Traditional Culture Encyclopedia - Hotel reservation - Overview of the update of official version of Blade Ares 1.0

Overview of the update of official version of Blade Ares 1.0

Blade God of War has released the official version of 1.0, and some weapon upgrade systems have been added to the version of 1.0. Let's take a look at the updates, new chapters and final results of the official version of 1.0. Each character can watch different dialogues and endings.

12 level

Electra's boss war

Bonus boss war

Uranus' last BOSS battle

The ending of Kiel/Jenny/Daisy

2. Increased role passivity.

Agile movement speed increased by 3/6/9/ 12/ 15%.

The cooling time of sprint is reduced by 0. 1/0.2/0.3 seconds.

The attack power of neutron-concentrated weapons is increased by 10/20/30/40/50%.

Property change can change the property of core-shell 1/2/3/4/5 times.

Blind method can refresh the core candidate list 1/2/3/4/5 times in the core shell.

The doll box can refresh the equipment candidate list 1/2/3/4/5 times after opening the equipment box.

The core is upgraded, with a 4/8/ 12/ 16/20% chance of upgrading 1.

When equipment is upgraded to acquire equipment, there is a 4/8/ 12/ 16/20% chance of upgrading 1.

Legendary Guardian has a 1/2/3/4/5% chance to find legendary equipment in the equipment vending machine.

3. Completion of resetting and expanding 3.ares level records.

The highest ares level is 15.

From 1 1 level, the enemy's attack power will increase at each level, and his physical strength will increase by 10%.

4. Foreign exchange repair

Reduce the number and effect of some FX that block the field of vision.

Increased the display effect of explosion field similar to explosion and other attacks.

5. Added some background music.

6. The core upgrade system has been added.

With NPC Eo, you can upgrade the function of your main weapon core. Level 3 and 5 launch powerful effects.

Ice main weapon

Grade 1. Enemies attacked by ice weapons will fall into cold, which will reduce their movement speed and attack speed. When you get crit damage in bad cold, you will fall into a frozen state.

Level two. Damage of frozen core increased by 20%.

Level 4. Damage of frozen core increased by 30%.

_ Ice Weapons: Cold Current

Level three. When the critical hit rate increases by 30% and causes damage to the enemy, a cold current will break out. (Cooling time 3 seconds)

Level 5. The critical strike damage caused to enemies who are immune to freezing will increase by 200%.

_ Ice Weapons: Frost Shield

Level three. When 1 more enemies enter the cold, the damage is reduced by 0.5%.

Level 5. Every 5 seconds, an ice shield will automatically form.

O ice weapon: biting cold

Level three. When the freezing effect disappears, a cold current will break out and freeze the enemies around.

Level 5. When the enemy caught in the cold is harmed, a huge cold current will break out, freezing all the enemies in the picture. (Cooling time 5 seconds)

Ignite the main weapon

Grade 1. The injured enemy will overlap the ignition layer and suffer periodic burns. When it is ignited and superimposed on the 10 layer, it will explode, causing range damage.

Level two. Fire core damage increased by 20%.

Level 4. Fire core damage increased by 30%.

_ Light a weapon: Never put out the spark.

Level three. Burn the enemy until he dies.

Level 5. If one more person is caught burning the enemy, the damage caused by igniting the core will increase by 10%.

_ Light a weapon: a meteor

Level three. Drop a fireball that causes 300% damage equivalent to normal attack power to the area where the ignition explosion occurs.

Level 5. Where the fireball falls, it will produce flames.

_ Light weapons: setting off fireworks.

Level three. When attacking an enemy with a sub-weapon, there is a 25% chance of igniting and exploding on the enemy.

Level 5. Increase the probability of flame explosion to 40% and stun the injured enemy for 2 seconds. (This effect is also effective for elite monsters who are immune to mobility. )

Current main weapons

Grade 1. Attacking with current weapons will produce chain lightning. Chain lightning will cause damage to nearby enemies and have a certain chance of getting an electric shock.

Level two. Damage of current core increased by 20%.

Level 4. The damage of the current core increases by 30%.

_ Current weapon: strong lightning

Level three. Enemies injured by continuous lightning have a 30% chance of being electrocuted.

Level 5. Whenever the target is damaged by continuous lightning, the damage caused by current attack will increase by 20%. (Up to 600%)

_ Current Weapon: Huge Lightning

Level three. When it does harm to the enemy, it will produce huge lightning. (Cooling time 3 seconds)

Level 5. Damage caused by giant thunder increased by 1000%.

_ Current weapon: lightning strikes.

