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Tug-of-war competition activity plan
Tug-of-war competition activity plan (general 8 articles)
In order to ensure that things or work are carried out smoothly, it is often necessary to formulate a plan in advance. The plan is to solve a problem or a project or a subject. detailed process. What formats should you pay attention to when writing a plan? Below are the tug-of-war competition activity plans that I have collected for everyone. They are for reference only. Let’s take a look.
Tug-of-war competition activity plan 1
1. Purpose of the competition:
To enhance college students’ awareness of physical exercise, enhance their cultural and sports quality, and build a university with humanistic concepts Campus, enrich the campus life of college students, promote friendly relationships among classmates, make the campus atmosphere more active, and strengthen exchanges among classmates. Through the tug-of-war competition, we can promote team spirit, increase organizational cohesion, and build a platform for students to communicate and learn with each other, so that students can experience the collective power of organization and discipline.
2. Competition principles:
Fairness, impartiality, openness, friendship first, competition second.
3. Competition time and place:
West playground to be determined
4. Competition regulations:
1. In order to increase the tug-of-war competition in The influence of each class will be promoted before the game.
2. Competition items: knockout, semi-finals and finals
5. Activity unit:
Host: Department of Physical Education, Department of Computer Science and Technology
6. Participants:
Freshman classes
7. Equipment:
Two whistles, two thick ropes , two command flags.
8. Competition arrangement:
1. Participating teams: There are 10 participating teams in class units, each participating team has 7 men and 7 women, total Number of people: 14 people.
2. 10 minutes before each game, the participating teams will hand over their lineup to the referee.
3. The order of competition: knockout, semi-final, final.
9. Competition rules:
1. The competition grouping and the position selection for the first game will be determined by drawing lots by the team leaders of each team.
2. A two-out-of-three-game points system is adopted. The highest accumulated points will be the overall champion.
3. There will be a roll call 10 minutes before the game. Teams that fail to be called three times will be deemed to have automatically given up.
4. Participants are not allowed to pretend to be others, and cheerleaders are not allowed to go on stage to help. Once discovered, all results and qualifications of the team will be cancelled.
5. You must obey the instructions of the referee and staff and abide by the rules of the game.
6. During the competition, contestants are not allowed to use objects other than those specified in the competition to cheat or cheat in order to win. If found, the team will automatically admit defeat in the game.
7. Since both sides are pulling hard during the game, the rope should not be loosened immediately after the last round to avoid injury to the other team members. Each team leader should bear this in mind and inform all team members.
8. The winning team is not allowed to leave the competition site after completing a round of competition. They must wait beside the competition site for the staff to make arrangements for the next round of competition.
9. The referee blows the whistle for the first time to indicate that the game officially begins. When the referee blows the whistle for the second time, it indicates that the game has been won or lost, and the game is over. When the first game is completed, the two sides switch playing fields and start the second game.
10. Activities Requirements
1. Respect the game, respect the referee, respect the opponent, compete with level and style.
2. Before the competition, the person in charge will interpret the details of the competition items and conduct appropriate demonstrations to make the participants more aware of the various competition procedures and rules.
3. Maintain the hygiene of the site and maintain the hygiene of the site. Tug-of-war competition activity plan 2
1. Activity name:
"Friendship first, competition second" tug-of-war competition
2. Activity purpose:
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Tug-of-war is a traditional Chinese sports activity. In the competition
it can well reflect the unity and cooperation ability among the team members, thereby strengthening cooperation and exchanges between participating groups and enhancing the overall Cohesion among participating teams. In order to strengthen the connection between students and deepen the friendship between classmates, this tug-of-war competition was specially held.
3. Participants:
All current students
4. Competition time:
November 14, 20xx at 16 pm: 00
5. Competition location:
School playground
6. Competition rules:
1. The tug-of-war path is painted on the cement floor 3 A straight line with an interval of 200CM. A red cloth strip is tied in the middle of the tug-of-war rope, and a small weight is hung on the cloth strip perpendicular to the center line. The line in the middle is the center line, and the lines on both sides are the river boundaries. Except for the team leaders, staff, and players, no other personnel are allowed to enter the competition venue.
2. Each class will participate in the competition, with a maximum of 6 teams. First grade vs second grade, third grade vs fourth grade, fifth grade vs third or sixth grade. Each participating team consists of a team leader and 10 contestants (including 6 male contestants and 5 female contestants). Players are not allowed to be replaced during the competition.
