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Diablo's secret disease
The first task: the evil cave
Your first task is Akara, given by a village witch. She said she was the leader here. In order to lift the curse, you, a brave man, were asked to go to the nest of the little evil spirits. This nest is in a cave not far from the bloody wasteland after leaving the city. After entering the cave, I found that the cave has only one floor, and it is not difficult for the enemy to deal with it, but it is better to practice on the ground first. Anyway, it's right to have more experience values and levels. In this cave, you have to kill all monsters and deal with the leader of evil spirits-the black evil spirit. This evil spirit and a large group of enemies are coming at you. The first time you fight, you don't know which one is the evil spirit! Remember when fighting, don't attack him first, first kill the evil mage nearby and then kill the evil ghost, otherwise the enemy will live forever and can't be killed. Finally, report to the witch Akara after completing the task, and she will give you a skill.
The second task: where the nun buried her bones.
After solving the task of the witch Akara, you can immediately get the next task from the warrior captain Kasha here. She said that Akara may be the leader here, but she is actually giving orders here, so she must gain her trust. She said that one of her sisters disappeared in the cemetery while on duty. Needless to say, she was invited back. This time, you have to go through a cold place to reach the cemetery (where the bones are buried). After you enter the cemetery, a large group of monsters will kill you, and Kasha's sister becomes the leader of the monsters-Wu Xue. This is a fierce battle. Not only has the enemy been coming up, but the bloody dog will always stand in the distance and fire rockets at you. Besides, she runs fast, so it's a little difficult to kill her. So it's best to fight and run, and after escaping from her range, deal with the small enemy first, and then go after her. Report to Kasha after killing her, and she will give you a mercenary. From then on, you can hire some mercenaries from her at any time. These mercenaries are sometimes very useful, at least when they can't be beaten, they can become "meat shields".
The third task: Kane's search
This time, I will receive a mission from Akara, the witch, with the goal of saving Master deckard cain. Be sure to listen carefully to what Akara is saying here. She said she would go through the underground passage to the dark forest and find an old tree and a scroll. However, after you go out, you will see an underground tunnel, which is not what Akara said. There are only two floors in the underground tunnel. You can practice in it and find some babies. The real underground tunnel is in the stone wilderness. After entering the underground passage, there is another point to pay attention to here. There are two exits on the first floor of the underpass. One is to go down, and it is a dead end. Only pure practice, the other is going up, which is the road to the dark forest.
Out of the tunnel, you can find an old tree when you go down, and you can get a scroll when you go up the tree. Then go back to the village with the scroll and talk to Akara. She will translate the scrolls. Then go back to the stone wilderness, and you will find a stone array composed of five stone pillars. Open the scroll just translated, and you will see the order of touching the stone pillars painted on it. Touch the five stone pillars in sequence, and a portal will appear in the center of the stone array, from which you can reach Tristram. There are some powerful little evil spirits and wizards in this place. Be careful of them. When you killed the meeting, you saw a man in the cage, and that was Kane. All you have to do is kill him nearby and let him out. He will go back to the village first. If you have killed enough here, you can go back to the village. After completing this task, you can go to Kane. Kane will identify the goods for you for free, and you can get a 10% discount when you buy things in Akara in the future!
The fourth task: Forgetting Tower
This task was obtained on the way to the previous task. You will see a bookshelf with a book on it. After you open the book, the book will give you this task. You can talk to Chas, Akara or Kasha in the village before this mission. In short, there lived a countess in this tower. She needed the blood of a hundred virgins to keep her alive. The dark forest can lead to the black wasteland, and there is also a cave nearby to practice. You can enter the tower after practicing almost. The monster in this tower is nothing. A * * *, only six floors, each floor is very small, and it will be completed soon. When you reach the sixth floor, you will meet the countess. She will put a fire wall first, and then rush over and teach her a good lesson. It won't take long to clean her up. Back to the village to make a job with Kasha, and the task was completed.
The fifth task: exchange tools
This task was given by the blacksmith Chasi. She said that she dropped a hammer (Chladik Mareuse) before she fled here, so you need to get it back so that she can make a magic weapon. Her hammer fell in the monastery, so you have to go through the black wasteland, through the Taimu highland, to the entrance of the monastery, through the outer corridor and kill all the way in. There are many monsters here, so it's difficult to fight. It is very sad not to have 14 or above. You will meet a big guy, who is the blacksmith here and the key to this task. That guy is as strong as hell, but after killing him, you can get the hammer on the shelf next to him. Take the hammer back to the village and give it to Chasi, the blacksmith. He will help you inject weapons into magical items.
