Traditional Culture Encyclopedia - Weather forecast - Three Kingdoms Heroes 3 intensive Who knows? Tell me about it, okay?
Three Kingdoms Heroes 3 intensive Who knows? Tell me about it, okay?
Upstairs, it’s better to rely on strength when playing games. It’s not honorable to win by relying on such “cheats”. Let’s just say it’s more practical.
"Three Kingdoms Heroes 3" is a strategy game developed by Aoting Technology after "Three Kingdoms Heroes 2" and "Three Kingdoms Heroes 2". I believe that players who have played the previous two games will definitely be familiar with it. This series of games left a deep impression. Different from previous strategy games, the "Heroes of the Three Kingdoms" series does not require players to spend too much thought on internal affairs. Instead, it allows players to conquer all directions in the game, capture cities one after another heavily guarded by enemies, and support them with war. During the war, while constantly expanding his sphere of influence, he also continued to expand his military commanders. It was undoubtedly a very interesting thing to watch the famous military commanders recorded in the Three Kingdoms come under his own account.
In the game, the player's goal is to eliminate other princes through war to unify the country. Different from the previous game, players no longer need to occupy every city. As long as all the princes are destroyed, the world will be yours.
Command Description
The Heroes of the Three Kingdoms 3 has made many changes in the business model. In both previous games, the more generals you have, the more things you can do. However, the disadvantage of this is that people with many generals and a small sphere of influence have an advantage over people with few generals and a large sphere of influence. In order to change this unreasonable phenomenon, Odin added a limit on action points. The larger the sphere of influence, the greater the advantage. , the more things you can do each month. Although on the surface it seems like there are restrictions on movement, in fact it can only be operated once a year instead of every month, so you can actually do more things than before.
The following is a brief explanation of each command of the business model:
Internal Affairs
Movement: Assign a general in a certain city to move to another city. The target city must be adjacent to the city where the general is sent, and must not be occupied by other princes. Spend 1 action point.
Search: Assign a general to search in the city. The search results may be props or generals who have not surrendered to any princes in the city. After using the props, you can increase your abilities or loyalty; generals may become your subordinates to help you realize your dream of unifying the country. Spend 1 action point.
Develop: Develop the city and make it more prosperous. The more developed a city is, the more people it will have, and of course the higher its annual income will be. If you have money, you can recruit more soldiers. With more soldiers, you can make military commanders not just commanders when fighting, so it is recommended that each city Develop them to the highest possible level. When developing a city, generals with relatively high intelligence are often used to carry out the development. The development results of generals who are not very smart and those who are good at using their brains can be several times different. It should be noted that the maximum development value of any city is 999. Do not waste your action points on cities that have been developed to the end. In addition, war will reduce the development of the city, so you must remember to develop it after the war to avoid a reduction in income in the coming year. Spend 1 action point.
Talent: Surrendering means asking the generals captured and imprisoned by you on the battlefield to join you; recruiting means getting the enemy generals to defect to you and recruit them by giving away treasures, giving money and lobbying. The general must be investigated in advance in the city where the general is located. Spend 1 action point.
Items: Here you can reward the various weapons and props you searched for to generals to enhance their abilities and increase their loyalty. No action points are spent.
Military Administration
Conscription: Replenish the city's supply of troops, but cities without money cannot recruit troops. Spend 1 action point.
Training: Improve the morale of soldiers. Soldiers with too low morale will flee from the battlefield. Winning the enemy's battle can also improve their morale, but losing the battle will decrease their morale. Spend 1 action point.
War: Attack a city occupied by other princes. The city must be adjacent to the city where you send troops, and there must be no levels occupied by other princes in between. Otherwise, you have to defeat the level first and then attack the city. Spend 1 action point.
Maintenance: Check and adjust the status of generals, which is divided into formations, units, special skills, general skills and military advisor skills. No action points are spent.
Formation: Adjust the formation of generals in war. Generals must first use the formation book to learn the corresponding formation.
Arm types: Adjust the arm types of generals in war. Generals must first use military symbols to learn to lead the corresponding arm types.
Nirvana skills: skills that are gradually learned during the upgrading of generals and cannot be obtained through learning.
General skills: The skills used by the generals of both sides in the battle. They are learned by continuously obtaining meritorious service in the war. Each general skill requires a lot of meritorious service, so you must fight more wars.
