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How to teach yourself graphic design systematically

Question 1: How to learn graphic design 10 systematically? 1. Graphic design theory: 1 graphic design principle; 2. The quality of graphic designers; 3. Print advertising creativity; 4. Creative thinking mode of print advertising. Creative expression of print advertisement. Learn different styles. Attributes and characteristics of graphic design in different industries. Module training theory.

Second, Photoshop: 1 Photoshop toolbar; 2.PhotoShop layers, masks, paths, channels and filters; 3.PhotoShop synthesizes and processes images, 4. Graphic design and production.

CorelDRAW: 1. CorelDRAW toolbar; 2.CorelDRAW vector diagram; 3.CorelDRAW text editing, cartoon production, brochures, signs and other graphic design content.

4. Illustrator: 1. Illustrator toolbar; 2.Illustrator vector diagram; 3. Graphic design such as illustration business card design, font design, text typesetting, enterprise identification system (VI), production company manual, etc.

Five, art basic training:

1, sketch basis: what is sketch, painting materials and brushes, picture composition, the relationship between hue and sketch, the application of perspective, the application of point, line and surface in art, the training of body observation and generalization skills, and the formation of stereoscopic vision,

2. Sketch of figures (optional): definition of sketch, proportion of human body and five senses, human body structure, observation skills of figures, use of sketch midline, grasp of dynamic figures, and sketch training of figures.

6. Printing technology: printing type/printing equipment type/common sense/paper opening/four-color printing/spot color printing/dot number/angle/paper weight/bleeding/overprint/imposition operation method and matters needing attention: post-press technology: bronzing/laminating/glazing UV/ glue/film cutting knowledge. Printing process: design sample /CMYK manuscript/proofreading/film/printing. This paper introduces the knowledge of inkjet technology in practical work, the production process of inkjet, the main factors of computer inkjet quality, and the factors affecting inkjet output efficiency in practical work.

Practical courses:

1. logo design: the classification, function, category and characteristics of logo, the design idea, expression method, combination form, basic principles of logo design, and the difference between trademarks and logos.

2. Mascot design: mascot design standards, creativity, materials, brand understanding and color application.

3. art font design: Font classification, writing rules and changing rules of artistic fonts, art font design principle, art font design method and standard fonts.

4. Exhibition board design: the foundation, layout elements, creative design expressions, advertising design process and print advertising production techniques of creative design of print advertisements.

5. Logo design: outdoor advertising theory knowledge, advantages and disadvantages of outdoor media, outdoor advertising production methods.

6. ID card design: color psychological reaction of graphic design, ID card size and design considerations.

7. Business card design: the use of color in graphic design, the size of business cards, and the characteristics of making business cards in different industries.

8. leaflet design: the application of layout composition in graphic design, the principle of layout composition, the form of layout composition, and the production of cover and inner page.

9.X-frame design: inkjet knowledge, the difference between inkjet and * * *, the requirements for inkjet and * * * image output, how to make the inkjet picture color neutral, the selection of inkjet materials, and picture synthesis.

10. storefront door head design: points for attention in door head design of different storefronts and selection of door head materials.

1 1. album design: the basic knowledge of binding design, the essential elements of binding design, the dimensions and specifications of binding design, the contents and functions of binding and binding design.

12. commercial poster design: basic knowledge of poster design, poster design content, poster expression, poster design criteria, poster composition, poster font arrangement and poster specifications.

13. enterprise identification system (VI) design: the basic knowledge of VI, the concrete composition of CIS, the significance of excellent VI to enterprises, the basic principles of VI design and the process of VI design.

14. newspaper advertising design: the basic knowledge of newspaper advertising design, the layout design of newspaper draft, and the main points of newspaper draft design.

15. packaging design: overview of packaging design, general process of packaging design, packaging design scheme, basic components of packaging design ..... >; & gt

Question 2: I want to teach myself graphic design. What should I study? If you are asking about software, there are three softwares, bitmap, vector and ranking. I know that these three softwares can do 95% of the design work, but I lack "experience". I recommend three softwares, ps, ai and indesign. Other software is also possible, but the company is different and the software is the same. These three softwares are all adobe, which is also the future trend. You can only learn these three softwares without spending time and energy, which is more direct and does not waste time.