The sixth task: killing nuns
This task was given by Master Kane. You must go back to the monastery, find the catacombs, and then go into the catacombs to find Andariel's lair and kill her. The entrance to the nest is the prison where the blacksmith has just been killed on the other side. Go through the prison to the underground corridor and find the catacombs. Note that there are transmission points on the first floor of the prison, the inner corridor and the second floor of the catacombs. The catacombs have five floors. The first three floors are not bad, and the fourth floor has been struggling from the beginning. I suggest you go back to practice on it as soon as you feel tired, because the fifth floor is much more difficult than the fourth floor. On the fifth floor, I met the devil immediately. That demon is cruel, has a long life and will poison, so be sure to buy some antidote before entering the fifth floor; There must be no shortage of blood-enriching things. Fortunately, the exit of this pass is very close. As soon as I couldn't beat it, I immediately fled to the exit and returned to the upper level. This is different from the first generation. The enemy won't wait for you to come down and die at the exit, so it's also a good idea to go back to the upper floor to get enough supplies and then go back to the fifth floor to grind slowly. Kill the devil, go back to the village to find Valef, choose east, and enter the second act.
Act II Lu? Goin
The East is a brand-new world. No one believes you and needs to regain your trust.
The first task: Rodin Mint's lair
This is from a woman named atma. She is near the hotel. She said that her son and husband were killed by a monster in the sewer. The monster killed many people. If you kill the monster in the sewer, she will repay you. The entrance to the sewer is just under a trap door in front of the city gate. You just need to open the door on the ground and go down to perform this task. The enemy in this sewer is good at using fire poison, so you'd better get ready before going down. The deepest part of the fifth floor of this underground passage is the location of the devil. Be sure to check it after you kill it. A book to learn skills and a scroll called Chladik will fall out of it. You can take nothing, but you must take these two things. Took these two things, returned to the city, and signed up for Atma. She said that she would tell others what you had done for her, so that people would trust you more. She can also help you resurrect for free. Then you take the Chiradik scroll to Master Kane, and he will give you the next task.
The second task: Cheradik's staff.
Kane said that the grave where the body was laid was sealed and had to be opened by Cladic staff. Therefore, you must first go to the Death Temple in the arid highland to get the Horatique Rubik's Cube, which can be used to combine staves, then go to the maggot nest in the remote oasis to find the staves (the king's staves), and then go to the Claw Agkistrodon Temple to find the upper part of the staves embedded with precious stones (the amulet of the Agkistrodon). This task is really annoying, especially in the wild, and you have to climb the mountain to see the entrance to the temple of death and the oasis in the distance. However, these two underground mazes are not difficult and easy to pass, especially the first hall of death. After you get the Rubik's Cube, go back to Master Kane. He will tell you that you can use the Rubik's Cube to equip gems with weapons you want to combine and turn them into magical items in the future. And that square can also be used as a box, so that the things in the storage box are not afraid of being too full. On the way to the distant oasis, the task list will light up again, asking you to go back to the city and talk to Zhuognan, and then the third task will begin. But you can still go to the oasis in the distance first and then go back to the city when you have time. The monsters in the oasis in the distance are easy to deal with, but they are poisonous. You'd better be prepared before going in. After I get the staff, I'd better go back to the city to find Master Kane.
Finally, we will go to claw viper temple, which is far away. You must cross the lost city until you reach the Snake Canyon and find the entrance. The monsters here are difficult to deal with, so be careful, and you'd better take it step by step. When you get to the second floor, you will see an altar. After you smash the altar, you will get the upper part of the staff. Finally, you can go back to the city and combine with the staff. After the combination, talk to Master Kane. This task has been completed so far, because it will be completed together with the sixth task.
The third task: the setting sun
When the second task is executed, the task begins. It wants you to go back to the city and ask the reason for the strange darkness. In the second task, after killing the demon in the claw viper temple, you will make friends with Drognan, and this task will be completed.
The fourth task, the mysterious refuge and the fifth task summoner.