Strategist Skills: The skills used by the army strategists of both sides during the war and march also require meritorious service to learn.
Adjust troops: Adjust the number of troops led by generals in a city. No action points are spent.
Diplomacy
Alliance: Become an ally with a certain prince. If the two are adjacent, there will be no war. At the same time, you can also send troops with your ally when attacking other cities. Spend 1 action point.
Remove the alliance: dissolve the alliance with the allied princes. Spend 1 action point.
Appointment and dismissal
Prefect: Designate a general in the city you occupy to be the prefect. But in the city where the princes are located, only the princes can serve as prefects. If there is only one general in the city, that general will automatically become the governor of the city. No action points are spent.
Strategist: Designate a general in the city you occupy to be the strategist. If there is only one general in the city, that general will automatically become the city's military advisor. No action points are spent.
General: Give corresponding official positions to generals who have reached a certain level. See the "Official Positions" section for details. No action points are spent.
Strategy
Investigation: Find out the details of enemy cities and prepare for sending troops. Spend 1 action point.
Destrange: alienate the enemy's generals and make them defect to you. Spend 1 action point.
Intelligence: Check the detailed information of the city you occupied, including the city's population, funds, development level, military strength, and various conditions of the generals in the city. No action points are spent.
System
Progress archive: Save the current progress.
Progress reading: Read the previous progress.
Setting adjustment: Set the volume of the game’s music and sound effects, whether to enable effects, violence and historical events, and whether to set your own generals to appear.
Return to the main menu: Return to the very beginning of the game.
Break: Wrap up the month with all the action watching computer developments.
List of generals on the scene
As the saying goes: Troubled times produce heroes. During the Three Kingdoms period, due to the various feudal princes separatist parties, wars continued year after year. Countless military generals gave everything they had for the wise masters in their hearts, and as a result, many famous generals were created, such as Changshan Zhao Zilong, the Three Taoyuan Brothers, etc., all of whom were passed down to future generations.
In the first two generations of games, there have been many generals. Odin Technology has reached a new high this time. The total number of all generals is more than 400 (but all of them are famous in history) ), characters such as Da Qiao and Xiao Qiao also appeared on the battlefield to help players realize their dream of reunification. It seems that organizing a women's army to make achievements is no longer a dream.
List of official positions
Speaking of official positions, those who have played "The Heroes of the Three Kingdoms" must still remember that different official positions can lead different numbers of soldiers. However, this function was removed in the second generation, so all generals with the same level can lead the same number of troops, which does not well reflect the gap between a general and a lieutenant. In order to make up for this shortcoming, "Heroes of the Three Kingdoms 3" has restored the official position system of the first generation of military commanders. In this way, military commanders go to the battlefield to charge into battle, while civilian officials strategize in the rear, complementing each other. Players no longer feel that there is no difference between civilian officials and military generals except military commanders. There is no other difference except the difference in skills.
At the same time, a brief introduction to official positions during the Three Kingdoms period is attached. From it, it can be seen that Ao Ting also strives to ensure historical authenticity while making games.
Name, level, number of soldiers
Colonel 1 40
General Pi 2 60
General 2 60
< p>General Yamen 2 60General Military Advisor 2 60
General Anguo 4 80
General Fubo 4 80
General Hengjiang 4 80
General Yokoye 4 80
General Bingzhong 6 100
General Zhechong 6 100
General Wuwei 6 100
General Wuwei 6 100
General Huyi 8 120
General Huwei 8 120
General Hulie 8 120
General Pingdi 8 120
General 10 140
General Dangkou 10 140
General Yingyang 10 140
Sui General Yuan 10 140
General Zhaoyi 12 160
General Zhaode 12 160
General Zhaowu 12 160
General Zhaowen 12 160
General Polu 14 180
General Pinglu 14 180
General Weilu 14 180
General Zhenglu 14 180
p>General Fujun 16 200
General Protector 16 200
General Zhenjun 16 200
General Longxiang 16 200
General Yangwu 18 220
General Yangwei 18 220
General Fenwu 18 220
General Fenwei 18 220
General Zhenwu 20 240
General Zhenwei 20 240
General Jianwu 20 240
General Jianwei 20 240
Weiyuan General 22 260
General Anyuan 22 260
General Fu Han 22 260
General Fu Guo 22 260
General Right 24 280
General Zuo 24 280
General Hou 24 280
General Front 24 280
General Pingbei 27 300
< p>General Pingnan 27 300General Pingxi 27 300
General Pingdong 27 300
General Anbei 30 320
Annan General 30 320
General Anxi 30 320
General Andong 30 320
General Zhenbei 33 340
General Zhennan 33 340
Zhenxi General 33 340
Zhendong General 33 340
Zhengbei General 36 360
Zhengnan General 36 360
p>General Zhengxi 36 360
General Zhengdong 36 360
General Wei 40 400
General Chariot 40 400
< p>Hussars General 40 400General 40 400
General: First established during the Warring States Period, it is the highest title for a general. During the Eastern Han Dynasty, it was mostly held by nobles. The specific names include General Jianwei, General Hussar, General Zhongjun, General Zhendong, General Fujun, etc. Except for General Hussar, whose position is slightly lower than that of the Three Dukes, the others are all above the Three Dukes. superior. During the Three Kingdoms period, Xiahou Dun, Jiang Wei and others were all generals.
