Traditional Culture Encyclopedia - Weather inquiry - Recommend 3 ice arrays in the hot weather in the Dirac Sea.

Recommend 3 ice arrays in the hot weather in the Dirac Sea.

It has been some time since the collapse of the 3-dirac sea model was introduced. Now this model has launched a hot weather challenge, but the difficulty coefficient is not very large. You just need to master the right lineup to get through smoothly. Let's let Bian Xiao recommend the hot weather lineup of 3 Dirac Sea.

Brief introduction of extremely hot weather in Dirac Sea

In hot weather, the enemy will suffer 35% ice damage, but it will increase 50% fire resistance and greatly weaken the output of fire system. However, the corresponding damage is often high, so we can choose the ice team. The following are some ice lineups recommended by Bian Xiao.

Ice lineup recommendation

1, Night Six+Ranger+Polar Region

Rangers collect monsters to trigger polar QTE freezing and cut shield belt 2 through fireworks or flames. After freezing, if the ice card has SP amplification or QTE, the ice card will be hurt by bloodletting dance. If you kill the blood monster, the ice card trick will be left to the group with thicker blood (such as Xuebingling).

2. Chiling+the idea of the sixth night+polar region

Chiling takes the initiative to stand near the least active monster, hanging fire and playing SP package, and the active monster will take the initiative to come over. Monsters appeared in the polar regions when they were dense, and they lost blood and jumped a big circle.

3. Empty Method+Divine Grace (Sage)+Snow

An environment similar to lightning, but without extra defense, we don't have to face all-mechanical enemies.

4. Divine grace+snow+white night

The overall play, like the empty play, is a three-game move.

5. Chiling+Moon Wheel+Fast Feather (Pole Blade)

After Chiling hits the energy pack and leaves the fire, if there is a avalanche or SP overflowing, switch Xunyu to release a big wave. Because of Xun Yu's passivity, the full moon can fly all monsters into the sky, and then hang the enemy in the air for a long time. If a polar blade is used, it is suggested to throw a single S with a full moon or more than 2S when the animal shield is about to break, otherwise it will be more dangerous.

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