Traditional Culture Encyclopedia - Photography major - Detailed explanation of PS fine repair of cosmetic bottle

Detailed explanation of PS fine repair of cosmetic bottle

Detailed explanation of PS fine repair of cosmetic bottle This tutorial mainly analyzes PS fine repair of cosmetic bottle in detail. I wrote a lot of painting skills and some principles for everyone. I think it is very detailed, and I hope everyone can learn it more conveniently. Idea of retouching: the product belongs to the form of double-sided and back cylindrical polishing and three-point polishing. Through fine restoration, the light and dark texture of the product was completely restored, but this time the product was poorly shot. I can draw every part, and the content is very small and white, which is understandable. The first step: matting. 1. Level the product with the reference line. Deduct the product first. Remember the path. Double-click to save and use. 2. Do the following first, buckle the following first, and remember to save the path. Step 2: Color matching. 1. Brighten the color with curves and saturation, which is convenient for us to adjust the color later. 2. Cut off the mask. Create a new layer and cut it with the cutting mask. First, absorb the color tone between highlights and dark parts to cover the product. Step 3: Reflect light. Here we do reflection first, choose the bottle body and build a new layer on it. Alt+e+s calls the stroke and gives it 10 positions. We choose the interior (the interior is just like the selected interior, tracing the illusion of 10p, blurring Gaussian to invisible edges and corners (remember to do it now, so the following layers are cut into bottles). Step 4: Highlight the middle. 1. In the middle position, we make highlights to imitate the side light in normal photography. Firstly, the path is drawn according to the radian of the product-filled with white, and Gaussian blur is carried out to show the effect of light distribution (Gaussian blur is as soft as possible) 2. There are bright spots on both sides We just draw two layers of Gaussian blur on each layer, so that drawing a small point will be more layered. Then we copy the painting, rotate it horizontally to the other side, and then erase all the highlights on it, and the highlights below are also curved. Step 5: Reflect light. Plus the reflection. This time, adding a little Gaussian blur and a little hard is also to increase the level. I'm drawing a blurred black border to increase the three-dimensional sense. 1. Take a brush and draw a few times in black, and then draw a deep black border in the middle (because it is at the bottom). We draw an arc with white, giving people a transparent feeling. 2. The bottom picture gives you a glimpse: First, draw a path. Right-click the pen tool, trace the path, and it will come out. Figure 2, according to my settings, Figure 3 selects the entire pen path. Then we exchange brushes. Figure 4: Check the pressure of pen rotation or set it according to my drawing, and then press enter to get the effect Figure 5, hardness and size, which we can use in the brush to adjust Figure 6. Step 6: Highlight the middle of the bottle cap. The same, but the size and hardness of the brush should be controlled in the middle. It is softer to use white with a little reflection twice. Step 7: Intermediate metal. When repairing here, we will first get a gradient to make a foundation or the same lighting method (two-sided lighting). We use gradient to overlay dark places in the layer, and we try to turn them into gray. Just add reflections on both sides. Be sure to cut the smart object until the borders on both sides of the bottle cap are aligned with the bottle cap. Step 8: the boundary between light and shade. 1. The brightness of metal products is hard. We first select a rectangle, and then copy one. The first is hard, and the second is Gaussian blur. This is a bit too much. The width of the light-dark boundary of a product depends on the product itself. 2. Hose. When we buckle the hose, we will find that the two sides are asymmetrical. Cover the good side to the other side, then fill it with black as the background color, and then fill it with a layer of white, which reduces the transparency of white. Because it is a white product, it is difficult to control. When we can adjust it later, we can directly adjust the transparency of white. 3. Highlight+reflection. The reflection brings up the selection, and then the strokes are Gaussian blurred. We buckle a shape in the middle highlight, and buckle it as radian as possible. It's easy to cause, and then Gauss is softer here. 4. Highlights. Copy it to the other side and draw a layer in the same way. Try not to have hard edges. We added some black to the bottom of the hose. Step 9: Finally. We cut out the map and put it in the highlight. I looked at the product and it was a little dark. After brightening with curves, you can't let the highlights burst out. Then the last step is to poke the visible layer mode, and keep the linear light Gao Fancha at 1.0, and it is finished. The above is a detailed analysis of the PS finishing content of cosmetic bottles. If you want to learn more post-PS or post-LR skills, you can come. There are PS tutorials, portrait tutorials, product tutorials, and post-LR tutorials. Friends who want to learn must not miss it!