Da Sima: Emperor Wu of Han Dynasty (Liu Che) deposed Taiwei and established Da Sima. Emperor Guangwu (Liu Xiu) also deposed Da Sima as Taiwei. Therefore, Da Sima is Taiwei and is in charge of military affairs and military endowments. The highest official position, that is, the highest military commander in the country. In the Eastern Han Dynasty, he, Situ and Sikong were collectively known as the Three Dukes.
Da Sinong: In the Qin Dynasty, it was called Zhi Su Neishi. Emperor Jing changed it to Tai Nong Ling. In the first year of Taichu (104 BC), Emperor Wu of the Han Dynasty changed its name to Da Sinong. At the beginning of the Wei Dynasty, Da Nong was established, and in the second year of Huangchu (AD 221) by Emperor Wen (Cao Pi), it was renamed Da Sinong. Shu and Wu also each had Da Sinong. During the Han Dynasty, Da Sinong was in charge of taxes, money, grain, salt and iron, and national financial revenue and expenditure. However, during the Three Kingdoms period, due to the decentralization of power, he could only be responsible for the custody of these materials. One of the Nine Qings.
Dahonglu: It was called Dianke in the Qin Dynasty, and Daxingling in the early Han Dynasty. It was renamed Dahonglu in the first year of Emperor Wu of the Han Dynasty and was in charge of receiving guests. One of the Nine Qings.
Weiwei: First established in the Qin Dynasty, Emperor Jing of the Han Dynasty (Liu Qi) initially changed his name to Zhongdafu Ling, and soon restored his original name and took charge of the palace gate guards. One of the Nine Qings.
Taiwei: Same as Da Sima. After Cao Pi came to the throne, he appointed Jia Xu as Taiwei.
Taifu: An official who assists the monarch, participates in government affairs as an important minister, and is in charge of the military and political power of the country. After Cao Rui ascended the throne, his descendant Zhong Yao became the Taifu.
Taichang: It was called Fengchang in the Qin Dynasty. It was renamed Taichang in the sixth year of Zhongyuan Dynasty (144 BC) by Emperor Jing of the Han Dynasty. The subordinate officials include Taishi, Taizhu, Taizai, Taiyao, Taiyi (treating diseases for all officials), Taidivination Liuling and Doctor Jijiu. One of the Nine Qings.
Taipu: Both Qin and Han Dynasty had Taipu. Wang Mang once changed his name to Taiyu, who was in charge of raising horses and livestock. One of the Nine Qings.
Prefect: During the Qin Dynasty, a county governor was set up. Emperor Jing of the Han Dynasty changed his name to a prefect. He was the highest official of a county. In addition to governing the people, promoting talents, deciding lawsuits, and prosecuting traitors, he could also appoint and dismiss his subordinates.
Shaofu: There was a Shaofu in both the Qin and Han Dynasties. Wang Mang was called the official, and he was in charge of the property together with Da Sinong. However, Da Sinong was in charge of the country's property, while Shaofu was in charge of supporting the emperor. The subordinate officials include the imperial palace order, which is in charge of royal paper, ink, pens, etc., the Shangfang order, which is in charge of swords, crossbows, etc., the imperial order, which is in charge of clothing, and the imperial doctor order, which is in charge of treating diseases for the palace. One of the Nine Qings.