Level three. The main weapon, dash, sprint attack and auxiliary core are all in the current core, and there is a 20% chance of lightning when it causes damage to the enemy.

Fifth grade. Three consecutive thunderbolts are generated at a time.

7. The core change system has been added.

Through NPC Eo, you can transform your core into a stronger core and inherit your core level.

Ice gun replacement

Lightning rod: 1 lightning rod plus 1 sec, flies to the enemy and emits continuous lightning within 3 seconds.

Flame spear: add a flame spear every second and shoot it out. There was an explosion on the injured enemy.

Ice cyclone change

Current whirlwind: When using a sub-weapon to attack, the current whirlwind will fly forward and cause continuous damage, and radiate continuous lightning around.

Flame whirlwind: When using a sub-weapon to attack, the flame whirlwind will fly forward and cause continuous damage, and will erupt at the destination.

Revenge current change

Automatic cold burst: automatically generate a cold burst every 2 seconds. The injured enemy will be frozen.

Auto-ignition explosion: Auto-ignition explosion occurs every 3 seconds. The injured enemy will fall into a state of burn.

Current explosion change

Ice Bomb: Ice Bomb will be fired during sub-weapon attack. The injured enemy will be frozen.

Ignite the bomb: When a sub-weapon attack is executed, the bomb will be fired. The injured enemy will fall into a state of burn.

Flame bomb launcher replacement

Cooling bomb: the sub-weapon will be changed to a cooling bomb that can replenish 1 bomb per second. The injured enemy will fall into a cold state.

Current bomb: the sub-weapon will be changed to a current bomb that can replenish 1 bomb every second. The injured enemy will have a certain chance to get an electric shock.

Flame change

Frost: attack by penetrating the fire frost behind the point. The injured enemy will be frozen.

Current mines: mines are produced behind the invasion site. The enemy will explode when he steps on the mine. The injured enemy will get an electric shock.

8. Balance correction

core

The number of sensing objects and interlocking objects in the current core' discharge: dash' is reduced.

The attack power of igniting missile skill is reduced by 50%.

Ice: The damage caused by sudden cold explosion is increased from 30 to 120, and the injured enemy has a 100% chance of being frozen.

Physical recovery of tough core increased from 40 to 150.

The upper limit of physical strength of tough core is increased from 15 to 35.

The' quick recovery' recovery amount of tough core increased from 80 to 250.

The strength value of the strength core' Strength Value Enhancement' increased from 30 to 50.

The' composite strengthening' physical strength of tough core increased from 15 to 30.

The' composite strengthening' energy value of tough core increased from 15 to 30.

The energy value of the "energy enhancement" of the tough core increased from 30 to 50.

Reduce the explosion attack power of ignition superposition. ( 180 → 120)

equipment

Damage of electric wire and change of added value. (7% of foundation/5% of each level →15% of foundation 10% of each level)

The rank of thief gloves changed from rare to epic.

When the masked level of thieves rises, the evasion rate rises from 5% to 2%.

The rating of motorcycle helmet changed from epic to legend.

The invincible time of motorcycle helmet was reduced from 0.5 seconds to 0.3 seconds.

The cooling time of stopwatch was reduced from 0.5 seconds to 0.3 seconds.

Bandage recovery increased from 15 to 50.

The attack power of the start button and the added value of the attack speed have changed. (initial 20%/ 10%→ initial 10%/5%)

Role-Kiel

The added value of passive' serial step' evasion rate of chain saw equipment has been increased from 10% to 20%.

Eliminate the phenomenon that demon hunters push back their characters with normal sniper attacks.

Demon hunter sniper attack power increased by 50%.

Demon hunter's diffuse attack power increased by 50%.

Demon hunter's charge attack power has been changed from the lowest 150% to the highest 300%.

Demon hunter ion cannon's missile attack power is reduced by 50%.

Ion cannon, the demon hunter, increased his energy consumption from 24 to 60.

The cooldown of Devil Hunter ion cannon has been increased from 6 seconds to 12 seconds.

The attack power of the demon hunter linear rocket has changed. (180% → 360% of basic emitter)

Every time the axe is lifted, it is passive Lv 1, and the physical strength ratio of ordinary attack power is increased from 1.5% to 0.5%.

The third-level explosion damage of axe weapon transformed into' Ghost Axe' increased from 120 to 360.

The common attack power of axe was changed from 90 to 76.

Axe attack power changed from 100 to 80.

Axe swing attack power changed. (110% of the time base electrode emitter → 300%/ 180% → 300% of the time base electrode emitter).