3. Two game supervisors are assigned to each game to check whether the number of opponents is correct and to monitor whether there are any violations. If any violations are found, the competition will be immediately disqualified.
4. There is a referee and two supervisors during the game.
5. The competition will be held separately according to the class, and the three winning teams will receive the class collective award respectively.
7. Competition method:
(1) Each game will be played in a best-of-three-game format. The two sides will draw lots and each team will select a winner. The team leader is responsible for the notification work of his own team
(2) Before the start of the game, each team shall prepare in a standing position in a column of 10 people.
After the start of the game, the athletes on both sides Use your strength at the same time to pull the opponent across the river boundary specified in the arena to win.
(3) Time does not count during each game until the referee determines the winner. Determination of the outcome of each game: When the center mark is pulled to one side's 2m white line, and the rope moves 2m to one side, the game ends.
8. Competition notes:
(1) Each participating team must arrive at the competition site ten minutes in advance for warm-up exercises. If a team does not arrive at the competition site 10 minutes after the start of the competition, it will be deemed as Automatic waiver processing.
(2) Each cheerleading team must obey the instructions of the referee and staff and stand outside the prescribed track.
No impostors are allowed during the game, and cheerleaders are not allowed to come on stage to help. Once discovered, you will be immediately disqualified from the competition.
(3) In order to ensure the safety of the competition, participating team members are not allowed to wear spiked shoes or participate in the competition barefoot; they are not allowed to wear gloves; the referee cannot let go of the rope before deciding the winner.
(4) The competition should be based on the spirit of "friendship first, competition second", focusing on participation, paying attention to safety, and acting within your ability.
Since both sides are pulling hard during the competition, the rope should not be loosened immediately after the last pull to avoid injury to the other team members. Each team leader should remember this and pass it on to the participants of each team. Tug-of-war competition activity plan 3
1. Purpose of the activity:
Enhance students’ awareness of physical exercise, organize competitions to create sports opportunities for college students who usually lack physical exercise, and provide A stage to show individual and collective style. Through the tug-of-war competition, team spirit can be promoted, organizational cohesion can be enhanced, and students can experience the strength of the collective.
2. Activity theme:
"Passionate summer, singing for the count"
3. Activity purpose:
"Positive, Upward, united, forge ahead, sports, healthy”
4. Sponsor:
Student Union of the General Branch of the Department of Mathematics
5. Sponsor: < /p>
Department of Mathematics Student Union
6. Competition Time:
7. Competition Location:
Tongren College Football Field
8. Participants:
Students from each class in the Department of Mathematics
9. Participation requirements:
1. Organize each participant into a class unit Team.
2. Each class registers 20 people, 15 boys and 5 girls.
3. Each class will submit the list of participants to the director of the community department before noon on April 23 (Monday).
4. The heads of each class will draw lots in groups at 8:40 pm on April 23 (Monday) at 2401.
Competition rules
1. Registration:
Before the start of the competition, the leader of each team must sign in at the competition venue and lead the participating team members to the competition area to wait. (See the sign-in table below)
2. Competition method:
1. The competition adopts a knockout round, with the principle of best-of-three games. The first to win 2 games will win and advance to the next round.
2. The signs of the rope are as follows:
(1) The center mark area is red in the center of the rope
(2) The white mark area is 2m to the left and right from the center of the rope The position is white (measured from the center mark area to the inside of the white mark).
(3) The blue mark area is blue at a position 5Ocm from the inside of the white mark area.
(4) The rope mark uses a colored patch or rope mark so that the referee can easily adjust the length or appropriate position of the rope.
(5) The width of the logo line is 5lOcm, and the width of the blue mark area is 5cm.
3. Violations and penalties:
(1) Each class is strictly prohibited from using foreign aid or having multiple people in the game;
(2) Each class’s cheerleading team is strictly prohibited from Harassing the opponent's team members or causing disharmony with the opponent's cheerleading team;
(3) If there is any violation of this rule or other uncivilized behavior, the results of the competition will be cancelled.
4. Appeal:
If relevant problems occur during the game, an appeal must be made to the head referee within 10 minutes of the end of the game.
5. Notes:
(1) Each game starts on time at 12:10, and each team must arrive at the competition venue at 12:00.
(2) There will be a roll call 5 minutes before the game to check the participants. Teams that fail to be called three times will be deemed to have automatically abstained.