Zhongchangshi: First established in the Qin Dynasty, and held by eunuchs in the Eastern Han Dynasty. He was in charge of documents and conveyed edicts, and had great power.
Zhongshu Supervisory Order: When Cao Cao was the king of Wei, he set up a secretarial order to handle Shangshu Zhangzou. In the early years of Huangchu, Cao Pi changed the Secretary Order to Zhongshu Order and specially set up Zhongshu Supervisor to rank before Zhongshu Order.
Zhong Lingjun: Cao Cao was the prime minister and then the leader, and soon changed to Zhong Lingjun, in charge of the imperial guards.
Zhonghujun: Cao Cao was the prime minister's rear guard. Soon it was changed to the Zhonghujun, in charge of the imperial guards, and his status was slightly lower than that of the Zhonglijun.
Changshi: First established in the Qin Dynasty, there were two long histories under the prime minister in the Western Han Dynasty. His position was equivalent to the secretary-general, that is, the affairs director of the highest state agency. There is also a long history in the shogunate, which is the chief of staff; the one who can order troops to go into battle is called the general history. The offices of Taiwei, Sikong and Situ in the Eastern Han Dynasty also had chief historians with heavy responsibilities. The Three Kingdoms will remain unchanged.
Engagement: The assistant officials of the governor, such as Biejia, Zhizhong, Zhubu, Gongcao, etc. are all called engagement.
Cang Cao's subordinates: Officials in charge of Canggu affairs. The chief ones are called subordinates, and the deputy ones are called subordinates.
Situ: Founded in the Western Zhou Dynasty, in charge of education in the Eastern Han Dynasty, one of the three princes.
Sikong: Founded in the Western Zhou Dynasty, in charge of water, soil and construction projects in the Eastern Han Dynasty, one of the three officials.
Sili Xiaowei: First appointed by Emperor Wu of the Han Dynasty, he was responsible for supervising and leading the disciples in the capital and engaged in hunting down evildoers and criminals. He was referred to as Sili. When Liu Bei proclaimed himself emperor of Shu, he appointed Zhang Fei as the Sili Colonel.
Sijin Zhonglang General: Cao Cao appointed him in the 10th year of Jian'an (AD 205) and was an official in charge of iron smelting, coins and the casting of agricultural tools.
The main book: It was established in the Han Dynasty and was in charge of documents and books. There was a main book among the assistant officials of Sikong, the prime minister's office and the governor.
Gong Cao: The assistant officer of the governor, in charge of examining and recording merit.
East and West Cao: After Cao Cao became prime minister, he established Dong and Xicao in charge of personnel work. Dongcao was in charge of the appointment and dismissal of officials with two thousand stones, and Xicao was responsible for the appointment and dismissal of officials in the Prime Minister's Office. The person in charge is called the principal, and the deputy is called the subordinate.
Prime Minister: First established during the Warring States Period, he is the chief of all officials. There was no prime minister in the Eastern Han Dynasty. In the 13th year of Jian'an (AD 208), there was no prime minister, and Cao Cao appointed himself prime minister. "Prime Minister" is connected with "Cheng", and "Prime Minister" is the person who handles state affairs according to the monarch's will.
Prime Minister Li Cao: The official in charge of justice in the prime minister's house.
Guang Luxun: He was called Lang Zhongling in the Qin Dynasty, and was renamed Guang Luxun by Emperor Wu of the Han Dynasty. Wang Mang was called Sizhong, and in the Eastern Han Dynasty, he was also called Guang Luxun. Cao Cao appointed Lang Zhongling as the Empress of Wei Gong, also known as Guang Luxun in the first year of Huangchu (220), and was in charge of the entrance to Suwei Palace. Their subordinate officers include the Yezhe who is in charge of Binzan's affairs, the Fengche Captain who is in charge of the royal chariot, the Fuma Captain who is in charge of the auxiliary chariots and horses, the Cavalry Captain who is in charge of the Yulin Cavalry, and the Dafu, Zhonglang General, etc. It is still controversial whether the official is a subordinate of Guang Luxun. One of the Nine Qings.
