Traditional Culture Encyclopedia - Photography and portraiture - How to make animation with 3DSMax? The process and basic program of making animation with 3DSMax
How to make animation with 3DSMax? The process and basic program of making animation with 3DSMax
The process and basic program of making animation with 3DSMax
Stage 1: Set the scene
You should set the scene before preparing for work. The first step of 3dsMax workflow should be setting the scene.
Stage 2: Establish an object model.
Establishing object model is the basis of 3D production, and other workflows depend on object model. Modeling is very time-consuming. In the computer, the detail of the model is calculated according to the surface, in which the surface composed of three points is the most basic surface, and there should be two triangular surfaces on one surface of the cube in the computer. After setting up the scene, you can create the required model in the scene. You can start with different 3D geometry, or you can convert objects into various editable surface types, and then further model them by stretching vertices and using other tools.
The third stage: the use of materials
If you want a good animation effect, how can you use less materials? After the model is created, you can use the material editor to design materials, and give the designed materials to the model in the scene, so that the created model has a real texture. If the model is the body, then matter is the spirit. How do you know that a dress is made of cloth instead of plastic? It is distinguished by materials. The basic important things to pay attention to in materials are: highlight, reflection, refraction, blur and material mapping.
Stage 4: Place lights and cameras
Place lights and cameras for the scene so that the materials are truly displayed on the surface of the model. In the whole process of 3D animation, illumination is the most important. Without lights, everything is illusory. Illumination completely simulates the propagation of light in the laws of physics. In a computer, light is not reflected by default.
The fifth stage: making scene animation.
If the created scene needs animation display, you can use the animation setting function in 3dsMax to create the animation effect of the model in the scene.
Stage 6: Render the scene
Rendering refers to calculating the settings of light and shade, background and atmosphere according to the specified materials and lighting of the scene, and displaying the geometric figures created in the scene in a materialized way. Tools for 3D animation will not only use software such as 3Dmax or maya, but also cooperate with the renderer. If 3Dmax and maya are the whole frame, then the renderer is the core.
So much for "the process and basic routines of animation with 3DSMax". I hope the tutorial can help you. You can follow the tutorial and practice more to really master it. Click this link to learn more about the 3dmax tutorial:
- Previous article:How to use a photographic reflector
- Next article:Huawei nova 8 SE first evaluation: the leader of thin and light 5G mobile phones.
- Related articles
- What is the overall story outline of the Philippine TV series "The Promise"?
- What is the basic correct posture for holding a SLR camera?
- What are the main features of photography?
- Shenyang Tiexi wedding photography
- The basis of three-lamp lighting.
The characteristics of three-lamp lighting Three-lamp lighting is the most widely used and easy to master in portrait shooting. This three-lamp lighting method
- Top Ten Painters in Baoding, Hebei Province
- Now, everyone has a mobile phone. Why do UFOs appear out of thin air?
- How about the photographer Milan Wedding Studio in Hecheng District of Huaihua City?
- How to deal with airborne leadership
- Who can tell me the name of Wang in Mr. Kanto?