The next task is automatically generated. First, you have to go to the palace and talk to Jehad. He will tell you that he used to let the women in the town hide in his palace, but he brought in a lot of monsters, which made the palace fall. It was not until he hired the current warriors that he saved the city on the ground. You must go to the mysterious refuge now. After talking with him, you can walk down from the palace behind him, pass through the first and second floors of the harem residence, and the palace prison until the end. You will see an entrance, through which you can reach the mysterious refuge. The task is to find Herason's diary.
This place is really hard to fight. Sometimes the enemy will come from the air, or they will cast a fire wall. If they don't run fast enough, they will hang there several times. So it's best to take a dose of blood-filled potion first, and then put all the money in the storage box so as not to regret it. To tell the truth, the things in this place are not very good, and it is not necessarily cost-effective to spend so much energy to kill the enemy. If you really don't want to take risks, don't go anywhere. Anyway, here is a * * * divided into four parts. It is more labor-saving to go to the portal, which is also the focus of this checkpoint.
If you kill the last part of the portal, then you will see a place similar to the magic circle, where the summoner is waiting for you. After killing him, you will find there is another book, a diary. Open the diary, you know that there were seven seals, but now there are only six. You have to go back to the city and ask someone else. At this time, a red portal will appear in the center of the magic circle, leading to the warlock canyon. You can go straight in, but you can also go back to the city to see what happened first.
Go to Jehhain after returning to the city. He will tell you that there is a * * * with seven marks hidden in seven different graves, but he doesn't know which grave the missing mark is hidden in. This means that you may find the mark in the first grave, or you may find it in the last grave!
The sixth task: seven ancient tombs
Now open your locker, take out your staff, return to the portal in the middle of the magic circle, enter the portal, and you will come to the warlock canyon. There are indeed several graves in that desert. You should find graves with patterns in the task list. Go in and smash an altar, and you're done. Insert the staff into the middle of the altar, and the sealed door next to it will open (enter Durer's room). As soon as you enter, you have to face the big devil at this level. This guy turned out to be a big bug. Fast speed and long service life. I suggest you use weapons or spells of freezing system, otherwise it will be too fast, and you may die more than ten times. In addition, you'd better equip yourself with anti-freezing spell armor, because it is not only fast, but also freezes you and slows you down!
If you kill him, you can enter the deeper hall. You will see tyrael take his last breath in the lobby. He said that Diablo and his brother Baal have gone to the East and want you to destroy them quickly. Now go back to the city and talk to Jayne. Besides thanking him, he will also tell Masif, the captain of the city pier, that he has the right to go to sea, so he will go to the pier now and prepare to sail to the east coast!
Act III Port Kurast
The tasks in this place are not necessarily generated in order, but are basically listed here in the graphic order of the tasks.
The first task: Golden Bird
This task is not entrusted by anyone. First, out of the city, walk around the spider forest. You will meet a group of little monsters. After killing them, you can get a jade villain from them. When you get this little man, your task list will light up. At this time, you should go back to the city first, because you don't have to go out of the city for this task. Take this villain to Master Kane first, and Master Kane will tell you that Captain Masif is taking this villain. So before you go back to the dock, show the captain this villain. The captain is ecstatic and will give you a statue of a golden bird in exchange for the villain in your hand. After taking the statue, go back to Master Kane and he will tell you that Echo is looking for the statue. So you went to echo again. When he sees your statue, he will exchange the life potion for it. This potion can increase health by 20 points. Mission accomplished.
The second task: the patience of ancient religions
This task was given by the blacksmith Hera Tieli. He said that he once had a sword named Gideon. With this sword, monsters dare not enter the village, so I want you to take it back to protect the safety of this place. The place where the sword was found was in the skinning jungle. After killing the monster, you will get this sword from the monster. After you take this sword, you can go back to the village and give it to Omar. Find Ashra, the leader of the mercenary. He will give you a mercenary to use, and you can hire a mercenary from here in the future. Mercenaries here are very strong. If you are tired of practicing, you must make good use of them.