Zhi Jinwu: During the Qin Dynasty, he was called Lieutenant, and Emperor Wu of the Han Dynasty changed his name to Zhi Jinwu. Wang Mang was called Fenwu, and in the Eastern Han Dynasty he was called Zhijinwu. Cao Wei was first called Lieutenant, and in the first year of Huang Chu he was renamed Zhi Jinwu and was in charge of patrolling outside the palace. The guards patrolled the palace, and Jinwu, who was in charge, visited the capital. When the emperor travels, he takes King Wu as his guide. "I" should be the imperial speaker.
Biejia: the assistant to the governor. The governor is responsible for patrolling and inspecting. Biejia rides in a separate car to assist the governor on his inspections, so it is called Biejia.
Tingwei: It was first established in the Qin Dynasty. Emperor Jing of the Han Dynasty changed its name to Dali. From then on, it was called Tingwei or Dali. Tingwei is in charge of criminal law and prison litigation and is the highest judicial authority for appeals in various places. The word "ting" means straight and flat. Prison management values ??straightness and flatness, so it was named. The subordinate officers of Ting Wei include Dali Zheng, Dali Ping and Dali Jian, becoming the three officials of Ting Wei. One of the Nine Qings.
County magistrate: First established during the Spring and Autumn Period and the Warring States Period, the chief executive of a county is called the magistrate of a county with a population of less than 10,000 households, and the chief of a county with a population of less than 10,000 households is called a chief. The county magistrate's assistant officers include the county lieutenant who is in charge of military affairs and public security, and the county magistrate who is in charge of documents and warehouses. Generally, each county has one magistrate and one lieutenant, and large counties have two or more lieutenants.
Shang Shu: "Shang" means to be in charge. During the Qin and Han Dynasties, the minister was only an official of the Shaofu, in charge of the documents in the palace, and his status was very low. During the reign of Emperor Wu of the Han Dynasty, five ministers were appointed, and they began to divide Cao's administration. As they worked around the emperor, their status gradually became more important. Cao Wei had officials, Zuo Min, Ke Cao, Wu Bing, Du Zhi and five Cao Shangshu. The Ministry of Personnel, also known as the Ministry of Selection, is in charge of the selection of officials; Zuo Min is in charge of repairing meritorious works and salt pond gardens; Ke Cao is in charge of ethnic minorities and foreign affairs; Wu Bing is in charge of Chinese soldiers, foreign soldiers, cavalry, special soldiers, and capital soldiers; Duzhi is in charge of In charge of military and state affairs. Among them, the Book of Official Affairs is the most important.
Shang Shuling: First established in the Qin Dynasty, he is the head of the Shangshu station. He is the head who is directly responsible to the emperor and is in charge of all political orders. The deputy of Shangshu Ling is Shangshu Pushe. Cao Wei appointed one or two Shangshu Pushe. When the two are placed side by side, they are called left and right Pushe. If the minister's order is lacking, Zuopushe will act on his behalf. During the Cao Wei Dynasty, there were eight seats, including five ministers, two servants, and one order.
Shang Shulang: The official responsible for drafting documents in the Shangshu Taiwan. In the Eastern Han Dynasty, those who were filial, honest, and talented were selected to serve as ministers. After one year, they were called ministers, and after three years, they were called ministers.
Shizhong: First established in the Qin Dynasty, he is an official subordinate to the prime minister. He is responsible for picking up relics and filling vacancies, advising, accompanying people, carrying seals when traveling, and taking care of the emperor's daily life.
Zongzheng: First established in the Qin Dynasty, Wang Mang was called Zongbo, and was renamed Zongzheng in the Eastern Han Dynasty. He was in charge of the affairs of the royal family and his relatives. In both Han Dynasties, the clan surname Liu served as the official. One of the Nine Qings.
General Zhengdong: Commanded the four prefectures of Qing, Yan, Xu, and Yang, and stationed himself in Yangzhou.
General Zhengnan: Commanded the two states of Jing and Henan, stationed in Xinye.
General Zhengxi: Commanded Yongzhou and Liangzhou and stationed in Chang'an.
General Zhengbei: Commanded the three states of You, Ji, and Bing, and stationed in Jizhou.
Provincial Governor: First established in the Qin Dynasty, in charge of the military and political power of a state. Thorn, to report illegality; Shi, the emperor's envoy.
