Traditional Culture Encyclopedia - Weather forecast - What does the injury of hell have to do with?

What does the injury of hell have to do with?

Ordinary attacks are of course related to injury and self-repair, and injuries are of course related to strength and equipment skills.

DF's main damage skill, The Wheel of Cause and Effect, is determined by the ineffective planning during the day, which means that the common attack of DF is only at night during the day 100%, and there is no skill bonus at all.

Botulinum poison is generally 10% of the opponent's upper limit, but there will be upper and lower limits. Continuous bleeding is related to skill level, regardless of day and night.

Judge's order and Yamaraja's order are both fixed injuries, which are only related to skill level. Night damage 100%, 70% at night.

In addition, small deaths, like seals, are related to self-correction and self-resistance.

Finally, among all sects, the damage bonus of master skill is the highest. In addition to injury, the skill of PS has a higher hit rate than DT, which has been tried and tested.