The third task: Klimt's will
Master Kane will tell you that your main task here is to kill Mephistopheles, the brother of Big Pineapple, but Big Pineapple has sent his men and the mandatory sphere to protect him, so you have to kill the monster who protects the mandatory sphere (that is, the member of the Supreme Council), and then use Klimt's will to destroy the mandatory sphere. But to find the scepter, you must collect several things: first, go to the spider hole (note that it is not a spider's nest) to find his eyes. The monsters here are not terrible, just be careful of poisonous spiders. When you find it, go back to Master Kane, and then go to the peeling cellar in the peeling jungle (the brain is on the second floor) to find the brain. The monsters here are very troublesome. They are not only numerous, but also fast and have small targets. Be careful. Finally, go to the second floor of the sewer in Kurast shopping mall (note that there is a handle on the first floor of the sewer, and you can only enter the second floor after pressing it) to find the heart. After finding these three things, don't worry about the progress of the task for the time being. Wait until you get the cangue again, then use the Horatique Rubik's Cube to turn it into a scepter (that is, Klimt's will), and then equip it in your hand, you can break the compulsory sphere and go straight to the last level!
The fourth task: blue? Ethan's ancient books
It's Eco's This is a very strange book. There are many things about restraining monsters in it. Now you need to look for this book in a ruined temple in Kurast Shopping Center. When you get this book, go back and give it to Echo. This task has been completed.
The fifth task: transform into a dark temple.
If you want to kill Mephistopheles, you should first go to the entrance of Cui's hate prison, which is where there is a mandatory sphere in Task 3, kill all members of the Supreme Council, get the cangue and return to Kane.
The sixth task: the guardian
Big pineapple and his brother Barr found their way here. They want to save their brother Mephistopheles. He's in a hate prison now, so you should be one step ahead of them. Open the stressed sphere with Klimt's will first, and then rush down. On the third floor of the hate prison, you will meet Mephistopheles. This Mephistopheles is so hard to deal with that even his men can kill you. If you can't beat it, don't fight hard. Run to the next level, and then go down when you are ready!
You can beat him through the blood pool and be with him.
If you can really kill Mephistopheles, you can go back to the city to listen to other information, and then come back here. Remember, you can get the soul stone from him. You have to take this! Then use a red portal here to fight the final battle!
Magic fortress act iv
The first task: fallen angels
Talk to tyrael as soon as you get to this place. He tells you that you are dealing with a fallen angels named Idor. You're going to the plains of despair to find him. He used to be a good man, but he was accidentally caught and revealed many secrets of heaven, so you should "end" his pain. The terrain in this area is much simpler than the previous passages. After crossing the suburban prairie to the desperate plain, you will meet Idil who has become a demon. His pain was solved after the First World War. But what he said is quite intriguing. Tyrael was cheated by him. Why are angels always stupid enough to ...
The second task: hell furnace
This task was given by Master Kane. Now you must put the soul stone of Mephistopheles that you got in the last level on the altar of the River of Flame and break it. You can go to the River of Fire to find the altar first, and then go back to Master Kane. He will tell you that you need another hammer, so you have to go to the River of Fire again. Go ahead and kill the past, the result of this place is uncertain, because there is a big monster with a hell hammer, and you have to get that hammer to destroy the soul stone. As long as you go back to the altar with a hammer and knock, the soul stone will be broken and the task will be completed. Many gems will fall from the altar!
The third task: the terrible ending
Finally, we have to face the final challenge. The route here is not very complicated. We entered the chaotic shelter from the river of fire, but the enemy was difficult to deal with. Especially in the chaos shelter, there are five seals in a * * *, and the big pineapple will only appear when it is fully started. After a while, the big pineapple appeared. Just kill it, and the task is completed. Then go back to the city and find tyrael. He will open the entrance to Harrogas for you.
Act V Harrogas
The first task: lay siege to Harrogas.
Provider: Larzuk.
Scene: bloody hills
This is the first task in the fifth act. You must find Shank, the supervisor of Blood Mountain, and kill him. Out of the city gate, you will see many flexible little monsters. Their stunt is to cast flames, which will make you nervous. At the end of the bloody hill, where the frozen highland begins, you will see Shank. This guy doesn't attack you much. He just keeps calling other little monsters to harass you. After killing this guy, report back to the city to Larzuk. After completing the task, Larzuk will make inlaid holes for the items you choose, and the prices of the items in the town will also be reduced.
The second task: the rescue operation in Ariet Mountain.
