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How does Diving 3 control the battleship?

If you want to play well, you must first remember the instructions of the keyboard. Download it yourself. Commonly used are F4 F5 F6 F7 F8 F 10, numeric keys and E T I P O[]H L;; Enter the keys such as c b tab and the up and down keys of periscope (2 kinds), and use the mouse. Beginners can adjust the difficulty a little simpler (click on the office map at which point below before starting, click on the first point at the top after entering, and leave the box below unchecked.% is 0. ) In the office, you can buy submarines, weapons, personnel, engines, personnel upgrades and learning skills rewards. It is suggested to use 1 torpedo, which can adjust the speed. Learn torpedoes for 5 people, machine guns for 2, machine guns for 1, repairs for 1, doctors for 1, and pilots for 2 (intermediate officers, you can learn 1). Senior officers can also learn. (Five Qiang Bing can learn three things) Drag the small icon to the human body. After the game starts, press F8 to see where the task will go. (Usually patrol a place 24 hours a day. After pressing F5 map, the map is cleverly divided into small maps with letters and numbers on them, so that we can know where my ship is and where we are going. The small toolbar on the map has a triangle (you can set the direction of the submarine and the submarine will follow the dotted line you set) and an eraser (pay attention). The lazy way is to erase a point in the direction where you use the triangle. "Be careful not to fall on the line." Hehe, press F4 and press the number keys to sail (use F5 map after leaving the base, otherwise it will hit the dock), and press F7 to adjust the crew (repair, air defense, bridge and artillery). Intermediate fish, fuel engine, motor, lounge, command room, radar room, lounge, front torpedo room). There are still people present! No.2 should be towed to the lounge, using torpedoes, machine guns and cannons, and towed to the place where it is needed when it is repaired. You can click a few small icons with the mouse. Officers rest longer than soldiers. Adjust the time to less than 8 times when adjusting, or you will soon be tired. After launching the torpedo, drag the personnel to the torpedo room to install the torpedo. Press I to see the number of torpedoes and the installation time of torpedoes. Note that there are two torpedoes outside the submarine, which are dragged into the submarine. Submarines need to be on the water. Press F6 to adjust the depth and speed of torpedoes, fire several torpedoes and the number of torpedoes (I like to hit one torpedo, but I'm afraid I won't waste it). When launching a torpedo, be sure to pay attention to your "torpedo attack angle", which should be less than 5 degrees before and after the attack ship and less than 50 degrees on the side of the attack ship. You can enlarge the map. There is a striker in front of the torpedo. If the angle of attack is not appropriate, it will slide sideways. If the firing pin doesn't hit, the torpedo won't explode ... (dizzy), and the torpedo will slip by the side of the boat. Don't forget to adjust the personnel to the gun position when firing. Hehe, if you want to adjust the course of the submarine, don't use the line of sight of the gun (use [] and'). If you use [] and', the submarine will not follow the route you set in front. If you want to follow the route you set in front, look for the small icon behind the small icon behind the second senior officer below. Pay attention to ask the small icon behind the second first mate below to see the weather. If the weather is bad, it is not allowed. Torpedo speedboats can be hit by machine guns. Nothing else, mainly masturbation. Patrol boats and merchant ships use guns, and shells S are flares AA air defense. Use armor-piercing bullets and armor-piercing bullets to fight merchant ships and patrol boats in the back. The big ship has 1 torpedoes and guns to play together. Always ask the little icon behind the last senior officer to see how far the ship's firepower is. (You didn't press F7 to put the first mate on the bridge) Don't be afraid to bump into the destroyer, dive to13m, put the submarine's heading right in front of the destroyer's heading (see periscope scale 0, destroyer's heading 0), adjust the torpedo depth to 2m, adjust the speed to high speed, and release the torpedo at1000m and 400m. If you don't fight, you won't be afraid. There will be surprises. Ah! ! Fight each other, hehe ... 95% destroyers will sink, so repair your submarine. You can call three or five times. You can also ignore it hitting other ships first, and sometimes it hits you by itself. When there are many destroyers, you can use the S method to dive to 20 meters and 2 knots to escape. Pay attention to filing. If you don't play well, you can delete the file and try again. If you delete one of them, you must delete it from the bottom, otherwise the record will be ... (Congratulations on starting from scratch). The advanced should be cautious. If the difficulty is adjusted to a high level, the torpedo will have problems. You can use a gun. Try to use a gun. Be careful when firing at merchant ships later. Hit the ship with a torpedo between 1300-400 meters. F5 map can be adjusted faster, and you will be reminded when there is a boat. You can't find the h key pointer to stop the ship. Press ESC after completing the task, and then select the button below to confirm. Some of them can't be played depending on whether your graphics card is the graphics card driver that comes with the system itself. If yes, please download the graphics card driver again, and the original one will not work. Open virtual memory. Some can't see the sea, but the graphics card is not good. It is recommended to change it. Memory is recommended to be above 5 12. Players are advised to go to the task point at the beginning and wait there for 24 hours before going to other places. After waiting for 24 hours, they just turned around. There will be a big merchant fleet, or they can visit the port. /j/h/2005- 12-22/ 1 1593570 . shtml 2/CGI-bin/games/down games/download . pl? Col = save & ampaid = 86253 & title =% a1%B6% c1%D4% C9% b1%C7% b1%ba% BD3% a/kloc-0. % B7 % CD % EA % C3 % C0 % C8 % AB % CD % BC % CE % C4 % BD % CC % B3 % CC & amp; author = wwsjyh % a 1% A2jackxsm % BC % B0HYAN & amp; filename = sh 3c HN _ save _ 05 _ 04 _ 14 . rar & amp; size=23 10