Zhizhong: the assistant to the governor. In ancient times, books and documents were called "zhong", and "zhizhong" meant managing documents and archives. Later, it gradually evolved into a fixed official position.
Joining the Army: At the end of the Eastern Han Dynasty, Cao Cao took charge of military affairs as the Prime Minister, and his staff often took the name of participating in the Prime Minister's military affairs, that is, taking part in military affairs, referred to as "Joining the Army".
Henan Yin: The Eastern Han Dynasty established its capital in Luoyang County, Henan County. In order to improve the status of Henan County, its chief was not called the prefect but called Yin, and he was in charge of 21 counties near Luoyang.
Diannong Zhonglangjiang: At the end of the Han Dynasty, Cao Cao appointed Diannong Zhonglangjiang and Diannong Xiaowei, both of whom were in charge of agricultural production, civil affairs and land rent. They only differed in the size of the prefectures they governed, and their powers were equivalent to those of a prefect. .
Chengmen Xiaowei: Set up in the Western Han Dynasty, he was in charge of the troops stationed at the city gates of the capital.
Xiangguo: that is, the prime minister.
Jianzuo Minister: In the Qin Dynasty, he was called the General Shaofu. Emperor Jing of the Han Dynasty changed his name to the General Minister. He was in charge of the civil construction of palaces, ancestral temples, roads, dormitories, and cemeteries.
Give Shizhong: It was first established in the Qin Dynasty, followed by the Western Han Dynasty, the Eastern Han Dynasty, and the Wei Dynasty was restored. For generals, princes, nine ministers, as well as Huang Menlang, Ye Zhe, etc.
Dudu: The Three Kingdoms first established the Dudu and the Grand Dudu as leading military officers, among which the Grand Dudu was the highest military commander.
School official: a minor official temporarily appointed by Cao Cao, who is responsible for observing the minor offenses of the officials.
Supervisor: Official in charge of iron smelting during the Wei Dynasty during the Three Kingdoms period
Yushi Dafu: Official in charge of impeachment and picketing, second only to the prime minister.
Censor Zhongcheng: the deputy of the Censor.
Huangmen Shilang: During the Qin and Han Dynasties, the palace gates were all yellow, so they were called Huangmen. Huangmen Shilang got his name because he served in Huangmen.
Sanqi Changshi: The Wei Dynasty of the Three Kingdoms, that is, the collective name of Sanqi (the emperor's cavalry servants) and Zhongchangshi in the Han Dynasty. They were responsible for admonishing the emperor's mistakes and preparing advisors.
Governor: Senior military commander, located under the Prime Minister, Taiwei, and Yushi.
Postal Supervisor: In the Han Dynasty, each county had a postal supervisor, who was responsible for inspecting and correcting illegal matters in the counties and towns under his jurisdiction, as well as for promulgating religious orders, arresting people in prison, etc.
Detailed information of the arms
Each arm has its own advantages and disadvantages. It is impossible to win the war forever by relying on only one arm. Therefore, after understanding the mutual restraints between the arms, It will definitely speed up your progress in building a successful career.