The flying speed of the axe-spinning projectile becomes faster.

Role-Jenny

Rattlesnakes' normal attack strength increased from 20 to 32.

The cumulative attack power of rattlesnakes has increased from 60% to 100%.

Fixed a bug where the rattlesnake bled and charged abnormally.

Fixed a bug where the bleeding recharge damage of rattlesnake could not refer to the growth value of ordinary attack power.

The added value of poisonous damage of horned rattlesnake is changed from the poison expert level 4 to the poison shuriken level 3. (30 - 100)

Fixed the bug that the poisonous shuriken of Diamondbacks could not refer to the increase of skill attack power.

The added value of rattlesnake's poison expert level 4' poison explosion damage' has changed. (50% → 150%)

Shuriken's' Fatal Outbreak' horned rattlesnake was modified to not crit.

The normal attack speed of summoner' Kira' has been increased.

The normal attack power of summoner' Kira' increased from Jenny's normal attack power of 800 to 1800%.

The summoner' Kira' skill attack power increased from 2000 to 2500% of Jenny's normal attack power.

Role-daisy

Silent Blade's animation delay is reduced.

Fixed a bug where Silent Blade got stuck.

other

When the BOSS's physical strength is less than 50%, he will recover his maximum physical strength every 10 second. (3% → 1.5%)

After the appearance of BOSS, the attack power is increased by 10% every10 second. (up to 300% → 150%)

The cost of each level of weapon renovation and upgrade was changed to 100/200/300/500/700.

Angela's basic recovery increased to 160.

The level of God of War has increased, and the attack power of elite and BOSS has increased from 15% to 20%.

The escape rate obtained from food grades 2 and 3 changed from 5% to 2% and 3%.

9. A challenge topic was added.

Do you know the sought-after man who was renamed? Knock down BOSS Mike in chapter 1.

Ratmotan _ Joe knocked BOSS Ratmotan down in Chapter 2.

Sticky cobwebs knocked boss Charlotte down in Chapter 3.

Man-eating plants knocked out the boss Plantos in Chapter 4.

The robot collector knocked out the cyclops boss in Chapter 5.

Gigi! Gigi! Down with the commander of chapter 6, electra.

The ruler of Sky City knocks down the boss bonus in Chapter 6.

The real identity of the bonus knocks down boss Uranus in chapter 6.

The main resistance is up to Ares level.

The intermediate rebels have completed Ares level 5.

The senior rebels have completed Ares 8.

Rebel experts complete the Ares level 10.

Ignition core experts get all kinds of ignition cores.

Current core experts get all kinds of current cores.

Ice core experts get all kinds of ice cores.

The weapon of chainsaw expert Kiel [chainsaw] has been transformed to Lv.5

Axe expert Kiel's weapon [axe] weapon transformation reached Lv.5

Devil hunter expert Kiel's weapon [Devil hunter's weapon transformation reached Lv.5.

Silent Blade expert Daisy's weapon [Silent Blade] was transformed into Lv.5

Jenny's weapon [horned rattlesnake] weapon was transformed into Lv.5

Grandpa toad used Jenny to call [Kira].

Equipment collectors get all kinds of equipment.

Jack's eldest disciple upgraded all the passive skills he learned from Jack to the highest level.

The goodwill of all the rebels of capybara people has been upgraded to the highest level.

When Espe Lanza falls, the strange ceiling in Hank's room will wake up.

After the first death, the familiar ceiling will wake up in Hank's room.

10. NPC·Eo of jazz bar added.

Spending Armstrong's Rubik's Cube currency in jazz bars can enhance goodwill and unlock it.

You can equip one of the three main battle weapon cores in the Eo laboratory on the underground 1 floor of Jazz Bar and start the game.

1 1. In front of the Harona Hotel, dice Indy Jones sells mysterious dice.

The choice of dice can be changed by using roses.

The free option has been changed three times.

1) After the game starts, you can change it for 3 times for free.

2) When the character dies or ends the game, the number of free option changes will be reset.

3) When changing options in the future, a certain number of roses will be consumed (the required roses will be increased by 2 times each time).

Mysterious dice effect

Ordinary attack power increased by ()% (the change is within 1%~99%)

Skill attack power increased by () %( 1% ~ 99%)

Sprint attack power increased by () %( 1% ~ 99%)

Sub-weapon attack power increased by () %( 1% ~ 99%)

Increase the upper limit of physical strength by () %( 1% ~ 99%)

The upper limit of energy is increased by ()% (in the range of 1%~99%)