Task provider: quark
Scene: Frozen Highland
You must find 15 captured barbarian soldiers in the frozen highland scene. They are locked in three wooden fences. When you find them and open the door, they will enter the portal. There is nothing too difficult about this task, but you must pay attention to it. Sometimes barbarians refuse to leave the fence because they have been attacked by monsters for too long and the task cannot be completed. After saving the barbarian warrior, he returned to the city to talk to quark. Then you can hire a barbarian warrior. In addition, he gave you three runes, Ral, Ort and Tal, which were used to add weapons to achieve the effect. If they are put into a weapon with three grooves in turn, good results can be achieved.
The third task: the prisoner of ice
Task provider: Mara
Scene: Glacier under the Crystal Channel
Mission: rescue Anya with potions.
Mara tells you that the young alchemist Anya has disappeared in the town, and he suspects that this has something to do with Ni Lassek. After Mara gives you this task, you will find that Lassek is out of town, so you can't gamble for the time being. You need to find Anya in the glacier under the crystal channel. Because the passage is narrow, it is difficult to escape, so try to avoid going too far into the enemy's range. When you find Anya, you will be attacked by many monsters. You should draw out the enemy one by one and then kill him. After talking to Anya, you go back to the village and thaw Anya with the medicine given by Mara. After the task is completed, Mara will give you a scroll that makes all resistance+10%, and Anya will give you a personal helmet.
The fourth task: the rebellion of Harrogas.
Task provider: Anya
Scene: Watt Hall
When you rescue Anya and find her in the town, she will tell you that Ni Lassek can no longer believe that after Anya's father died, Ni Lassek became the only elder in the clan, and Ni Lassek has reached an agreement with Barr to protect Harrogas. Lassek took away the ancient relics of the sacred things in the clan. If he exchanged sacred objects with Baal, Baal could enter the peak of Ariet without being challenged by barbarians. Anya tried to stop Ni Lassek, but she was locked in an ice prison. You must find Lassek in Watt Hall and destroy him. So you have to go through the portal opened by Anya, through the Hall of Sorrow, the Hall of Pain and the Hall of Watt. There seems to be no problem during the period, but be careful when you meet Ni Lassek. Because he knows how to explode a corpse, you should avoid stepping on it. Anya will put your name on your belongings after completing the task.
The fifth task: the memorial service of the paragraph
Task provider: quark
Scene: arete Peak.
Although Lassek was killed, the ancient ruins were not found and seemed to have been handed over to Barr. Quark said that he had to stop him directly at the peak of the Jarrat Mountains, but that was to overthrow three ancient patrons first. First, we should go back to the Crystal Passage, find the glacier path, and then go out to the frozen tundra. There is a cave leading to the ancient times, reaching the peak of the Jarrat Mountains and starting Nefalin. There are three ancient spirits guarding Naifa Mausoleum. You must defeat them in a battle. Maddock was defeated the fastest, followed by Korlic, and Nefaram was the strongest. If you use the teleportation circle in the meantime, the three ancient guardians will turn back into golden statues, and you will have to start fighting again. This battle will be unforgettable for you. Generally speaking, the experience value of defeating three people is1.50,000 or more! Increase enough experience value to upgrade players to three or seven levels.
The sixth task: the eve of destruction
Task provider: quark
Scene: World Stone Hall
After defeating the three ancient guardians, you can continue to enter the world stone fortress. The monsters here are quite difficult to deal with. They usually attack in groups. You have to be prepared to enter again. On the third floor, when he entered the dilapidated throne, Barr kept laughing. He won't come down and hit you directly, he will curse you constantly, and he will summon five groups of BOSS monsters to deal with you. After defeating Barr's servant, enter the door behind him and come to the World Stone Hall, which is Barr's real position. Barr knows how to use V-shaped ice wave attack and avatar. But on the whole, Barr is not difficult to play. After defeating him, tyrael will appear. Tyrael said that the stone of the world has been polluted, so it must be destroyed. Is this the foreshadowing of the story? Enter the teleportation circle and the game is over. Then you can choose a new difficulty to restart the game.
Hidden Level-Secret Dairy Pass
Maybe you will get tired of repeating this story, so let's do something exciting. Hidden levels in the dark.
How to open it: Go back to Rogge camp, open Horatique Square, put Victor's foot and a whole scroll back to the city, and synthesize it. A red portal will appear, and you can close the cow. Note that cows are not easy to mess with, they will besiege you, and it is not good to hang among them!
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