Name: Plain Swordsman, Archer, Short Lancer, Light Cavalry, Fighting Soldier, Barbarian Soldier, Vine Armor Soldier, Female Soldier, Crossbow Soldier
Advanced Name: Great Sword Soldier, Archer Cavalry, Lancer, Iron Cavalry, Beast Tamer Soldier, Elephant Soldier, Vine Cavalry Guard Arbalest
Starting health (level 1) 10 12 10 11 8 13 10 15 10
Increased health per level 2 1 1 2 4 3 2 1 1
p>Starting attack power (level 1) 6 4 6 6 6 6 6 6 5
Attack power increased per level 1 1 1 1 1 1 1 1 1
< p>Hit rate against Park swordsmen (%) 50 20 60 80 60 60 60 40 10Hit rate against archers (%) 80 50 50 60 70 70 95 70 60
< p>Hit rate against lancers (%) 40 50 50 20 60 60 40 60 65Hit rate against light cavalry (%) 20 40 80 50 30 60 30 20 60
< p>Hit rate against fighting soldiers (%) 40 30 40 70 50 20 60 80 40Hit rate against barbarian soldiers (%) 40 30 40 40 80 50 20 20 80
Hit rate against rattan soldiers (%) 40 5 60 70 40 80 40 40 20
Hit rate against female soldiers (%) 60 30 40 80 20 80 60 50 40
Hit rate against crossbowmen (%) 90 40 35 40 60 20 80 60 50
Hit rate against generals (%) 50 40 50 50 50 50 50 50 45
Name: Swordsman, Archer, Short Lancer, Light Cavalry, Fighting Soldier, Barbarian Soldier, Vine Armor Soldier, Female Soldier, Crossbowman
Advanced Name: Great Sword Soldier, Archer Cavalry, Lancer, Iron Cavalry, Beast Tamer Soldier, Elephant Soldier, Vine Cavalry, Guards, Strong Crossbow Soldier
Pu Dao soldiers (big sword soldiers) △ ○○ ) ○ △ △ ○○ X △ ○○ ○ ○○
Female soldiers (guards) X ○ ○ XX ○○ XX
○○ Very favorable
○ Good
△ Evenly matched
X Unfavorable
XX Very unfavorable
XX Very unfavorable
p>
Some tips
In the early stage of the game, the average player only has 1 or 2 cities. Although there are relatively few cities, they will try not to expand quickly and focus more on internal affairs and personnel. Generally speaking, most new generals will not directly defect to any prince. Once you can search for them, then generally speaking, this general will join you. Of course, paying more attention to internal affairs and personnel does not mean that there will be no war. Otherwise, over a period of time, not only the levels, but also the number of troops and the skills of generals will be very different. If you go to fight like this, you will definitely lose.
So in the early stage, you might as well adopt the following tactics: go out to fight when the soldiers in the city are full, send more generals to fight, be sure to win, and then take a rest in the city and then withdraw (that is, the second In the next month, all generals will be sent back using internal movement orders), allowing other princes to occupy it again. In this way, you can capture as many generals as possible in a short period of time, and you can also ensure that your upgrade speed is not slower than the computer's upgrade speed. And because all the battles are won, you can get a lot of merits. Remember, you will not spend too much merits on those low-level general skills. If you can, try to learn the high-level general skills later. In this way, gradually fighting a tug-of-war with the enemy will not only have no impact on the city you have developed, but you will also continue to have military commanders join your team to expand your strength.
When there are more than 10 generals in the city, you need to consider occupying another city for development. The order of development is still to develop first and then fight. Just remember not to stretch the battle line too long, otherwise it will be easy for the enemy to find a weak point and cut you into several sections, and you will not have enough time to rescue you. You must ensure that any city within your sphere of influence can be rescued from nearby if a war breaks out. The city has at least 5 generals with full troops to support the operation.
The summary is that in the early stage of the game, the main focus is on internal affairs, supplemented by war. Try to place the battlefield on the cities of other princes. This will not only slow down the development of the enemy, but also allow the development of your own city. The degree does not decrease. Of course, since generals are the biggest helpers in conquering cities and territories in the game, enemy generals captured on the battlefield should never be beheaded. There is no problem if they don't surrender for a while, but they will be locked up for a year and a half to see if they can fight back. And it must be done that no matter what the ability of the general is, he will be locked up before talking about it. After all, the rear will still need such people to mobilize supplies in the future.
By the time the game reaches the middle stage of development, players should already have several decent cities and a large number of generals under their command. But it’s still the same sentence: Don’t rush to fight a war first, get the internal affairs in order first. Why do you say this? The reason is very simple. The more cities players occupy, the corresponding places bordering the enemy will be more. If the internal affairs are not settled first but are anxious to expand, then of course it will look good at the beginning, and the territory will be cluttered. It has expanded by one or two times, but it will probably not look so good next time. The faster you expand, the more the enemy's strength will be retained, and the more generals, money and soldiers will be concentrated. In other words, as long as you run out of ammunition and food, If the enemy starts to counterattack at the last moment, the final result may be that you can't even keep much of your initial territory, so rushing forward is absolutely necessary. However, although you still can't rush to expand this time, you no longer need to go back and forth in a certain city to upgrade generals like in the early days. To capture a city, you must protect a city, and you must strive to capture the target city at once to avoid generals. and the losses of soldiers were excessive.