(3) You must obey the instructions of the referee and staff, abide by the game discipline, friendship first, competition second. Anyone who violates the rules of the game and fails to listen to dissuasion will be deemed a loser.
Award setting:
One champion team will be awarded a certificate and a bonus of 100 yuan, one runner-up team will be awarded a certificate and a bonus of 80 yuan, and one third-place team will be awarded a certificate and a bonus of 50 yuan.
The spiritual civilization class collective, 2 class cheerleaders, 1 outstanding organization award and 3 awards.
Budget:
One banner costs 100 yuan, and the prize is 100 yuan and the bonus is 230 yuan.
The total cost of the activity is 480 yuan.
Specific personnel arrangements for the tug-of-war competition:
First, there is a referee in each competition area, and a maximum of 2 people are required.
Second, each competition area has two persons in charge, with a minimum requirement of 4 people.
Thirdly, each class has three staff members, one of whom is responsible for maintaining order in the cheerleading team, and the other two are responsible for the participating teams. They are located at both ends of the team during the competition to prevent cheating.
Fourth, the judges are composed of the bureau and the think tank members of the teachers in the department, with a maximum of 5 people. Tug of War Competition Activity Plan Part 4
In order to strengthen communication among teachers, enhance everyone’s sense of collective honor, improve teachers’ physical fitness, and reflect the spirit of unity, advancement, and health, the trade union specially organized this Competition activities.
1. Competition time:
15:30, September 10, x year
2. Competition location:
Middle school competition location : Sports ground
Central primary school competition location: Small playground in front of the restaurant
3. Competition format:
1. Participating teams: Middle school group: Seventh grade teacher representative team , the eighth-grade teachers’ representative team, the ninth-grade teachers’ representative team, and the logistics and administrative comprehensive team. The primary school group is divided into four teams: low, medium, high and comprehensive.
2. The knockout round will be conducted among four teams, and the positions will be drawn by lot before the game (No. 1 vs. No. 2; No. 3 vs. No. 4; the winner will compete for first or second place). Each game will adopt the best of three games. system, the winner enters the semi-finals and the loser is eliminated.
4. Organizational structure:
Team leader: Yan x
Deputy team leader: Tan x
Members: Qin x
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Chief referee: Shi x
Deputy chief referee: Xiang x
Recording and data compilation: Zou x
Venue and equipment: Middle school: Xiang There is a limit of 10 people in total. The insufficient personnel will be adjusted by the school committee. Each group can contact the leader to participate in this group.
2. Before the game, the chief referee counts the number of participants in each team, and the participating players obey the referee's management.
3. Each team can start the game only after hearing the referee's whistle. Non-participating players are not allowed to help. If any fraud is discovered, the competition will be disqualified.
4. Each team must participate on time and are not allowed to be absent without excuse. Being late for five minutes will result in a forfeit.
5. The game must obey the referee’s decision.
6. Admission rankings and awards:
1. The first place, second place, best performance award, and spiritual civilization award will be awarded in the competition.
2. First place: 2 pairs of badminton rackets, 1 bucket of badminton; Second place: 2 pairs of table tennis rackets, 1 dozen table tennis balls; Best Performance Award, Spiritual Civilization Award: 1 big skipping rope , 1 small skipping rope.
3. Give rewards to each participating team member
7. Competition equipment:
Tug-of-war rope: 1; Mark bucket: 2
8. Budget:
Yan x, Xiang x
9. Personnel arrangement for each team:
Middle school group:
Ninth grade representative team:
Captain: Yan x Vice captain: Xiang x
Member: Lu x
Eighth grade representative team:
< p> Captain: Qin x Vice captain: Xiang xMember: Song x
Seventh grade representative team:
Captain: Tan x Vice captain: Qin x
Member: Qin x
Logistics comprehensive team:
Captain: Zhou x Vice-captain: Lei x
Member: Zhou x
Primary school group: to be arranged separately
10. Related work arrangements:
1. The time is scheduled to be held at 3:30 pm on September 10th. Students will go to Teacher Lingyun is in charge; the teacher is in charge of the captain of each team; the vice-captain of each team is in charge of drawing lots to determine the serial number.
2. After each team determines the players, they will receive gloves and prepare their own sneakers. Tug-of-war competition activity plan Part 5
In order to strengthen communication among students, enhance everyone’s sense of collective honor, improve students’ physical fitness, and reflect the spirit of unity, advancement, and health, the school youth league committee, student union, The sports group specially organizes this competition.