The order of software learning is ps-ai-indesign. You can go to the bookstore to buy these three basic courses first, remember that they are basic courses, and online videos are also ok, but they need practical operation. It is inconvenient to cut and draw while watching videos. It is better to buy books, which is much more convenient to learn. You can buy some practical books in the future, such as some example tutorials. Basically, you have learned ps software and done 50 examples, so you can basically use this software. These three softwares are all from adobe, so it will be easy to learn one and let the other two get started. Of course, I recommend memorizing shortcut keys, because they are the software of the same company and are almost universal. At first, you thought it was inconvenient to use without mouse shortcuts. After you get used to them, you will find that shortcut keys can help you learn other adobe software faster. The drawing efficiency will also be improved many times. Whether a person is professional or not depends on whether he can shortcut keys.

If you are self-taught, it will be different from students majoring in scientific graphic design. They will only learn painting for two semesters. Sketch, color and composition are the basis, so you have no art foundation. Even if the software is proficient, the things made have no aesthetic feeling. Of course, I just suggest that the software can learn by itself. No problem at all, but painting is best to have a class outside. Compared with people who can't, their final design works are worlds apart. Software is just a tool, and art is the basis of design. Because art can cultivate your sensitivity to color, your composition ability, creativity, aesthetic ability and so on. These are all things in graphic design, and software is secondary.

Question 3: How to teach yourself computer graphic design? Need basic computer operation knowledge, use of shortcut keys, etc. ..

Learn Photoshop first, then 3Dmax, step by step.

You can find many related teaching materials and production materials on it.

Question 4: How to teach graphic design by yourself systematically starts with learning graphic software. There are Illustrator, PhotoShop, InDesign and other related teaching materials on the internet. Learn to apply software initially, and then draw floor plans according to physical objects, such as envelopes, handbags, advertising pictures, etc. Observing more good design works will further enhance your creative ability.

Question 5: How to teach yourself system graphic design from scratch? First, you must know 26 English letters. You can't find letters on the keyboard with one finger when typing. A little English is enough, and computers can't be white. Ctrl c ctrl v ctrl z should at least know, and have the habit of using shift and tab as two auxiliary keys.

Then the first step is to learn software, the scope of graphic design is very wide, but no matter which way you take, PS, you must learn.

On the whole, self-study PS and AI software first, because these two softwares are universal, and can basically complete 99% of graphic design work, and learn that advertising design, packaging design, printing plate making and LOGO design are all competent.

The second step, when you study software, you should look at some example tutorials on the Internet and follow them to make yourself more proficient.

The third step is to find a company as an apprentice. Experience the daily work of graphic design. After a while, you will receive some to-do lists. At first, you must have no idea of your own. Find other people's good design works online to imitate.

The fourth step, imitation, imitation, imitation again, but not plagiarism. You can't become a designer until you finally have your own design inspiration and creativity. This process will take about 2-3 years.

Question 6: How to learn graphic design? First, the basic knowledge of graphic design:

Photoshop CS2:Photoshop operation basis, image optimization processing, classic example analysis and production.

Illustrator CS2: Advertising signboard making, light box advertising, clothing advertising design, corporate logo design, business card design.

IndesignCS2: professional typesetting tools, printing related knowledge, advanced typesetting skills of books and newspapers.

Acrobat7.0: a professional electronic document tool, which can realize the conversion between any documents and the generation and conversion of PDF documents.

Coreldraw 13: Packaging box design, production of leaflets, posters and business cards, design of products and commercial advertisements and business cards.

Second, advanced knowledge of Photoshop: explain poster design, packaging box design, CI design, product advertising design, post-processing and other applications.

Third, learning graphic design should pay attention to actual combat drills. You can learn a series of creative design videos every day and tell a design case every day. You can learn from zero foundation, explain according to cases, and learn quickly.