Since the generals have almost found the master in their hearts in the mid-term, the possibility of finding a general who is still wandering is relatively low. The search during this period is mainly to strengthen the equipment of the generals and improve the generals' abilities. Loyalty. Because you have too many generals in the mid-term, you will often encounter other princes sending people to drive a wedge between your men. Reward the generals with the least loyalty. Even though some people have very low abilities, it is also a good idea to send them to the rear to transport supplies. choice.
In addition, in the mid-term, pay attention to occupying key cities. For example, Luoyang, Xiangyang and other cities are the two major cities that must pass through from east to west. Once these two cities are in your hands, then you can Concentrate your efforts to eliminate the hidden dangers in the rear before continuing on your path to unification.
In short, what needs to be paid attention to in the mid-term is to let a group of generals with relatively high intelligence go to the rear to develop, and generals with relatively low intelligence and force will run back and forth from the front to the rear to transport materials from the rear to the city in the front. High-ranking generals make great achievements in cities, trying to conquer one city and defend another. By gradually advancing, they can force the enemy into a blind corner. In addition, when attacking other princes, you should also pay attention not to become enemies with too many people. Try not to touch other princes before destroying one prince, so as to avoid war and war. Therefore, diplomatic alliances are very important. The so-called distant friendship and close attack are like this. Generally speaking, there is not much emphasis on the order of attacking cities, but if possible, it is better to divide the country into four parts: southeast, northeast, southwest and northwest, and fight in different periods. The purpose is to do so so that you can connect with other cities. As few as possible to avoid stretching the battle line too long without enough generals and troops.
In the later stage, there is almost no need to think about anything else. The main thing is to clean up the remaining princes in various places. At this time, internal affairs are no longer important. Of course, players who like to engage in internal affairs can develop all the cities first before attacking other cities. But now you are not far from unifying the country. Don't give the enemy too much time to avoid him. If you fatten up, you may be the one who is unified.
Some players may like internal affairs more than fighting, so it is also a good choice to use discord to try to get the other party's military commander to join you. Unfortunately, unless the loyalty of that military commander is indeed very low, it cannot be said easily. Motivate him to leave his old master.
Conclusion
Compared with the previous two works, "The Heroes of the Three Kingdoms III" has improved a lot. First of all, the picture is much more exquisite than before, and the shapes of the military commanders are lifelike, which makes people There is an immediate feeling. After seeing Zhang Fei's avatar, people can't help but think of the fierce Zhang Fei who drank the Dangyang Bridge.
Secondly, the game has changed from the previous style where new generals could not be logged in or new monarchs could be used, giving players full freedom to create their own Three Kingdoms era.
The game also restores the official position system in "Heroes of the Three Kingdoms". In this way, the upper limit of military commanders and troops can be controlled, and all the late-game problems in "Heroes of the Three Kingdoms II" will not happen again. It’s funny that a military general can lead a large number of troops into battle. After all, the number of troops a military general can lead is determined by the size of his official position. If a lieutenant can lead as many soldiers as a general, wouldn’t the general be very helpless? face? Of course, it is impossible for a person with a low level to become a general, so the level of a general is still very important.
The game has added many new general skills, and has also made a separate system for general and division skills, so that players can use their meritorious deeds to learn skills while thinking about what they need to add, instead of just being forced by the system. Being able to have this skill or only learn that skill gives players more freedom, and the more surprises they can get every time they play the game, because they can use different ways to train a general until they think they have found it. My favorite military commander skill.
The dialogue in the game inherits the sense of humor from the previous two generations. It varies from the dialogue between two generals with a huge difference in power to the dialogue between two generals with a small difference. Of course, the most words are to brag about oneself. For example, "Fighting me is the biggest mistake of your life!" etc., even if he had just escaped before the two of them fought this time, he said this. It really makes people feel that these people are talking big words with a straight face and no heart. Jump.
In addition, the battle method of the game is no longer the monotonous mode of directly entering the generals duel mode. Instead, you must first move on the map of the city and do not start fighting until the armies of both sides come into contact. This not only shows In addition to the impact of weather on war, it also shows that different urban environments also have an impact on different formations. For example, some formations are not suitable for advancing in the snow, while some formations have no effect at all.
Having said so much, in fact, the charm of this game can only be experienced by yourself in the game, so install the game and get started. Rewriting history starts with you.
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