1. Competition time:
16:05, November 26, 20xx
2. Competition location:
Junior high school playground
3. Competition format:
1. Participating teams: each class in the first and second grades of junior high school
2. Grouped by grade, 12 teams compete In the knockout round, lots are drawn before the game. Each game adopts a best-of-three-game system. The winner enters the semi-finals and the loser is eliminated.
4. Organizational structure:
Team leaders: xxx, xxx, xxx, xxx
Deputy team leaders: xxx, xxx, xxx
< p> Members: xxx, xxx, xxxChief referee: xxx
Deputy chief referee: xxx, xxx, xxx
Referee: Student Union Culture and Sports Department members
Records: xxx, xxx
Venue and equipment: Minister of Culture and Sports Department of the Student Union
Activity assistance: xxx
5. Competition Rules:
1. The number of male and female participants in each class is 10 each, totaling 20 people.
2. Before the game, the referee counts the number of participants in each class, and the participating team members obey the referee's management.
3. Each team can start the game only after hearing the referee's whistle. Non-participating players are not allowed to help. If any fraud is discovered, the competition will be disqualified.
4. Each class must be on time to participate and no absence without excuse is allowed. Being late for five minutes will result in a forfeit.
5. The game must obey the referee’s decision.
6. Admission rankings and awards:
1. The first place, second place, best performance award, spiritual civilization award, and unity and advancement award will be awarded in the competition.
2. First place: 1 pair of badminton rackets, 1 bucket of badminton; Second place: 1 basketball, 3 rubber band bags; Best Performance Award, Spiritual Civilization Award, Unity and Endeavor Award: Big Jump Rope : 1 piece, 1 small skipping rope.
7. Competition equipment:
Tug-of-war ropes: 2; Mark buckets: 8
Note: Unfinished matters will be notified separately, and the final interpretation right belongs to Moral Education at. Tug-of-war competition activity plan Part 6
In order to enrich campus life, show the collective style of the class, promote team spirit, enhance class cohesion, and improve student group cooperation and perseverance, the school decided to carry out this activity in the seventh and eighth grades Student tug-of-war.
1. Sponsoring Department:
Youth League Committee
2. Organizing Department:
Sports Group
3. Competition time and location:
Time: See the table below for specific times
Competition location: School basketball court
IV. Participant:
Seventh and eighth grade students
5. Competition rules:
(1) The tug-of-war path is the middle circle of the basketball court. A red cloth strip is tied in the middle of the tug-of-war rope, and a red cloth strip is hung on the cloth strip. The small weight is perpendicular to the center line. The middle line is the center line, and the winner or loser is determined when the tug-of-war rope marker goes out of the circle.
(2) Each class will participate in the competition, with 6 teams each in the first and second grades of junior high school. Each team consists of a captain and 20 players (including 10 male players and 10 female players).
(3) Two game supervisors will be assigned to each game, and the supervisors will be arranged by the Youth League Committee.
VI. Competition method:
(1) Each game will be played in a best-of-three-game format.
(2) Before the start of the game, each team shall prepare in a standing position in a column of 15 people. After the start of the game, the athletes on both sides will exert force at the same time to pull the opponent across the circle line specified by the field. win.
(3) Both sides of the game are determined by drawing lots, and the captain of each team is responsible for the notification work of the team.
(4) The time during each game does not count until the referee determines the winner. until negative.
VII. Competition Notes:
(1) Each participating team must arrive at the competition site ten minutes in advance for warm-up exercises. If the team does not arrive at the competition site 10 minutes before the competition starts or there are not enough participants, 20 people will be treated as automatic abstention. The corresponding participating teams will automatically enter the next round of competition.
(2) The winning team is not allowed to leave the competition site after completing a round of competition, and must wait next to the competition site for the staff to make arrangements for the next round of competition.
(3) Each cheerleading team must obey the instructions of the referee and staff and stand outside the prescribed track. Impostors are not allowed during the game, and cheerleaders are not allowed to come on stage to help. Once discovered, they will be immediately disqualified from the game.
(4) In order to ensure the safety of the competition, participating team members are not allowed to wear spiked shoes or participate in the competition barefoot; they are not allowed to wear gloves; the referee cannot let go of the rope before deciding the winner.