Question 7: How can graphic designers learn completely and systematically? I think the best way is to observe other people's works or look at other people's design methods. Online or around. Don't take fantasy as design inspiration, it's a misunderstanding, just walk in and it's over. Learning something from other people's successful cases, continuous observation and learning is a cycle. As for the operation of the software, it is not very important. Don't worry too much. As long as you teach yourself for a month or two, you can be fully qualified. Even if you can't achieve some results in your work and hit a wall, you can study temporarily.

Question 8: Is it suitable for people without any computer foundation to learn graphic design? You can learn the basics first.

First of all, graphic design should have a certain artistic foundation and understanding. After all, modeling ability, color control, and so on should be used.

Secondly, computer operation should be skilled. After all, a large number of shortcut keys also need computer operation skills.

Question 9: How to learn graphic design quickly? Read books for four hours every day, then practice computer operation for three and a half hours. You can learn a software (basic introduction) in five days. Senior students must study for two years. If they learn well, they can go to a design company. Those who don't learn well are all doing odd jobs and making plans for others (that is, drawing spoons).

Question 10: What software does graphic design need to learn? 1 Adobe Photoshop simplified Chinese software category: image processing

Adobe illustrator csv11software language: English software category: image processing running environment: Win9x/NT/2000/XP/ Photoshop is a famous image processing software.

Photoshop is a famous image processing software, which is produced by ADOBE Company in the United States. It has a very powerful function in the decoration and treatment of photographic works and painting works.

2 Adobe Illustrator CSV11Adobe Illustrator is a powerful and perfect drawing software package, designed for output and web page making. This professional drawing assembly has become a powerful vector drawing tool, complete PostScript output, and closely integrated with Photoshop or other Adobe family software. Version 10 has added new drawing and automation advantages, such as arc, rectangular grid and polar grid tools. Increase the flexibility of editing and logo (editing a copy of the main object or image). You can use brushes and other creative tools on the toolbar, such as merging and data-driven coordinates, to help you build templates that link to the database. The new Illustrator also provides more network production functions, including image cropping and support for SVG enhancement.

3 Fireworks MX 2004 Simplified Chinese Software Language: Simplified Chinese Software Category: Image Processing

4 AutoCAD design

5-core drawing

6 3D animation software 3D Studio(3DS). Its full name is 3-dimension studio, which should be translated as "3D Image Studio" in Chinese. 3D Studio MAX (hereinafter referred to as MAX) is an upgraded version based on 3DS 4.x, which is presented to us with a brand-new Windows interface and more powerful functions. Making 3D animation with MAX is like being a great director ―― all the characters, props, lights, cameras, scenes (including clouds, fog, snow, lightning and other special effects scenes), dubbing, lens editing and composition are under your control. If you are a designer, designing a product model with MAX feels like a sculptor and a magician. Complex models can be miraculously built almost instantly. It is easier to modify and create models with MAX, and you can focus your precious time and energy on making the design more perfect and ideal. No matter what purpose MAX is used for, when you work with a computer, you will fully realize that "work is entertainment, and entertainment is work".

It is no exaggeration to say that where 3D design is needed and 3D animation is needed, MAX is needed. MAX is suitable for experts or amateurs who are engaged in any of the following occupations: movie stunt, 3D and movie animation advertising design, industrial design, architectural and interior decoration design, packaging and decoration design, 3D game development, software development programmer (making software titles), teaching multimedia demonstration production, military scientific research and physical, chemical or biochemical research, and all computer players who are interested in 3D animation and 3D modeling.

Because of its powerful functions, 7 MAYA has had a great influence in the field of 3D animation, and has penetrated into various fields such as movies, radio and television, company presentations, game visualization and so on, becoming the leader of 3D animation software. The computer special effects shots in the prequel trilogy, Hollow Man, The Matrix, Gladiator, The Perfect Storm, Dinosaur and many other blockbusters were all done by Maya. Realistic character animation, rich brushes and nearly perfect hair and clothes effects are not only attracted by film and television advertising companies, but also attracted by many friends who like 3D animation production and are interested in the development of film and television computer stunts.

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