Traditional Culture Encyclopedia - Photography major - Jade empire Special Edition Story Introduction
Jade empire Special Edition Story Introduction
There are many genres of moves in the game, including martial arts moves (such as Phantom Boxing and Roaring Dragon Boxing), magic moves (such as ecstasy boxing and tragic flame), weapon moves (such as instant weapons such as double axes, halberds or chairs) or magic moves. Each fighting move has its own unique speed, strength, form and combination, covering boxing, kicking, weapons, qigong, magic and illusion.
The game is improved from the engine of Star Wars: Veterans and National Soldiers, which retains the advantages of rich interaction between veterans and NPC, and strengthens the audio-visual performance.
The game has been developed for nearly four years. It can be said that BioWare, which has released RPG masterpieces such as "The Gate to Victory" and "neverwinter nights", has invested countless efforts. In addition to the well-received Star Wars: Soldiers of the Old Republic game system, the game also added elements of China martial arts, and the production team paid special attention to martial arts movements and magic effects. At the beginning of the battle, there will be a focus plane mobile technology. In addition, BioWare also invited famous martial arts masters from China to record various martial arts movements, which made the fighting process in jade empire very dramatic.
This is a standard American role-playing game. At the beginning of the game, players can choose the appearance, voice and various ability combinations of the protagonist. In the aspect of combat system, this work introduces the skill upgrading system, which is claimed to be a tactic that embodies the essence of China Wushu. Fighting is divided into three parts: martial arts, magic and weapons. Within these three parts, it is divided into three combat strategies: speed, strength and defense. The weapons in the game are swords, broadswords, horse-chopping knives, etc. There is also the traditional concept of "Qi" in China. Players can absorb each other's souls, and then consume a certain amount of "Qi" into each other's forms (mainly various animals, monsters, etc. In addition, in the battle of this game, in addition to the general martial arts, players can also use stunts, such as "decisive battle" or magic and other incredible magical moves. It shows the martial arts guidance similar to the popular movie Hacker Mission and the fighting effect of Yuan Heping style directed by the film directors such as Drunken Boxing and Snake Boxing in the past. Moreover, different actions taken by players in the game will affect their reputation. When players do good deeds, they will be admired and respected by the villagers. On the contrary, when players do evil, they can gather people in the process of calling friends to form a party to make the game more interesting.
Even if the above mentioned are all about fighting, the game has not deviated from the RPG roots of Biowzre. The core business of jade empire is the same as that of Bioware role-playing games-fascinating plots, nonlinear elements, side tasks and games that let you play good or bad roles. The second is the interaction between players and NPC. These characters have real and vivid feelings for you or your team members, such as love.
Another element is the fun of exploration. The scene in the game is no bigger than KOTOR, but you can explore the environment around, chat with people and explain the side tasks. At the same time, we should cultivate the ability of the role. The game has three core abilities and three secondary abilities, all of which are strengthened by amulet system. In addition, the martial arts system contains more than 30 kinds of martial arts, so the derived changes can be said to be all-encompassing. These features give you reasons to play (and replay) it, and these points are unique to typical BioWare games.
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