:1.5 rarr; 0.6

L the playback speed of recoil animation is improved;

4)R45:

L damage increased: 55 rarr65

5)P92:

L damage reduction: 35 rarr34

L rate of fire increased: 444 rpm, rarr600 rpm.

6)P 19 1 1:

L damage increase: 41rarr; Forty two.

7) Desert Eagle:

L rate of fire increased: 240 rpm rarr300 rpm.

L the playback speed of recoil animation is improved to match the modified firing rate;

8) Saw short shotguns

L The basic diffusion range of shotgun pellets is reduced:1.45 rarr; 1.2

L after installing choke valve, the random selection range of impact point is reduced: 0.85 rarr0.8.

The breakage coefficient at l 15m increases: 0.5 rarr0.55.

9) Scorpion pistol:

L Now weapons can be equipped with extended fast magazines;

other

Optimization of lava damage treatment method

L We optimized the lava to make the damage treatment in the edge area more accurate;

* In the future, when players touch the lava surface, they will deal with the damage more accurately;

L We have added new functions to the fuel tank, so that it can be damaged by lava;

* In the future, gasoline tanks can be detonated by lava, and gasoline will be ignited when it touches the surface of lava;

Changes of matching mechanism in different regions

In the update of 1 round in the past ninth season, we introduced the single-row mode of competitive competition and removed some common competition modes to prevent the matching time from being too long. For this adjustment, players have also expressed various opinions. In this regard, in order to insist that ldquo provides the best game experience for players, rdquo decided to readjust and expand some modes within the scope of not causing too much impact on game matching.

The game modes that will be reopened after this update are as follows:

Asian server

First-person perspective: one-way street

Jedi bride pass

The new pass is coming again! However, the Jedi Bride Pass brought to you this time is different from the theme passes of previous seasons. This brand-new pass will focus on a character, focusing on Sadia, the Jedi bride who appeared in Caraghin cartoons. The Jedi Bride Pass will be operated separately from the original Survival Pass, and players will be rewarded with 15 level according to the experience gained after the game. If you want Sadia's skin, don't miss this Jedi Bride Pass!

New reward page

L The Jedi Bride Pass will use a separate and exclusive page;

L Jedi brides are only formed through the ldquo luxury rdquo channel;

Transfer information

L Jedi Bride Pass will not provide tasks;

In contrast, the pass will be upgraded according to the experience value gained by the player after playing the game;

* need to upgrade to 15 level to get all the rewards;

L cannot use the upgrade props of the original pass to upgrade the pass level;

* But if you want to get the pass reward quickly, you can also use G coins to unlock the pass step by step;

The Jedi Bride Pass will be sold after the regular maintenance on 1 18 10/6 and before the regular maintenance.

After purchasing the Jedi Bride Pass, players can challenge the Pass within 28 days.

UI ampUX

New feature: Team Finder

In the future, everyone can use the brand-new team finder function to form a team before starting the competition! After turning on the team finder function, the system will prompt other players or friends that you are looking for a team.

L In the future, players can easily find teammates through the functions in the ldquoTeam finder rdquo game;

* Open the team finder without a team, and the system will prompt friends or other players for the team you are looking for;

* * In the process of team search, you will be displayed as a player waiting for invitation in the player list of Team Finder;

* If you are already in a team, or want to form a new team, you can also invite other players who are waiting for the invitation in the player list of the team finder;

build

L Team Finder will be automatically configured according to the game mode and language settings currently selected by the player;

L The microphone status will be judged according to whether the player is connected with a microphone;

* Therefore, please pay attention to confirm whether the microphone is in mute state;

* In addition, the PUBG program must be able to access your microphone;

L Team Finder will only search for players in the server to which they belong;

* Team Finder's player list will only display players with the same game mode/perspective setting;

* When using the team finder function of competitive games, players with similar positions will be displayed in the finder;

New function: lobby chat system

This time, we also prepared an additional update to the chat system in the lobby of ndash for players who used to have trouble communicating. In the future, before the game starts, players can type and communicate with their teammates. Even if there is something wrong with the microphone suddenly, you can persuade your teammates to join by typing! But please note that posting inappropriate chat content will be sanctioned!

L In the future, everyone can type in the hall and chat with team members!

However, please note that you may be automatically sanctioned for using inappropriate language and brushing the screen;

L When you meet someone who uses inappropriate words, blocks or sends advertisements, you can report it through the reporting function;

Public identity card extension

L When eliminated by other players in the future, the eliminated player's PUBG ID card will be displayed on his screen;

L After watching the knockout screen, when watching other players, PUBG ID card will also be displayed in the screen;

L PUBG ID card will also be displayed in other players' personal data in the future;

other

L PUBG game visually optimizes UI components such as drop-down menu and system messages used in the external interface.

