Traditional Culture Encyclopedia - Hotel franchise - How to draw a wardrobe with doors in 3dmax

How to draw a wardrobe with doors in 3dmax

1. First build a model of the wardrobe cabinet, as shown in the figure, click Create Command-Graphics-Rectangle, and draw a rectangle of 2100*1400. Open the modification panel, select Edit Spline--Spline command, find the outline, enter 20mm, and press Enter to confirm.

2. Select Edit Spline--Fixed Point Level, select the two points as shown in the figure, right-click the Move command, enter 80mm (or other values) on the y-axis, and the top level should be the same as the skirting line. Just fine).

3. Select the drawn shape, exit spline editing, select the extrusion command, and enter 600 in the quantity.

4. Click the Create command-Graphics-Rectangle again, draw a rectangle at the position shown in the picture, with a base of 20mm, open the perspective view, and open the wardrobe cabinet.

5. Next, make a sliding door. First make one of the sliding doors, as shown in the picture. Draw a rectangle with a width of 1/2 inside the wardrobe, open the modification panel, and select Edit Spline--Spline. Line command, find the outline, enter 60mm, and press Enter to confirm.

6. Exit the spline editing command, select the chamfer command, and enter the values ??as shown in the figure.

7. Next, create a rectangle at the position shown in the picture, set the length to 30, extrude 10, and then press the shortcut keys l and z to display the left view. Rotate 30 degrees and pull it to the position shown in the picture. Then hold down the shift key, click the rotated graphic with the left mouse button and pull it down, select the instance, enter 90 for the number of copies, and delete the redundant parts.

8. Select all the first doors, select Group--Group command, hold down the shift key, left-click the first door, select the instance, and copy another door. Press the shortcut keys t and z to display the top view, and then place the sliding door in the appropriate position.

9. Finally, the perspective drawing and rendering are completed.