Traditional Culture Encyclopedia - Photography major - What details of the game After Tomorrow make you sick?

What details of the game After Tomorrow make you sick?

For example, the location of the treasure map given by Lin Qiu npc is often painted in some dead corners of the top of the mountain, and players often need to find the exact location for half a day; And my previous personal experience, when doing the task of Bai Shu Highland Resource Point, I was asked to take a photo with the calf on the first day and the old cow on the second day. Basically, I ran the map more than four or five times before I successfully completed the task. Can you imagine that when you finally found a calf with a lot of effort, you were happily taking out your camera to take pictures of it, and suddenly a little brother appeared next to you, picked Thomson up and killed him with a shuttle, and your heart collapsed?

2, the evil lottery mechanism is getting worse. Rare equipment needs to draw formulas and washing properties from the beginning, but it is not unacceptable because of the small consumption in the early stage. Until the late super-synthesis and extreme synthesis, civilians and micro-krypton players were discouraged, and those arms dealers who were active in the market basically smashed the N 648 krypton bosses that went to the lottery to wash equipment. With the arrival of the new version, even the great people of Krypton are helpless and lament again and again. After all, after you finish writing, you have to pray for a gun and handle in the treasure chest. Now even the equipment and accessories have to be lucky to see the face. It's disgusting.

3.pvp mechanism is completely unbalanced and there is no fair competition. Distant Star City, Turbulence City, Nancy City, Xia 'er Town and Sequoia Town are the main pvp maps after tomorrow. Whether a player can win in these map fights depends not on your skill and operation, but on your equipment and level. The most powerful weapon in the current version is the collective flamethrower, which shows a crushing trend on other weapons in terms of damage performance, and players with top-level standard injection often have a considerable advantage in pvp. Due to the lack of balance of pvp map, in a turbulent city, a top-class well-equipped boss of a manor can easily slaughter a third-rate camp and see people killing and bullying in the city center; In the town of Shire, two or three battles can be unscrupulously blocked at the yacht gates of other camps, scaring the ship-takers to be afraid to go home.

4, the gameplay is too single, and the content of the activity will remain unchanged for10,000 years.

Since the public beta, tomorrow will usher in the second anniversary, but the gameplay and content are not much different from the original. It seems that you can choose not to do the mandatory tasks set by the system every day, but if you want to upgrade the manor to a new map, you must do tasks to gain experience, cut down trees, dig mines and find npc day after day. Every activity update is nothing more than the return of powerful weapons such as new fashion and new furniture, flamethrower horse-cutting knife, imperial invasion, anti-infection, cooking contest and double training.

5. the setting of NPC the day after tomorrow. In most games, NPC basically stays in a fixed position to avoid players wasting too much time looking for it. But after tomorrow, they will do the opposite, deliberately delaying the progress of players' games and increasing online time. No matter which map after tomorrow, the four NPCs, photographer, hunter, adventurer and repairman, are basically evenly distributed in the four corners of the map. You are in the northwest, I am in the southeast, and their positions are not fixed. Only during the day, they will randomly refresh the player's position. Players want to pick up tasks or hand in props, and basically they have to keep running to find these NPCs. It often takes a lot of time to complete all the tasks of a map. This setting is full of malice and unreasonable. Can't you put these NPCs together and let them appear all the time? Is it difficult?

6, all kinds of empowerment advanced research, all kinds of gem reagents spar claimed to be the doomsday survival game, the pursuit of a truly exciting game experience, and strive to make players immersive. However, today's enchantments, advanced, precious stones and spar mean that after tomorrow, they will gradually degenerate into inferior online games that people sneer at, completely violating its original concept. When an fps doomsday game has added a lot of magical elements, it has changed beyond recognition. This game has lost its original intention and is no longer worth looking forward to.