L Close the ldquo chat channel for everyone in the team knockout;

* The ldquo everyone's rdquo channel in the voice chat function of the team knockout in arcade mode and custom competition has been closed;

perform

L optimize the calculation consumption of characters out of the player's field of vision and improve CPU performance;

L optimized the rendering performance of fog effect;

L alleviates the problem of jamming when boarding the transport plane after the game starts in the low configuration/host environment;

L alleviates the problem that it takes too long to load a specific map in the custom competition;

event

Weihandi convenience youhua

We optimized the convenience of Vihandi, adjusted the arrangement of blue circles and buildings, and removed some factors that would hinder drivers from driving. Please refer to the following for details.

Optimization is crucial.

L fixed the problem that the first security area would be refreshed at the periphery. In the future, the safety zone will be refreshed to be slightly closer to the inland;

L remove small objects that will hinder the driving of vehicles when crossing farms and fields;

L adjusted the interval between buildings to prevent the blue circle from containing too many buildings in the late game. In addition, we have also reduced the overall number of buildings, and look forward to making field operations more frequent through this adjustment;

L The large rock area in the center of the map and the rocky mountain terrain in the east of the cement plant have been modified, and players can drive vehicles and move on foot in this area;

L the objects arranged by the river have been adjusted, and some small objects that cannot be used as bunkers and will hinder the action have been removed;

Skin and props

2020165438+1October 18:

L cross-country motorcycle theme props: 4 sets, 15 pieces.

65438+February 2, 2020 to 202165438+1October 6.

L PGC20 19 Gen.G champion series props: 1 set, 5 items.

Error repair

Game part

L After repairing the running client or restarting the lobby, the mode option of competitive competition will be automatically set to ldquo first person/four rows of rdquo questions;

L fixed the problem of trees disappearing around Sano ruins;

L fixed the problem that players can freely take off their partner's exclusive props in the game;

L Fixed the problem that the passenger's picture would become incoherent when switching seats when driving the vehicle from the third person's perspective;

L fixed the problem that the default weather was not specified in the specific preset of the custom battle mode;

L Fixed the problem that when waiting for the double-row competition in the training ground, even if there was no competition, the exclamation mark icon would be displayed on the screen and returned to the hall;

L fixed the problem of serious jitter in the picture near the aiming object;

L Fixed the problem of inaccurate collision judgment of some weapons;

L Fixed the problem that the information displayed in the UI of the vehicle was incorrect when the player boarded the vehicle with the tire punctured by the spike trap;

L fixed the problem that the character's movements would become unnatural when squatting/lying down in the state of body fire;

L Fixed the problem that when multiple viscous bombs exploded in chain, only the initial detonation position would leave explosion ashes;

L fixed the problem that the hand posture of the character holding the grip will become unnatural after some firearms are equipped with grip accessories;

L fixed the problem that a specific teammate would not be displayed in the UI of the teammate list in the team state;

UI/UX

L fixing the ldquo system menu rdquondashldquo setting rdquo Chinese UI typesetting is not standardized;

I fixed it in ldquo; When warehouse rdquo drags characters left and right in the page, the rotation speed of characters will become faster or slower based on the value of ldquo conventional sensitivity rdquo option;

L Fixed the problem that the selected prompt box would not be displayed after clicking props in the clearance reward list;

L Fixed the problem that when the player changed the display mode of ldquo to full-screen display of ldquo or the rendering ratio of ldquo after opening the window of LDQUO would change;

L fixed the problem that the name of the clearance reward prop was displayed incorrectly;

L fix the ldquog-coin rdquo; of the store at a specific resolution; Problems with gray lines will be displayed at the bottom of the page;

L fixed the problem that the player could not change the passing task continuously;

L Fixed the problem that the route sign in the mini-map would display abnormally when the player used the route sign while watching the game;

L Fixed the problem that icons related to social functions would be displayed on PUBG Lab page;

L fixed the problems of abnormal animation and UI display of survival proficiency upgrade;

L Fixed the problem that when the player re-invited the player who was kicked out of the custom room before, even if the player did not accept the invitation, the prompt text that the player had joined the room was still displayed on the screen;

Skin and props

I repaired the ldquo mercenary uniform rdquo. In the state of wearing glasses props, the character will not actually show glasses props, but the ldquo mercenary uniform rdquo glasses props are all equipped;

L Fixed the problem that the second preview expression could not be played normally when previewing multiple expressions during the skin trial of firearms;

L fixed the abnormal position of weapon display when previewing the props of ldquo dark mime ndashDBSrdquo;

-Jedi Survival Team _ _ _

Heart of the King 2 Click on the demo.