(5) The competition should be based on the spirit of "friendship first, competition second", focusing on participation, paying attention to safety, and acting within your ability. During the competition, both sides are pulling hard, so the rope should not be loosened immediately after the last pull to avoid injury to the other team members. Each captain should remember this and pass it on to the participants of each team.
(6) If there is any objection to the referee’s decision during the game, only the captain or the head teacher has the right to protest. Tug-of-war competition activity plan Part 7
In order to further activate the extracurricular and spare time life of teachers and students, improve students’ physical fitness, stimulate students’ enthusiasm for participating in physical exercise, and cultivate students’ spirit of unity, friendship, and love for the collective, school sports The group organizes students to carry out a tug-of-war competition. The relevant arrangements are as follows:
1. Participants:
15 men and women in grades 1-6
2. Purpose of the competition :
The emphasis is on participation, friendship first, competition second
3. Competition slogan:
Unity is strength
4. Competition method:
It adopts a knockout round by lot, a best-of-three-game system, and a mixed rope-holding style for men and women. After the competition starts, listen to the referee’s order (preparation-whistle) and the athletes on both sides exert force at the same time to pull the opponent over. The river boundary specified by the competition field is the winner.
5. Ranking admission:
The top three at each level will be selected
6. Notes:
1. Compete on the spot Contestants are not allowed to be replaced during the competition (except for accidental injuries). Other students are cheerleaders. The cheerleaders are not allowed to go on stage to help. Once discovered, they will be immediately disqualified from the competition.
2. The head teacher should carefully organize the team of the class and start practicing. Be careful not to wrap the rope around your hands and body to avoid accidents.
3. The participating team members must strictly abide by the rules of the competition, obey the referee's instructions, participate in the competition on time, and carry forward the spirit of unity and mutual assistance.
4. Competitors should wear long sleeves and do not wrap the rope around their hands and body to avoid rope scratches and accidents.
5. The school provides gloves. If necessary, you can collect them from the teacher in charge and return them after use. Considering the size of gloves, students are encouraged to bring their own. Tug-of-war competition activity plan 8
1. Activity theme:
Tug-of-war competition
2. Activity theme:
Happy learning, happiness Move, exercise, and strengthen your body.
3. Activity time:
(The third class in the afternoon of December 13)
4. Activity location:
School Basketball court
5. Participants:
Every class in the first and second grades of junior high school
6. Competition groups and rules:
No. One group (10 boys, 10 girls): 4 classes in the first grade of junior high school adopt a single round-robin elimination competition
Group 2 (10 boys, 10 girls): 5 classes in the second grade of junior high school The first round will be eliminated by drawing lots, and the second round will be a single round-robin competition
A best-of-three-game system will be adopted. After each game, there will be a two-minute break to exchange venues. No substitutions are allowed during this period. The competition location will be determined by drawing lots.
7. Competition rewards:
The top two in each grade
8. Competition form:
(made separately)
9. Competition requirements and precautions:
(1) Ideological safety education:
1. Safety first, competition second; friendship first, competition second .
2. Athletes should take safety measures and do warm-up exercises; be careful during activities and try to avoid falls and sprains; and absolutely obey the referee's arrangements and instructions.
3. All classes that need to compete must be present. The number of people in each class will be counted. If anything happens, they must ask for leave from the class teacher. The cheerleading team shall stand outside the competition line as required by the class teacher. They are not allowed to help pull the rope behind the team in violation of regulations and are responsible. Disqualified from this class competition.
4. Each class teacher must do a good job in ideological education of the athletes. During the competition, remember that friendship comes first and cannot let go of the rope intentionally.
(2) During the activity:
1. If a student is injured and needs to be escorted to the hospital, the head teacher of each class will be responsible.
2. If there are quarrels or fights among students, each class teacher and coach will be responsible for handling them.
3. After the competition, designated class cadres in each class will pay attention to student movements to avoid conflicts.
4. Each class teacher should maintain the order of his own class and manage the students in his own class.
5. The head teacher of each class is responsible for maintaining overall discipline.
10. Referee Team:
Referee: Chairman Leng Zhenrong
Referee: Chen Wenyan Liping
Scorer: Ye Jing
Photography: Li Beidi
Competition venue supervisor: Each class participating in the competition will send a student to supervise the number of the other party.
11. Remarks:
1. If a protest occurs during a match, an oral application must be made immediately to the head referee of the match, and the referee team will make a final decision through consultation and discussion.
2. In case of rainy days, further notice will be given.
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